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Author Topic: Toadese Language Utility v0.4.4 (Read, add to or change game languages)  (Read 21423 times)

Loam

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Re: Toadese Language Utility v0.2
« Reply #15 on: February 14, 2014, 06:56:16 pm »

Looks fine, then.
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Poonyen

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Re: Toadese Language Utility v0.3
« Reply #16 on: February 20, 2014, 05:26:41 am »

New version released:

Changelog 0.3:
  • Feature: Add new words to your DF world! Preliminary !EXPERIMENTS! look good so far.
  • Feature: Added "Backup Language Files" and "Revert to backups" buttons.
  • Feature: Spruced things up a bit (I am easily distracted and just discovered GIMP).
  • Feature: Partial game word editing (create or overwrite translations, (only) add symbol tags to words). More coming!
  • Feature: Translations (i.e. the Dwarf word) can be overwritten (so make sure to backup your language files)!
  • Improvement: Filtering significantly faster.
  • Bug fixed: Prefixes like "after" and "un" weren't showing up properly.
  • Bug fixed: Some other words weren't showing up or displaying correctly with POS filters on.
  • Note: You must generate a new world for the new words to show up and work, unless someone can think of a workaround. Doesn't seem to work for me.
  • Note: All new nouns, verbs and adjective are given all the possible language tokens, so there might be some weird
    name possibilities. I'll add customisation for this later if requested.
  • Note: Not all Masterwork words can be filtered yet, but should show up under "All".

I'm gonna work on some songs for a week or two, so I might not get back to an update for a while. I will do short bugfixing if required. Also, I have to look for IRL work again, so there's that. In any case, I hope this holds up for a while. Enjoy!
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I like to make music especially for Dwarf Fortress and Soundsense in my spare time (https://www.youtube.com/simonswerwer, http://soundcloud.com/simonswerwer). Also check out Toadese Language Utility to read and write DF dwarven texts (http://www.bay12forums.com/smf/index.php?topic=136098). Bang the tankards!

Poonyen

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Re: Toadese Language Utility v0.4
« Reply #17 on: February 26, 2014, 06:43:32 am »



New version released:
Changelog 0.4:

  • Feature: Added Toadese reverse lookup (finally). Works, but still experimental. Now you can read and write your own texts in the Dwarf, Elf, Goblin and Human languages with ease!
  • Improvement: Refined backup system slightly. Remember to backup anyway when you start out.
  • Improvement: Added more interface graphics.

Download link: http://dffd.wimbli.com/file.php?id=8397
« Last Edit: February 26, 2014, 06:50:16 am by Poonyen »
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I like to make music especially for Dwarf Fortress and Soundsense in my spare time (https://www.youtube.com/simonswerwer, http://soundcloud.com/simonswerwer). Also check out Toadese Language Utility to read and write DF dwarven texts (http://www.bay12forums.com/smf/index.php?topic=136098). Bang the tankards!
Re: Toadese Language Utility v0.4 (English to Toadese and vice versa!)
« Reply #18 on: March 28, 2014, 12:52:15 am »

My only gripe is that the input boxes for the search are CaSe SeNsItIvE. Kinda throws me off.
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Poonyen

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Re: Toadese Language Utility v0.4 (English to Toadese and vice versa!)
« Reply #19 on: March 28, 2014, 02:27:04 am »

Ooh, the first bug reported!

It seems to only affect the Toadese->English search box.  I've been very busy lately, but I'll upload a fixed version as soon as I can.

You'll also notice that some two-word lemmas aren't being filtered as nouns etc. This is because they have to be hand-selected for filtration. I'll add a feature later to tag words as specific parts of speech in the config file.

Any other suggestions?
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I like to make music especially for Dwarf Fortress and Soundsense in my spare time (https://www.youtube.com/simonswerwer, http://soundcloud.com/simonswerwer). Also check out Toadese Language Utility to read and write DF dwarven texts (http://www.bay12forums.com/smf/index.php?topic=136098). Bang the tankards!

Urist Da Vinci

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Re: Toadese Language Utility v0.4 (English to Toadese and vice versa!)
« Reply #20 on: March 28, 2014, 07:54:52 pm »

Oh, so this is a translator between english to the languages defined in the raws? From the thread title I thought it translated from english to "Tarn Adams language". Like, someone took the devlogs or df talk transcripts and analyzed them for word usage.

Orange Wizard

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Re: Toadese Language Utility v0.4 (English to Toadese and vice versa!)
« Reply #21 on: March 28, 2014, 07:59:06 pm »

PTW. This looks cool!
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Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Poonyen

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Toadese Language Utility v0.4.4 (Read, add to or change game languages)
« Reply #22 on: May 15, 2014, 10:40:53 am »

Finally, an update!

Changelog 0.4.4:
  • Bug fixed: Toadese reverse lookup was case sensitive.
  • Bug fixed: Certain words (with spaces) were not appearing correctly.
  • Bug fixed: Duplicate lemmas were unselectable.
  • Improvement: Change background image (again). That cloud looks "derpy".
  • Improvement: You can now type "harvesters" or "harvesting" and the program correctly recognises the root word.
  • Note: Added DeviantArt link to about page.

Here's the complimentary picture.



I drew it in honour of one Oscar (you know who you are, sir). Also, thanks to TheCoolSideofthePIllow for my very first bug report (ever).
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I like to make music especially for Dwarf Fortress and Soundsense in my spare time (https://www.youtube.com/simonswerwer, http://soundcloud.com/simonswerwer). Also check out Toadese Language Utility to read and write DF dwarven texts (http://www.bay12forums.com/smf/index.php?topic=136098). Bang the tankards!
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