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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2311316 times)

kj1225

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Re: Einsteinian Roulette OOC
« Reply #7560 on: July 24, 2014, 11:57:14 pm »

That would be a fun thing to hear/watch.
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yobbo

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Re: Einsteinian Roulette OOC
« Reply #7561 on: July 25, 2014, 01:44:49 am »

((Why do we have two jacks? What kind of double heresy is this? I hereby declare that from now on, Alarith's Jack shall be called "Knight" for disambiguation purposes. Objections? None? OK, motion passed.))
Hey guess what.

There are three Knights. ><

Of course, one of them's a username and the other's dead, so it's still better than two Jacks on the same mission.
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Gentlefish

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Re: Einsteinian Roulette OOC
« Reply #7562 on: July 25, 2014, 01:52:53 am »

Oh my god Faith is supposed to be a medic? And she has one of the hardest-hitting weapons in the game?

Beirus

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Re: Einsteinian Roulette OOC
« Reply #7563 on: July 25, 2014, 01:55:27 am »

Oh my god Faith is supposed to be a medic? And she has one of the hardest-hitting weapons in the game?
I think they call that a cleric.
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kisame12794

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Re: Einsteinian Roulette OOC
« Reply #7564 on: July 25, 2014, 02:00:54 am »

Throw a bit of dragonborn in there too. The one time she activated Berserk, she loosed a roar so loud it was like a physical blow. The poor bastard standing next to her had his eardrums burst.
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Sean Mirrsen

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Re: Einsteinian Roulette OOC
« Reply #7565 on: July 25, 2014, 02:02:08 am »

So wait, we have Cleric of Steve named Faith? I wonder what Lars' reaction will be when he realizes...
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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Unholy_Pariah

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Re: Einsteinian Roulette OOC
« Reply #7566 on: July 25, 2014, 02:03:46 am »

Throw a bit of dragonborn in there too. The one time she activated Berserk, she loosed a roar so loud it was like a physical blow. The poor bastard standing next to her had his eardrums burst.
Oh dear god... the evil plans... my brain is spawning them...

Roar + megaphone + kinetic amp = ???
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Yoink

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Re: Einsteinian Roulette OOC
« Reply #7567 on: July 25, 2014, 02:04:40 am »

Oh my god Faith is supposed to be a medic? And she has one of the hardest-hitting weapons in the game?
I think they call that a cleric.
I laughed aloud at this. :))
Never looked at it that way before!
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kj1225

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Re: Einsteinian Roulette OOC
« Reply #7568 on: July 25, 2014, 02:07:30 am »

Actually, she is really a cleric isn't she?

She even has profissioncy with blunt martial weapons.
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Yoink

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Re: Einsteinian Roulette OOC
« Reply #7569 on: July 25, 2014, 02:09:30 am »

that'sthejoke.jpeg
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Booze is Life for Yoink

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Parisbre56

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Re: Einsteinian Roulette OOC
« Reply #7570 on: July 25, 2014, 04:21:19 am »

M14: Seismic kinetics. Good idea, Paris? :X
It's a good idea, just got to figure out exactly where Faith is. And make sure whoever delivers the punch does a good job. Because if they do it wrong, the shockwave could end up hitting their legs.

Now that I think about it, I'm armoured, I could do that more easily and safely. If you can somehow (maybe Steve?) get me her location, I could try that.
Throw a bit of dragonborn in there too. The one time she activated Berserk, she loosed a roar so loud it was like a physical blow. The poor bastard standing next to her had his eardrums burst.
Oh dear god... the evil plans... my brain is spawning them...

Roar + megaphone + kinetic amp = ???
Well, the megaphone part would render this impractical. Unless that was a joke.

Tiruin

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Re: Einsteinian Roulette OOC
« Reply #7571 on: July 25, 2014, 04:26:03 am »

M14: Seismic kinetics. Good idea, Paris? :X
It's a good idea, just got to figure out exactly where Faith is. And make sure whoever delivers the punch does a good job. Because if they do it wrong, the shockwave could end up hitting their legs.

Now that I think about it, I'm armoured, I could do that more easily and safely. If you can somehow (maybe Steve?) get me her location, I could try that.
We only need the general area she's at, given that seismic energy does well with this kind of material we're using :P
...Given that the kinetic amp can go to hilarious extremes and all.
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Unholy_Pariah

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Re: Einsteinian Roulette OOC
« Reply #7572 on: July 25, 2014, 04:30:10 am »

Throw a bit of dragonborn in there too. The one time she activated Berserk, she loosed a roar so loud it was like a physical blow. The poor bastard standing next to her had his eardrums burst.
Oh dear god... the evil plans... my brain is spawning them...

Roar + megaphone + kinetic amp = ???
Well, the megaphone part would render this impractical. Unless that was a joke.
How so?
A megaphone woul both directionalize and somewhat amplify the soundwave which would convert it into a true "fus-ro-dah" style shout.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Parisbre56

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Re: Einsteinian Roulette OOC
« Reply #7573 on: July 25, 2014, 04:36:33 am »

@Tiruin:Now that you mention it, what if I or whoever else delivers the punch overshoots? That could end up demolishing a building or harming a teammate. Better wait a turn so I can ask Steve, charge a bonus and the rest of you can get to cover, in case I do something wrong.

Reminds me of polar bears hunting seals.

Oh, and Miyamoto ordered your team to investigate the basement, in case Faith emerges there.

@Unholy: Put the megaphone's mic in front of the speaker. Feedback would make it achieve maximum output with nearly no input. Unless I misunderstood and you meant a non-electrical megaphone, in which case you are right, it would make it more powerful.

Tiruin

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Re: Einsteinian Roulette OOC
« Reply #7574 on: July 25, 2014, 04:40:37 am »

Reminds me of polar bears hunting seals.
We think alike! \o/

Anyway, does the rescue team know anything about the cultists other than they exist? As in, any possible location they're at or anything?
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