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Author Topic: TINKER: Miya's Hubris  (Read 211712 times)

Parisbre56

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Re: TINKER: Saint's Death Warrant
« Reply #555 on: June 02, 2014, 08:55:16 am »

Hmmm, i wonder how we could go about using the pill machine to create a 16 foot tall critter with a specialised exoskeleton that we could armor the halberd with.
First, we would need to make a 16-foot-tall...not really a homunculus when it isn't little anymore, but you know what I mean. Then, we would need to figure out what pills would give it an exoskeleton and make it more useful than conventionally-manufactured materials.
You could use some kind of enlargement pill. Combine that with some kind of mechanical ant pill for the exoskeleton, constructed out of something like BS plate for armour and you're good.

GreatWyrmGold

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Re: TINKER: Saint's Death Warrant
« Reply #556 on: June 02, 2014, 08:56:42 am »

We don't have any data on size-changing pills, nor any particular reason to believe they exist. As to the second part, if that works, it's probably not going to be better than battlesuit plate, so I'm a bit fuzzy on why we're bothering...
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Unholy_Pariah

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Re: TINKER: Saint's Death Warrant
« Reply #557 on: June 02, 2014, 09:02:52 am »

Hmmm, i wonder how we could go about using the pill machine to create a 16 foot tall critter with a specialised exoskeleton that we could armor the halberd with.
First, we would need to make a 16-foot-tall...not really a homunculus when it isn't little anymore, but you know what I mean. Then, we would need to figure out what pills would give it an exoskeleton and make it more useful than conventionally-manufactured materials.
Giving it a carapace is simple, iou merely start with an insect or place an entire insect or discarded carapace within the machine.
As for making the exoskeleton out of more useful materials, simply introducing hard to manufacture materials is useful because you can use a single shard to create another quantity of any necessary size.

The problem i the size enlarging in my opinion.
The xeno spit pill provided a constan effect hinting that any pill consumed will continuosly apply the effect of its ingredients this likely means that if you start growing you probably wont stop without external intervention.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Parisbre56

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Re: TINKER: Saint's Death Warrant
« Reply #558 on: June 02, 2014, 09:03:33 am »

We don't have any data on size-changing pills, nor any particular reason to believe they exist. As to the second part, if that works, it's probably not going to be better than battlesuit plate, so I'm a bit fuzzy on why we're bothering...
Some kind of chemical cocktail, perhaps something cooked up by the Doctor or made with flesh from the Tunnel Horror could work. Just gotta make sure it has enough flesh/food and that you can make it stop growing.

As for why bother: cost and time. If you can armour a sod with 1/4 BS plate in 1/4 of the time by using 1/20 of the materials that would normally require, then you're turning a profit.

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Re: TINKER: Saint's Death Warrant
« Reply #559 on: June 02, 2014, 09:10:51 am »

enlargement pill

Come up with one of those and we'll be rich!
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GreatWyrmGold

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Re: TINKER: Saint's Death Warrant
« Reply #560 on: June 02, 2014, 09:11:59 am »

Giving it a carapace is simple, iou merely start with an insect or place an entire insect or discarded carapace within the machine.
Some kind of chemical cocktail, perhaps something cooked up by the Doctor or made with flesh from the Tunnel Horror could work. Just gotta make sure it has enough flesh/food and that you can make it stop growing.
You know what happens when you assume something, right? You get horribly embarrassed when the results of your expensive study turn out less positively than anticipated.

As for making the exoskeleton out of more useful materials, simply introducing hard to manufacture materials is useful because you can use a single shard to create another quantity of any necessary size.
Well, first off my question was about making something better than existing materials. Second off, what makes you think that it will be of equal pill-quality as the original?

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The problem i the size enlarging in my opinion.
The xeno spit pill provided a constan effect hinting that any pill consumed will continuosly apply the effect of its ingredients this likely means that if you start growing you probably wont stop without external intervention.
Possible. Let's not bet on it yet, though. And we don't have any Pym Partcile juice, anyways.

