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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2319801 times)

Caellath

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Re: Einsteinian Roulette OOC
« Reply #7530 on: July 24, 2014, 02:50:35 pm »

I see your point, but if its not friendly and I hesitate.

Well, meta-wise, that's the closet the catgirl stuffed the hostages into.

And in-game, taking a moment to enact hostile/friendly differentiation doesn't seem to cause any adverse effects and is essential. Using your logic, you could also kill a trapped team member with broken comms/without their helmet if they popped out of the closet as soon as it burst open.

Edit: Corrected writing derp.
« Last Edit: July 24, 2014, 03:41:24 pm by Caellath »
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kj1225

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Re: Einsteinian Roulette OOC
« Reply #7531 on: July 24, 2014, 02:52:38 pm »

http://einsteinianroulette.wikia.com/wiki/Kinetic_Amp

It is sold as a glove, but it is actually a small thing the size of a stamp in the knuckles of the glove so that you can punch with it (and an on/off switch, I assume).

EDIT: Edited wiki page to add some missing info.
Odd, I believe I remember seeing somewhere that it can work with sharp weapons if you put it in the non-cutting part of the blade.
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Parisbre56

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Re: Einsteinian Roulette OOC
« Reply #7532 on: July 24, 2014, 02:57:52 pm »

http://einsteinianroulette.wikia.com/wiki/Kinetic_Amp

It is sold as a glove, but it is actually a small thing the size of a stamp in the knuckles of the glove so that you can punch with it (and an on/off switch, I assume).

EDIT: Edited wiki page to add some missing info.
Odd, I believe I remember seeing somewhere that it can work with sharp weapons if you put it in the non-cutting part of the blade.
Well, obviously. But it can't amplify the cut. It can only amplify blunt force. So if you were playing DF, you'd have the standard "stab" and "slash" attacks for your sword with standard strength, but your "slap" attack would become greatly amplified.

Salsacookies

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Re: Einsteinian Roulette OOC
« Reply #7533 on: July 24, 2014, 03:22:02 pm »

Alright, I didn't know I could do that. I edit my action then. Thank you.
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Radio Controlled

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Re: Einsteinian Roulette OOC
« Reply #7534 on: July 24, 2014, 03:46:06 pm »

Funny thing, I actually considered the following a while ago: take a tesla sabre and combine it with my monorazor naginata. How to solve the problem of the tesla part melting the blade? By using two containment fields: one to protect the blade, and one to contain the electricity around the blade.

         /.\
       /./\.\
     /../_\..\         
    /../__\..\       
   /../____\..\     
  /../_____\..\   
 |..|______|..|
 |..|______|..|
 |..|______|..|
 |..|______|..|


 
.. = electricity
__ = blade
| & / & \ = containment field

Biggest problem is that it would be a bit expensive, and that taping a tesla sabre at the other end would be cheaper.


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Einsteinian Roulette Wiki
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kj1225

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Re: Einsteinian Roulette OOC
« Reply #7535 on: July 24, 2014, 03:53:06 pm »

That's what I was thinking as well. And it isn't like we NEED to mass produce them.
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Radio Controlled

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Re: Einsteinian Roulette OOC
« Reply #7536 on: July 24, 2014, 04:12:12 pm »

Quote
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The legacy of his shiny metal ass continues.
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Einsteinian Roulette Wiki
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Parisbre56

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Re: Einsteinian Roulette OOC
« Reply #7537 on: July 24, 2014, 04:14:57 pm »

@AoshimaMichio: Just to make sure you haven't misunderstood anything, you do know those +1s your profession gives you are to rolls for those skills, not to the skills themselves, right?

Yoink

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Re: Einsteinian Roulette OOC
« Reply #7538 on: July 24, 2014, 06:08:36 pm »

It's a shame Charro didn't survive long enough to perfect his "monoatomic kinetic flail" idea.
That woulda been fun times.
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Unholy_Pariah

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Re: Einsteinian Roulette OOC
« Reply #7539 on: July 24, 2014, 07:45:46 pm »

So radio... you know every single piece of equipment short of my reiterpallasch is bolted to my exosuit right?

Giving it to pancake would seriously compromise my ability to defend against Anne.
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Parisbre56

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Re: Einsteinian Roulette OOC
« Reply #7540 on: July 24, 2014, 08:15:42 pm »

So radio... you know every single piece of equipment short of my reiterpallasch is bolted to my exosuit right?

Giving it to pancake would seriously compromise my ability to defend against Anne.
I know it's unrelated, but you should probably do something about that when you get back on ship. What if it starts getting eaten by glowing green worms and you have to take it off to save yourself? You'll be left defenceless. Or, well, as defenceless as someone in a synthflesh body can be.

EDIT: Oh, you can take one of the goop throwers if you want. Although really, since Pancaek doesn't need his hands, he's better off using crutches. Are synthflesh bodies modular like robobodies? He could attach his arms to his legs if they are.

EDIT EDIT: Oh, wait, you have no Con skill, so no goop throwers for you. Maybe goop grenades?

AoshimaMichio

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Re: Einsteinian Roulette OOC
« Reply #7541 on: July 24, 2014, 08:17:06 pm »

@AoshimaMichio: Just to make sure you haven't misunderstood anything, you do know those +1s your profession gives you are to rolls for those skills, not to the skills themselves, right?
Yes, I do know. You think I should include roll modifiers from zero stats/skills as well?
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swordsmith04

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Re: Einsteinian Roulette OOC
« Reply #7542 on: July 24, 2014, 08:21:21 pm »

No need for that. The templates we use on the wiki does those for you.

(If you make any changes to your character sheet before PW accepts it, please make them there, by the way. It's what PW uses, until his other space accountant finishes. :P )

kj1225

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Re: Einsteinian Roulette OOC
« Reply #7543 on: July 24, 2014, 08:46:39 pm »

Oh yeah, speaking of characters, pirate dude is finished except for backstory and will be ready to be used as a replacement soon.
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IronyOwl

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Re: Einsteinian Roulette OOC
« Reply #7544 on: July 24, 2014, 08:54:50 pm »

It's a shame Charro didn't survive long enough to perfect his "monoatomic kinetic flail" idea.
That woulda been fun times.
I tried. I really tried.


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