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Reader count!  Do you read TLCM?  If so, pick your favorite character below!

Misty Kolnazom, the Greatest Cheesemaker Ever!
Reg Pashmad the Recruit
Gruzzlus Holt the Captain
Plumpy the Plump Helmet Man
Kulet Lokunnomel the Nun
Enir Twigappears the Overseer
Darkerdaffodil the Elf
Maynard the Mule
Other
Iron Owl the Iron Knight

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Author Topic: The Littlest Cheesemaker - Updated 02/05  (Read 1408933 times)

evictedSaint

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1290 on: August 11, 2014, 10:23:53 pm »

Remember your statement about how cat biscuits taste worse going up than down and regret breakfast.
The breakfast our father no doubt made for us, or ordered, or was in some other way somehow responsible for. Clearly we're on the right track in disobeying him and coming on this journey.

what a jack ass, making misty breakfast. >:(

YAHG

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1291 on: August 12, 2014, 10:36:08 am »

Remember your statement about how cat biscuits taste worse going up than down and regret breakfast.
The breakfast our father no doubt made for us, or ordered, or was in some other way somehow responsible for. Clearly we're on the right track in disobeying him and coming on this journey.
what a jack ass, making misty breakfast. >:(

I know the nerve of some people!!!

Melting Sky

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1292 on: August 13, 2014, 05:16:40 am »

That's a very DF 2014 moment Misty had at the side of the road. Shouldn't we be thinking of ways to weaponize our fallen leaders head? Rimtar would have wanted it that way.

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Chevaleresse

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1293 on: August 13, 2014, 07:17:31 am »

Why does everyone assume that the zombies are going to kill them? They acted in self-defense. They did nothing until attacked. They were building a road. They were more productive and helpful to the general population than every other character in this series.  >:(
This.

Approach zombies, apologize for rudeness of murderous vitistic smith. Explain that he was from a different time.
+1

Related: what's our Dodger skill?
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GM of Trespassers V2, Wheel of Time Emblem, and Arknights: Twilit Dawn.
I'm writing a science fantasy story.
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snackfox

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1294 on: August 13, 2014, 08:09:23 am »

Why does everyone assume that the zombies are going to kill them? They acted in self-defense. They did nothing until attacked. They were building a road. They were more productive and helpful to the general population than every other character in this series.  >:(
This.

Approach zombies, apologize for rudeness of murderous vitistic smith. Explain that he was from a different time.
+1

Related: what's our Dodger skill?
+1
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fourpotatoes

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1295 on: August 13, 2014, 09:25:45 am »

Approach zombies, apologize for rudeness of murderous vitistic smith. Explain that he was from a different time.
+1

Related: what's our Dodger skill?
+1

<AOL>
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Alev

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1296 on: August 13, 2014, 01:11:37 pm »

Approach zombies, apologize for rudeness of murderous vitistic smith. Explain that he was from a different time.
+1

Related: what's our Dodger skill?
+1

<AOL>
+1 if I haven't already.
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mate888

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1297 on: August 13, 2014, 04:01:45 pm »

Why does everyone assume that the zombies are going to kill them? They acted in self-defense. They did nothing until attacked. They were building a road. They were more productive and helpful to the general population than every other character in this series.  >:(
This.

Approach zombies, apologize for rudeness of murderous vitistic smith. Explain that he was from a different time.
+1

Related: what's our Dodger skill?
+1
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My second turn's unnoficial goal was to turn everyone into vampires, and it backfired so bad, I ended up making the fort a more efficient, safer and friendlier place.
Apparently they evolved a taste for everything I love and care about

AfellowDwarf

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1298 on: August 13, 2014, 05:13:18 pm »

Why does everyone assume that the zombies are going to kill them? They acted in self-defense. They did nothing until attacked. They were building a road. They were more productive and helpful to the general population than every other character in this series.  >:(
This.

Approach zombies, apologize for rudeness of murderous vitistic smith. Explain that he was from a different time.
+1

Related: what's our Dodger skill?
+1
Why not. +4 or something
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Dunamisdeos

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1299 on: August 14, 2014, 03:00:39 pm »

Why does everyone assume that the zombies are going to kill them? They acted in self-defense. They did nothing until attacked. They were building a road. They were more productive and helpful to the general population than every other character in this series.  >:(
This.

Approach zombies, apologize for rudeness of murderous vitistic smith. Explain that he was from a different time.
+1

Related: what's our Dodger skill?
+1
Why not. +4 or something

I see no possible consequences to this. +1
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FACT I: Post note art is best art.
FACT II: Dunamisdeos is a forum-certified wordsmith.
FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
FACT IV: SPEECHO THE TRUSTWORM IS YOUR FRIEND or BEHOLD: THE FRUIT ENGINE 3.0

Melting Sky

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1300 on: August 15, 2014, 11:42:44 pm »

Shouldn't we expose our brains first, then approach the zombies in a friendly manner? I'm sure they would appreciate the gesture.
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Alev

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1301 on: August 16, 2014, 12:13:01 am »

Shouldn't we expose our brains first, then approach the zombies in a friendly manner? I'm sure they would appreciate the gesture.
Yes. Then we become a better self-surgeon. Great idea.
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Nail

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1302 on: August 16, 2014, 04:19:17 am »

Shouldn't we expose our brains first, then approach the zombies in a friendly manner? I'm sure they would appreciate the gesture.
No no, not a lot of people know this, but that's actually considered extremely offensive and racist(lifeist?) by most undead! It's a stereotype they have fought against for a long time and it's only recently catching on.
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mate888

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1303 on: August 16, 2014, 02:47:27 pm »

What are they doing with the rest of the blacksmith's body?
If they are eating it, I'd suggest you to run. If not, then you should go to apologize to those gentleman.
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My second turn's unnoficial goal was to turn everyone into vampires, and it backfired so bad, I ended up making the fort a more efficient, safer and friendlier place.
Apparently they evolved a taste for everything I love and care about

Dunamisdeos

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Re: The Littlest Cheesemaker (Illustrated Interactive Story) Updated 08/09
« Reply #1304 on: August 16, 2014, 04:07:05 pm »

Shouldn't we expose our brains first, then approach the zombies in a friendly manner? I'm sure they would appreciate the gesture.
Yes. Then we become a better self-surgeon. Great idea.

It was only a matter of time before we started suggesting this like we were actually playing dwarf fortress.
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FACT I: Post note art is best art.
FACT II: Dunamisdeos is a forum-certified wordsmith.
FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
FACT IV: SPEECHO THE TRUSTWORM IS YOUR FRIEND or BEHOLD: THE FRUIT ENGINE 3.0
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