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Author Topic: New World - An RTD of Exile: Turn 4  (Read 3479 times)

Yoink

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Re: New World - An RTD of Exile: Turn 3
« Reply #45 on: March 06, 2014, 04:28:35 pm »

"Alright, this seems like a good spot to set up camp, wouldn't you agree?" Erik nods, glancing about the small niche formed by the hills.
"Let's get those tents up before it gets dark, then we can discuss what to do next."

>Let's start setting up those tents. Here's hoping they come with instructions.
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Booze is Life for Yoink

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adwarf

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New World - An RTD of Exile: Turn 4
« Reply #46 on: March 09, 2014, 06:13:25 pm »

Coolrune206

Taking one of the axes for your own you set out into the jungle nearby to find a location and tree suitable for a tree house, it takes some searching but in the end you manage to find one. A massive thing that reaches up high into the sky, the tree is clearly old, and suitable for a tree house or several assuming you an manage to get a ladder up to ts lowest branches which are far above your head. Sighing you turn to some of the much smaller trees, and set to work chopping them down, of course it is only a few hours later that you begin to realize perhaps your tool is not the best or maybe that you simply did not work decently this time around. In the end all you manage to do is get one of the trees on the way to being chopped down.

Harry Baldman

You continue to follow the noble's leadership, and end up helping setting up tents with the other exiles, of course this lasts only a short while for soon your past life comes back to kick you. After all a few minutes you collapse to the ground, exhausted from the continuous work, and trek back and forth from the crashed shuttle, once all is said and done you spend most of the time sitting off to the side recovering.

Exhausted Condition Gained

darkpaladin109

You follow those heading to the dale looking for animals the whole way, of course your success is minimal all told for as you head through the jungle the most you see are some strange small squirrel like animals, and birds of some description. You pass the time once you arrive at the dale chipping in with setting up the tents.

Octobomb

You're with the others gathering a supplies when those staying at the shuttle come along, and begin taking some of the stuff aside, or completely away from those of you leaving. They say it is safer to leave the majority of the supplies here, and tell your group that they can take a weeks worth of food, and three of the axes along with the tents, but solidly state that the rest remain here in the shuttle. Shrugging, and deciding its probably not a good time to press the situation you shoulder your rather small bundle, and join the train of people heading towards the new camp.

Yoink

When you get back to the shuttle you pick up one of the tents, and start trying to take command telling the others to grab the tents and follow after you, you'd found a place that would serve well as a camp not far away. A good part of the exiles agree with you, four of the gangers and thirty-two of the exiles to be precise (just enough to fit inside the tents), the remainder not wanting to sleep out in the open or preferring the solid walls of the shuttle decide to remain behind though none of them show any outward dislike to you. Shrugging you lead the small train of exiles away from the crash site, and not long afterward you're hard at work with the rest of them setting up the tents that (thankfully) do come with instructions.

The work progresses decently and by the time you stop to take a break you, and the rest of this group have managed to set up six of the twelve tents in a somewhat orderly fashion .

GiglameshDespair

The pilots nod, and then lead you into the reactor room where the four of you quickly set to work formulating the adjustments, altogether the four of you make good headway. Of course you realize you have little to add as you watch two of the pilots go straight to work, and complete a massive portion of the plans in only a short time while you and the other pilot kind of stand off to the side dumbfounded.

3 Turns until Night falls.


Spoiler: Coolrune206, Rune (click to show/hide)

Spoiler: darkpaladin109, AJ (click to show/hide)




----------------------------------------

Spoiler: Exile Group's 'Home' (click to show/hide)

Spoiler: Important Locations (click to show/hide)
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Coolrune206

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Re: New World - An RTD of Exile: Turn 4
« Reply #47 on: March 09, 2014, 06:23:29 pm »

Continue last task, but also get thick strands of grass and weave them into a rope-like material. Then, create a rope-ladder to a small wooden platform up in the tree.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Octobomb

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Re: New World - An RTD of Exile: Turn 4
« Reply #48 on: March 10, 2014, 05:36:49 pm »

Agree with the shuttlers that they should stay with the supplies. We need somewhere to come back to, after all. Make sure they know to set guards, patrols, campfires and so on. Go to the new campsite, help set up the tents. Help them work out who takes what duties. Start to help assemble defenses. Make sure the camp is open to any shuttlers - we want good relationships should we get into trouble. If possible, go over with the gangers how to use their weaponry./b]
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GiglameshDespair

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Re: New World - An RTD of Exile: Turn 4
« Reply #49 on: March 10, 2014, 07:54:59 pm »

Konicek shared an incredulous look with the other pilot. How the hell did genius-level work like that end up as a pilot on a sabotaged run?

Continue assisting
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Yoink

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Re: New World - An RTD of Exile: Turn 4
« Reply #50 on: March 11, 2014, 04:17:09 pm »

The ex-baron, watching the tents go up with hands on hips as he took a breather, hurried over as he saw the doctor collapse.
"Are you alright, Doctor?" He wasn't quite sure what to say in this situation, seeing as he was used to people fretting over his wellbeing, not the other way around. Eventually he settled for a simple, "Do try not to overdo it. Take a rest, we've plenty of light and we're nearly finished regardless," and then he went back to the tents.

>Ensure Dr. Helen Hope isn't sick, or about to pass out or die or anything unfortunate like that. Bring her some water/help her to the stream and back if necessary.

>Focus on getting the rest of the tents set up along with the others. Keep track of what everyone is working on, the mood of the group and such. Hopefully no-one is resentful of my taking charge, or harbouring dislike for anyone else in the group for that matter.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Harry Baldman

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Re: New World - An RTD of Exile: Turn 4
« Reply #51 on: March 12, 2014, 07:34:05 am »

"'S alright, man. I'm just a bit tired is all."

Relax. Try to remember if I recognized any of the plants around here - the vegetation was Earth-like, but did I see any characteristic Earth species?
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darkpaladin109

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Re: New World - An RTD of Exile: Turn 4
« Reply #52 on: March 12, 2014, 07:58:38 am »

Ask the rest of the exiles questions about who they were and what they know.
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