Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 9 10 [11]

Author Topic: Airships, their building and subsequent blowing up: A game  (Read 16576 times)

Kagus

  • Bay Watcher
  • Olive oil. Don't you?
    • View Profile
Re: Airships, their building and subsequent blowing up: A game
« Reply #150 on: August 17, 2022, 03:01:51 am »

Ah man, it's ben ages since I gave this game a run... Was never very good at putting together effective ships. Never got around to doing that worm eye cult run either after that update came out!

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Airships, their building and subsequent blowing up: A game
« Reply #151 on: August 17, 2022, 04:13:11 pm »

 Effective? Bah. Much more fun to build horribly inneffective broken things and smash them against eachother
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

bloop_bleep

  • Bay Watcher
    • View Profile
Re: Airships, their building and subsequent blowing up: A game
« Reply #152 on: August 17, 2022, 06:31:38 pm »

PTW
Logged
Quote from: KittyTac
The closest thing Bay12 has to a flamewar is an argument over philosophy that slowly transitioned to an argument about quantum mechanics.
Quote from: thefriendlyhacker
The trick is to only make predictions semi-seriously.  That way, I don't have a 98% failure rate. I have a 98% sarcasm rate.

LoSboccacc

  • Bay Watcher
  • Σὺν Ἀθηνᾷ καὶ χεῖρα κίνει
    • View Profile
Re: Airships, their building and subsequent blowing up: A game
« Reply #153 on: August 18, 2022, 05:21:58 pm »

« Last Edit: August 18, 2022, 05:24:19 pm by LoSboccacc »
Logged
Pages: 1 ... 9 10 [11]