As for why bother: cost and time. If you can armour a sod with 1/4 BS plate in 1/4 of the time by using 1/20 of the materials that would normally require, then you're turning a profit.
Indeed you would be, if we ignore the time and cost of both growing the whatever to let it be pilled and harvested, the time and tools required to harvest and process the plate, and all the stuff that goes into battlesuits or whatever aside from the outer plates.

enlargement pill
Come up with one of those and we'll be rich!
Get your mind out of the gutter.
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Re: TINKER: Saint's Death Warrant
« Reply #561 on: June 02, 2014, 09:16:25 am »

Hey now, revolutions are expensive to run.  If we can gather mass and lift up some problems, then we can raise the mast on many new projects.  Think of the growth potential!  You don't want our guns to be weak and floppy, do you?
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Unholy_Pariah

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Re: TINKER: Saint's Death Warrant
« Reply #562 on: June 02, 2014, 09:16:33 am »

We don't have any data on size-changing pills, nor any particular reason to believe they exist. As to the second part, if that works, it's probably not going to be better than battlesuit plate, so I'm a bit fuzzy on why we're bothering...
As for why bother: cost and time. If you can armour a sod with 1/4 BS plate in 1/4 of the time by using 1/20 of the materials that would normally require, then you're turning a profit.
Not only this, but you also now possess a creature capable of organically creating expensive or rare materials over time.

Think of it, you create sod with a mythril exoskeleton that it produces by consuming whatever organic material it is given and sheds its shell upon consuming enough mass so that it may grow larger before reinforcing its new exoskeleton with more mythril and repeating the process. For the price of one teeny shard you now have a living factory producing any number of increasingly large and near indestructable armored suits over the duration of its life span.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Sean Mirrsen

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Re: TINKER: Saint's Death Warrant
« Reply #563 on: June 02, 2014, 09:26:03 am »

Assuming you can control the creature afterwards. Assuming you can fine-tune what the result of the pill ingestion will be.

Assuming the pill machine is even still functioning. It was caught in Grate's original outburst while protected by only a locker door, and the last description of it I remember includes several somewhat important pieces being either missing, smashed, or bent out of shape. And it has never been so much as looked at, nevermind used, again.
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Game Two, Discontinued at World 1.

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Unholy_Pariah

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Re: TINKER: Saint's Death Warrant
« Reply #564 on: June 02, 2014, 09:28:30 am »

I recall the damage being limited to the screen being cracked, although its continuing functionality is a legitimate concern.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

piecewise

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Re: TINKER: Saint's Death Warrant
« Reply #565 on: June 02, 2014, 09:50:52 am »

See how many of the mechs I would need to take down a battlesuit.
Not many, with that armament. They're basically just unarmored battle suits with a gauss cannon strapped on. Gauss cannon is gonna cause some damage if it hits, regardless of what you have it strapped to.
I cannot watch videos ever due to miniscule data limit.

I can tell im gonna have to try drawing it, my sword blade doesnt spin or have a rotating arm, are you confusing me with paris?
My weapon is an oscillation tool.
The blade moves in, out and side to side but doesnt rotate, spin or move up and down.
Vibranium filament makes up almost the entire outside edge of the blade section.
Lock pins are there to keep the blade from turning and impacting against the inside of the hilt.

Bump the death tube temp up to 5000°C to shut GWG up.

Start new project.
Spawn kinetic amplifier and gauss rifle.
Cannibalize gauss rifle to build an arm mounted self resetting gauss piston.
Place a springloaded plate on end of barrel with trigger behind it so when you punch stuff it fires the gauss round into the back of the plate.
Incorporate kinetic amp into the trigger plate so that when gauss piston fires it strikes the amp a few millimeters before its stopping point and activates the amp firing god knows how much kinetic energy into the target.
Save as gauss piledriver.

can i get price check and testing on all 3 projects please?

Oh so the filament itself is made of the stuff?

Alright. Teammate melter up to 5000.

You know there's an upper limit to what the suits protect from right? They do great against could and pretty good against hot but I'm starting to think you might accidentally kill yourself with radiant heat. Or just set everything around you on fire.



So basically the piledriver from "All you need is kill" or EDF but with an amp on it?


