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Author Topic: Einsteinian Roulette: OOC and NEW PLAYER INFO  (Read 2319358 times)

piecewise

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25965 on: December 27, 2015, 01:37:36 pm »

Strength:☠
Magazine: 5
Barrel: Short
Action: Double Action
Grip: Decal Grip printed with an image of A Nautilus
Accessory: None
Aesthetic: Thick and Feminine
Color: White and Orange
Decoration: An inscription of 'The Golden Key'

We're getting there

Comrade P.

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25966 on: December 27, 2015, 01:54:33 pm »

Strength:☠
Magazine: 5
Barrel: Short
Action: Double Action
Grip: Decal Grip printed with an image of A Nautilus
Accessory: None
Aesthetic: Thick and Feminine
Color: White and Orange
Decoration: An inscription of 'The Golden Key'

We're getting there

Sounds godlike. There was a guy in your Random Generators thread who made a similar thing about old west guns, but this beats his version, I think.
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Egan_BW

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25967 on: December 27, 2015, 02:07:51 pm »

Double action? what is this, a gun for scrubs?
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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25968 on: December 27, 2015, 02:19:30 pm »

Double action? what is this, a gun for scrubs?

It says it's 5-shot, thick and feminine, so it's probably a lady's purse revolver.
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piecewise

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25969 on: December 27, 2015, 02:25:52 pm »

The vast majority of those characters were on their first or second missions. There is almost no risk for veteran characters.
What  you're telling me is you want more dead veterans?

The VA is gonna be pisssssed

Devastator

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25970 on: December 27, 2015, 04:31:51 pm »

Does this "one in nine" statistic include nonactive and otherwise squirreled away (like Heph, maybe?) characters? I always suspect statistics used on the internet, it seems too much like people are trying to debate logically. >:(

Yes.  A lot of those character have done missions, which they've survived.  The better way to compare it would probably be by comparing deaths to player-missions, that is, the total number of missions engaged on by players, but that's a lot of counting and I'm too lazy.
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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25971 on: December 27, 2015, 05:23:45 pm »

If you do that, you have to count casualties, and not just fatalities. The casualty rate in game is pretty high.

Either way, it's far easier to complain than to make something of your own, closer to your satisfaction.

Give credit where it is due. recognize the strengths of the game, the GM, the supporting players, and the rest of us, as well as the weaknesses. if the game isn't your thing, that's understandable, but that doesn't mean it is a bad thing, to be thoroughly discarded.

A history of disgruntled posts and ooc antagonism, with little to no positive interaction to offset it, is not a good standpoint from which to press one's viewpoint.

syvarris

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25972 on: December 27, 2015, 06:09:52 pm »

Firstly, all this was done by hand.  There's probably mistakes.
Secondly, I say deaths, but only count permadeaths.  Basically everyone who's anyone has died at least once, except for Milno.  But he's Milno.
Thirdly, I refer to people's experience by level.  I count number of missions only, disregarding missions which gave more or less experience than average.
Fourthly, there's a lot of choices I made when doing this which could have an impact on the statistics.  For instance, I excluded anyone who was level 0 and wasn't on a mission.  If you think things have to be counted differently, go do it yourself.
Fifthly, only Xan's first death was counted.  Since the clones retained levelups, it messes up the system.
Sixthly, I used only the wiki's Character Index to compile this, so any mistakes on that page have most likely been preserved.
Lastly, these statistics are purely for entertainment purposes, and I am not responsible for any injuries or deaths that may result from their use.

Spoiler: 17 died at level 0 (click to show/hide)
Spoiler: 19 died at level 1 (click to show/hide)
Spoiler: 5 died at level 2 (click to show/hide)
Spoiler: 3 died at level 3 (click to show/hide)
Nobody has died at level 4!
Spoiler: 3 died at level 5 (click to show/hide)
Spoiler: 1 died at level 6 (click to show/hide)
Nobody has died at level 7!
Spoiler: 1 died at level 8 (click to show/hide)
Spoiler: 1 died at level 9 (click to show/hide)

Spoiler: 7 are alive at Level 3 (click to show/hide)
Spoiler: 3 are alive at Level 4 (click to show/hide)
Spoiler: 4 are alive at Level 5 (click to show/hide)
Spoiler: 4 are alive at Level 6 (click to show/hide)
Spoiler: 3 are alive at Level 7 (click to show/hide)
Spoiler: 4 are alive at Level 8 (click to show/hide)
Spoiler: 2 are alive at Level 9 (click to show/hide)
Spoiler: 1 is alive at Level 10 (click to show/hide)
Nobody is alive at level 11!
Spoiler: 1 is alive at Level 12 (click to show/hide)

Spoiler: Fun With Numbers (click to show/hide)

Egan_BW

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25973 on: December 27, 2015, 06:17:57 pm »

Man, we could get so many points if we get Milno killed.
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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25974 on: December 27, 2015, 06:18:51 pm »

Let's...Not.
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NJW2000

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25976 on: December 27, 2015, 06:36:53 pm »

Snip
Wow, that's a huge deal of work, great job!
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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25977 on: December 27, 2015, 06:39:40 pm »

You can try, but you will die.
I don't know about that. I mean, he's strong, but he's not some kind of synthflesh/xeno god or anything. You'd need to bring lots of firepower and some decent planning, but I think it could be done.
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NJW2000

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25978 on: December 27, 2015, 06:49:38 pm »

Any tips on how you'd do it?
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Egan_BW

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Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« Reply #25979 on: December 27, 2015, 06:49:59 pm »

He's only human, and spends a lot of time out-of-suit these days. If one of us wanted Milno dead, it wouldn't be that hard. The one who did it would end up like Leo or worse, but it could be done.
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Down at the bottom of the ocean. Beneath tons of brine which would crush you down. Not into broken and splintered flesh, but into thin soup. Into just more of the sea water. Where things live that aren't so different from you, but you will never live to touch them and they will never live to touch you.
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