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Author Topic: Mission 12: The Defense of Hephaestus: Don't taunt the dice.  (Read 208004 times)

Pancaek

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Re: Mission 12: The Defense of Hephaestus
« Reply #285 on: March 03, 2014, 05:53:45 pm »

Pancaek - Team B - Bunker 4

"Okay, so we've got two battlesuits incoming. I'll try and take care of at least one of them. You guys just...fire. Doesn't really matter what you kill, so long as you're kiling and keep on killing 'till they're all dead."

So, because I didn't actually get to attack last turn I get an exo bonus, yes? Heat a roughly 2 foot sphere in the pilot compartements of the battlesuits by 150. Repeat until they are both dead. If somehow the battlesuits are dead before I get to act/I'm allowed to get in another attack, heat 1 foot 150 degree spheres center mass in exosuit sods.
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IronyOwl

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Re: Mission 12: The Defense of Hephaestus
« Reply #286 on: March 03, 2014, 06:03:09 pm »

Team G Cassowary, Faith, Bunker 4

"Okay, so we've got two battlesuits incoming. I'll try and take care of at least one of them. You guys just...fire. Doesn't really matter what you kill, so long as you're kiling and keep on killing 'till they're all dead."
"I disagree. Some of those exo sods had mining lasers elsewhere; that's a lot more dangerous than gauss sods. Even the battlesuits aren't that dangerous unless they get close, which between amps and me isn't too likely to be a problem."

Use my microwave amp to char a convenient section of vital exosuit sod bits. Unless those are all incapacitated, in which case roast something that's hostile, in range, still active, and is also not supposedly on our side.
« Last Edit: March 03, 2014, 09:31:10 pm by IronyOwl »
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Kriellya

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Re: Mission 12: The Defense of Hephaestus
« Reply #287 on: March 03, 2014, 06:06:13 pm »

Team C, Skylar, Support

Quote
(( PW, by 'remote control', do we me Steve-controlled or 'one of us can remotely control it via the suits'? ))
It means we give it orders, but then Steve flies the ships and tries to do what we ordered it to. Doesn't require AUX rolls. By the way, I just remembered you have that MkIII. You can borrow Miya's heavy laser for the duration of this mission, if you want. Or the shard launcher if the laser is too heavy.

Right. Keep your tubes, I can't aim for shit with those. Let's dispose of these guys and go help out the others.

Keep EMM rolling, get into some cover and prepare a charge for sod baking. (dynamic bonus ho!)
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smurfingtonthethird

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Re: Mission 12: The Defense of Hephaestus
« Reply #288 on: March 03, 2014, 06:07:39 pm »

((It takes them a fucking year to get ready and they send less then a hundred troops at us. Fucking retards.))

Team F

Asplode a battlesuit with the rocket launcher.
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kisame12794

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Re: Mission 12: The Defense of Hephaestus
« Reply #289 on: March 03, 2014, 06:11:04 pm »

((They weren't expecting this. We did everything in the past year in secrecy. And this also isn't an actual invasion force. This is what troops were on hand from a force designed around defense.))
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Toaster

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Re: Mission 12: The Defense of Hephaestus
« Reply #290 on: March 03, 2014, 06:15:54 pm »

((Plus, they sent 50 shuttles and we're just fighting the remnants.  Assuming 6 troops per, which I think is roughly comparable to the Sword ones, that's 300 troops, many in battlesuits.  Extrapolate that outward and there were probably at least 20 battlesuits to start with.))
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Alarith

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Re: Mission 12: The Defense of Hephaestus
« Reply #291 on: March 03, 2014, 06:32:41 pm »

Jack Catar-Team B
Take out the hostile sods
« Last Edit: March 03, 2014, 08:32:20 pm by Alarith »
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Xantalos

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Re: Mission 12: The Defense of Hephaestus
« Reply #292 on: March 03, 2014, 06:36:11 pm »

Pancaek - Team B - Bunker 4

"Okay, so we've got two battlesuits incoming. I'll try and take care of at least one of them. You guys just...fire. Doesn't really matter what you kill, so long as you're kiling and keep on killing 'till they're all dead."