First one...probably too expensive to be worth it.

Glowstick is...probably something like 6 or 7 because of materials.

Piledriver? Like 5. Most of it being the rifle and the amp.



Would healing someone with the Organo-tissue Dominator Psychokinetic Amplifier use Medical or Exotic?

Would it be possible for someone to rebuild someone else's body with it or would that be bordering the Overload danger area?

EDIT: What's the most one can do with a manipulator like that? Create a plant? Create a mouse? Create a goat? Create a sod? Create a human? Create a giant human?


It would use exo to do it and then a medical (or int) roll to do it right. Ie, if you passed the first and failed the second they'd just end up wit a big mass of skin and muscle tissue rather then an organ or whatever.

Depends on the amount of damage, the person attempting, the time constraints, etc. It's possible but extremely, extremely hard.

Creating living things out of a mass of equivalent chemicals would be...theoretically possible. But try this for a second: Try to imagine how a pocketwatch works. Visualize every single piece and all its relations to the the other. Now do that for the entire human body down to a molecular level.


Quote
As in just their brains or the whole thing?
Just what is needed to make them run, yes. Stuff like memory banks and such, the 'internal hardware'. The 'external hardware' (like weapons and stuff) we can deal with later.

Not a lot per bot, it's basically just a very compact, powerful computer running AI taken from the snowglobe. The only real difficulty is making things that small and good takes time and special processes, and getting the AI adapted to it takes a bit too. So manufacturing time is the real bottleneck here.


enlargement pill

Come up with one of those and we'll be rich!

You know, if we just went to planets and said "Every man who joins our cause gets a pill that makes your dick twice as big" we'd never run out of soldiers. That is a depressing fact, but a fact none the less.

GreatWyrmGold

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Re: TINKER: Saint's Death Warrant
« Reply #566 on: June 02, 2014, 10:03:00 am »

Hey now, revolutions are expensive to run.  If we can gather mass and lift up some problems, then we can raise the mast on many new projects.  Think of the growth potential!  You don't want our guns to be weak and floppy, do you?
No, but I do doubt the cost-effectiveness of the manufacturing methods.

Not only this, but you also now possess a creature capable of organically creating expensive or rare materials over time.

Think of it, you create sod with a mythril exoskeleton that it produces by consuming whatever organic material it is given and sheds its shell upon consuming enough mass so that it may grow larger before reinforcing its new exoskeleton with more mythril and repeating the process. For the price of one teeny shard you now have a living factory producing any number of increasingly large and near indestructable armored suits over the duration of its life span.
If we can make a creature with a regenerating high-quality mythril exoskeleton that can be harvested without killing it, and if the mythril can be harvested at a decent rate, then yes. This isn't what you were proposing earlier sounded like, though.

Assuming the pill machine is even still functioning. It was caught in Grate's original outburst while protected by only a locker door, and the last description of it I remember includes several somewhat important pieces being either missing, smashed, or bent out of shape. And it has never been so much as looked at, nevermind used, again.
I will be greatly annoyed with piecewise in general and the Doctor in specific if the pill machine is completely nonfunctional.

You know, if we just went to planets and said "Every man who joins our cause gets a pill that makes your dick twice as big" we'd never run out of soldiers. That is a depressing fact, but a fact none the less.
Only if they believed us. And the market is full of fakes.
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Re: TINKER: Saint's Death Warrant
« Reply #567 on: June 02, 2014, 10:05:17 am »

A dozen free samples, and that problem is solved.  If you think there aren't a dozen people per planet that would try it for free, you need to realign your opinion of humanity.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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GreatWyrmGold

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Re: TINKER: Saint's Death Warrant
« Reply #568 on: June 02, 2014, 10:06:01 am »

Oh, we'd need a lot more than a dozen samples. Per planet. And each of those samples is one less soldier.

But aye.
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Parisbre56

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Re: TINKER: Saint's Death Warrant
« Reply #569 on: June 02, 2014, 10:13:33 am »

Of course that will trigger a similar response from the UWM. The resulting ARMs race will result in humans becoming snake people and piecewise venting the galaxy.
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