Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 121 122 [123] 124 125 ... 172

Author Topic: Demongate: Wrapping up the Loose Ends.  (Read 673882 times)

Deus Asmoth

  • Bay Watcher
  • Bland, but sensible.
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1830 on: August 08, 2014, 01:58:09 pm »

The fort should still be alive, but we may need to hunt down some new players.
Logged
Look elsewhere, reader. There is nothing for you here.

TheFlame52

  • Bay Watcher
  • Master of the randomly generated
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1831 on: August 08, 2014, 02:32:17 pm »

I see I never got back on the turn list, so put me back on the turn list.

EDIT: please
« Last Edit: August 08, 2014, 06:29:16 pm by TheFlame52 »
Logged

Deus Asmoth

  • Bay Watcher
  • Bland, but sensible.
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1832 on: August 08, 2014, 05:20:25 pm »

There's a 'please' missing, there.
Logged
Look elsewhere, reader. There is nothing for you here.

Zaerosz

  • Bay Watcher
  • ☼sperm whale leather thong☼
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1833 on: August 08, 2014, 07:19:29 pm »

I suppose I may as well sign up as well, then. As buggered as this computer may be, it can still play DF at a respectable framerate no matter the size of the fort.
Logged
くコ:彡

Gnorm

  • Bay Watcher
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1834 on: August 09, 2014, 01:56:20 pm »

Just thought I'd remind you that both the wiki and the TV Tropes page are incredibly out of date, and that they desperately need your attention.
Logged
And we were this close to yet another victim of Gnorm, the Overseer Killer.

Deus Asmoth

  • Bay Watcher
  • Bland, but sensible.
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1835 on: August 09, 2014, 08:40:35 pm »

Yeah, I'm going to take a crack at the tropes page sometime this week (dependant on when I convince my computer to stop randomly performing seppuku). Some other people at least reading over it once I've done so would be appreciated, since there's bound to be a few things that I misread or were contradicted by other posts. And... Urgh, I'll have to past-tensify all of Vlad's stuff.
Logged
Look elsewhere, reader. There is nothing for you here.

Gnorm

  • Bay Watcher
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1836 on: August 09, 2014, 08:53:23 pm »

I can give the Tropes page a once-over after you're done with it. I tend to stick with the wiki, which is perhaps even more out-dated, and I don't favor spending any more time on TV Tropes than what is necessary.
Logged
And we were this close to yet another victim of Gnorm, the Overseer Killer.

FallenAngel

  • Bay Watcher
  • !!x(oᴥo)x!!
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1837 on: August 11, 2014, 06:51:48 am »

Sorry guys, my power went out for a couple days and I lost all my progress.
And then I realized I really really prefer the new version. I'm with peregarrett on this.
Just choose some random male non-soldier to make FallenAngel IV, since III is dead. Probably.

Deus Asmoth

  • Bay Watcher
  • Bland, but sensible.
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1838 on: August 11, 2014, 08:26:19 am »

So you're not taking the turn?
Logged
Look elsewhere, reader. There is nothing for you here.

danmanthedog

  • Bay Watcher
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1839 on: August 11, 2014, 08:32:36 am »

Ah like most forts they die because people lose intrest in them so fast.... Its a shame really.

I am back babies for 2 weeks then I am going off the grind again.
Logged

Zaerosz

  • Bay Watcher
  • ☼sperm whale leather thong☼
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1840 on: August 11, 2014, 09:00:47 am »

Wait oh god does this mean it's my turn already? Well. Okay then. I'll download the save and have a look around, get started in the morning if FA is definitely skipping.
Logged
くコ:彡

FallenAngel

  • Bay Watcher
  • !!x(oᴥo)x!!
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1841 on: August 11, 2014, 09:15:47 am »

So you're not taking the turn?
I'm not taking the turn, but I'm not leaving the thread.
I lost interest in DF2012, not Demongate.

Gnorm

  • Bay Watcher
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1842 on: August 11, 2014, 10:07:43 am »

So you're not taking the turn?
I'm not taking the turn, but I'm not leaving the thread.
I lost interest in DF2012, not Demongate.
I understand. Go ahead and play around in the new version. As for Zaerosz, it is time for you to take the helm!
Logged
And we were this close to yet another victim of Gnorm, the Overseer Killer.

Zaerosz

  • Bay Watcher
  • ☼sperm whale leather thong☼
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1843 on: August 11, 2014, 05:22:10 pm »

Oh dear god. Where do I even start. I'm going to need to spend the first part of my turn just getting an overview of the fort put together because I have no idea what I'm looking at. We have a room with like thirty cabinets! Not even assigned to anyone, just thirty bloody cabinets around some tables and chairs!
Logged
くコ:彡

FallenAngel

  • Bay Watcher
  • !!x(oᴥo)x!!
    • View Profile
Re: Demongate: Legs are for Cowards.
« Reply #1844 on: August 11, 2014, 05:34:45 pm »

If the cabinet room confuses you, the surface will be even worse.
I built a spider.
Pages: 1 ... 121 122 [123] 124 125 ... 172