So, because I didn't actually get to attack last turn I get an exo bonus, yes? Heat a roughly 2 foot sphere in the pilot compartements of the battlesuits by 150. Repeat until they are both dead. If somehow the battlesuits are dead before I get to act/I'm allowed to get in another attack, heat 1 foot 150 degree spheres center mass in exosuit sods.
((We're dealing with the exosuit sods from the south, aren't we?))
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Pancaek

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Re: Mission 12: The Defense of Hephaestus
« Reply #293 on: March 03, 2014, 07:22:41 pm »

Team G Cassowary, Faith, Bunker 4

"Okay, so we've got two battlesuits incoming. I'll try and take care of at least one of them. You guys just...fire. Doesn't really matter what you kill, so long as you're kiling and keep on killing 'till they're all dead."
"I disagree. Some of those exo sods had mining lasers elsewhere; that's a lot more dangerous than gauss sods. Even the battlesuits aren't that dangerous unless they get close, which between amps and me isn't too likely to be a problem."

Use my microwave amp to char a convenient section of vital exosuit sod bits.
"true, but really, let's not get all choosy with what we shoot at. Let's all just try and murderfuck every single one of them."

((PW's post says there's 2 battlesuits with them as well.))
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Xantalos

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Re: Mission 12: The Defense of Hephaestus
« Reply #294 on: March 03, 2014, 07:28:18 pm »

((Oh, read wrong. I'll target one battle suit and you get the other, perhaps?))
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Spinal_Taper

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Re: Mission 12: The Defense of Hephaestus
« Reply #295 on: March 03, 2014, 08:10:33 pm »

Team FFFFFFFFF
Quote from: Thomas to all Team F Personnel
"Excuse me, I am Thomas Harrison. Sent to reinforce team F. Are there any standing orders?
If we are given orders to move, do so. If not, take up a position near the Sword and scope up on the northern force.
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syvarris

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Re: Mission 12: The Defense of Hephaestus
« Reply #296 on: March 03, 2014, 08:51:12 pm »

Team B "Platypus" Medic, Steve Saint, Bunker 4

Dynamic AUX bonus: +/-1


Saint looks up as Faith steps into the bunker.  "Oh, hello Faith.  Welcome to team B's cozy little bunker slash grave.  As Saint notices the incoming forces, he makes an additional comment "Hmm.  Crap.  Hey, Faith, do you mind if I hook you up to the team's targeting HUD?"

As far as my HUD- I intended it to, in order of importance:
A:improve visibility on enemies, making them easier to shoot (especially battlesuits, by highlighting the cockpit and joints)
B:Increase battlefield awarness
C:Organize fire somewhat, by highlighting certain targets more for some people than others so people don't shoot the same things.

Not really sure how that would work in-game though.  Maybe +1 to targeting rolls when enemy has some amount of cover or concealment?  Or an automatic -1 to overshoots?  Whatever isn't OP.


Actual action: -IF- and only -IF- this does not require an AUX roll, load my HUD onto whoever has joined us at bunker 4.  Again, package it with my movement recording software for the bots.

If I don't do that, try and write an addon for whatever I've been using to code that detects when I'm writing too fast/actively, and gives me little math problems to solve and reminders about good coding practices.  Basically, an AUX decompensator that gives -1 when I overshoot on coding things.

Oh, and stay in cover away from the firing slits.


((It takes them a fucking year to get ready and they send less then a hundred troops at us. Fucking retards.))

Team F

Asplode a battlesuit with the rocket launcher.
((I'll just warn you, that rocket launcher will probably have very... underwhelming results, unless it's already nearly destroyed.  It would be far more useful to take out the grunts.))

GreatWyrmGold

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Re: Mission 12: The Defense of Hephaestus
« Reply #297 on: March 03, 2014, 09:00:52 pm »

"Kill those damn sods of course! focus on the exosuits, or just shoot the regular ones with your laser."
Action edited. In the future because I'm posting first.
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Unholy_Pariah

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Re: Mission 12: The Defense of Hephaestus
« Reply #298 on: March 03, 2014, 09:17:39 pm »

((If you guys insist on attacking the southern battlesuits could you please put in a clause to refrain from finishing them off if i have already incapacitated them?))
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

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Doomblade187

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Re: Mission 12: The Defense of Hephaestus
« Reply #299 on: March 03, 2014, 09:23:05 pm »

Denzel- Team E Leader

"Fire! Take down the battlesuits and exosuits as you can. Sods, target the nearest exosuit-equipped enemies and take them out."

Order the sods to target the most dangerous group of exosuit-equipped enemies. Shoot down the closest group of exosuit sods, or if the sods do so first, target the surrounding sods.
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