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Author Topic: Demongate: Wrapping up the Loose Ends.  (Read 665454 times)

Deus Asmoth

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Re: Demongate: There Are No Heroes
« Reply #660 on: April 17, 2014, 07:00:18 pm »

MDF, I think he meant that Vlad doesn't know who's stalking people rather than Dan is schizophrenic, which would be (even more) worrying.
No i was saying that vlad does not know who is stalking them.
That's... exactly the same thing as what I just wrote. And fractal's character is the guy who's been trying to heal you of your cough.
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MDFification

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Re: Demongate: There Are No Heroes
« Reply #661 on: April 17, 2014, 07:03:55 pm »

MDF, I think he meant that Vlad doesn't know who's stalking people rather than Dan is schizophrenic, which would be (even more) worrying.
No i was saying that vlad does not know who is stalking them.
That's... exactly the same thing as what I just wrote. And fractal's character is the guy who's been trying to heal you of your cough.

Well, Vlad's previously threatened Dan to stop staring at Thane. So I think it's fair to say he knows.
I mean nobody is so stealthy that they can just continuously watch someone for over a year without anyone noticing, and you get perception experience in the military.
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Gnorm

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Re: Demongate: There Are No Heroes
« Reply #662 on: April 17, 2014, 07:33:38 pm »

Joyce’s Journal
Time to Go
--
I heard the scream of that little broad, though she didn’t get any of the lye on herself; if she did, the girl wouldn’t stop so quickly. It seems that Tarmid is indeed as reactive as I had initially presumed. The girl also seems to be quite impulsive, and she’ll do anything for her farm. Still, not even she would fall for the exact same trick twice.

I’m going to need to move quickly; I have no doubt that Tarmid made her talk. Frankly, I think that the studious scribe knows
exactly who I am, and this is just the excuse that he needs to justify an arrest. The blasted hypocrite: performing torture in the name of justice. It may seem hypocritical coming from me, but he’s a dwarf, making it against his nature; I’m something that is no longer a dwarf.

I’ll need to get out of this fortress before he assembles his guard. As soon as the coast is clear, I’m heading for the caverns. I know the general direction of the island in relation to the mainland; just follow the smell of the century-old blood and you’ll eventually find your way at one of Shank’s farms, if not Steelhold itself. I’ve packed up my folio in cloth, along with my other writing supplies. If I get apprehended, I’ll just stick with my pre-planned stories and hope to convince the public to give me naught but a hammer-strike or two.

I’ve also collected some samples of rock from an old set of ruins in the deep caverns below this place. I’ll need to test it, but I’m pretty sure its slade! If this is so, then I believe I’ve found the source of the thaumateurgical aura of this fortress. Perhaps I shall return one day.…
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Senshuken

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Re: Demongate: There Are No Heroes
« Reply #663 on: April 18, 2014, 04:52:43 am »

What exactly is Artyom's status and has he been put into the knight squad yet?
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Re: Demongate: There Are No Heroes
« Reply #664 on: April 18, 2014, 04:40:07 pm »

What exactly is Artyom's status and has he been put into the knight squad yet?

I think he is, although I can't remember why I do.
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Gnorm

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Re: Demongate: There Are No Heroes
« Reply #665 on: April 18, 2014, 06:37:02 pm »

You know what this thread lacks? I'll tell you: We need more interaction between Vlad and Gnora. We have two dwarves with a mutual hatred for each other, and do we take advantage of this? No! we throw one in the barracks and the other in the farm. I'm beginning to think that Gnora's been throwing her lye at the wrong dwarf. We'll have to remedy this; it will make things more interesting.
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TalonisWolf

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Re: Demongate: There Are No Heroes
« Reply #666 on: April 18, 2014, 07:16:16 pm »

 Can't believe I'm saying this, but you guys have gone soft! Steelhold was full of chaos and plotting and such, but this has barely lifted off!

  Then again, Steelhold had a slow start to...
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Deus Asmoth

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Re: Demongate: There Are No Heroes
« Reply #667 on: April 18, 2014, 07:58:06 pm »

I'll tell you what. If the fortress hasn't gone into total anarchy by my second turn, I'll send someone to pull out the adamantine sword from the mysterious structure. Presumably, something bad will happen after that, the only other time I successfully got the sword out before was in adventure mode (zombies killed the fortress above it).
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danmanthedog

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Re: Demongate: There Are No Heroes
« Reply #668 on: April 18, 2014, 08:19:43 pm »

I'll tell you what. If the fortress hasn't gone into total anarchy by my second turn, I'll send someone to pull out the adamantine sword from the mysterious structure. Presumably, something bad will happen after that, the only other time I successfully got the sword out before was in adventure mode (zombies killed the fortress above it).
Wait we have a structure in this fort... Interesting that could do wonders for my character.
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MDFification

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Re: Demongate: There Are No Heroes
« Reply #669 on: April 18, 2014, 10:00:26 pm »

Can't believe I'm saying this, but you guys have gone soft! Steelhold was full of chaos and plotting and such, but this has barely lifted off!

  Then again, Steelhold had a slow start to...

You know why we haven't had utter bedlam?
No semi-intentional murder/dubious competence this time.

But some people don't like to idea of purposefully killing our ex-overseers. Hrmph. It's the finest of Steelholdianite traditions!
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jrrocks05

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Re: Demongate: There Are No Heroes
« Reply #670 on: April 18, 2014, 10:03:28 pm »

True we need bloodkin but there are problems with files. I think we should fix the files and restart.
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Gnorm

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Re: Demongate: There Are No Heroes
« Reply #671 on: April 18, 2014, 10:17:46 pm »

True we need bloodkin but there are problems with files. I think we should fix the files and restart.
I don't think that most of the members of this thread want to restart, myself included.
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jrrocks05

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Re: Demongate: There Are No Heroes
« Reply #672 on: April 18, 2014, 10:27:37 pm »

The longer we go on the harder it will be to restart. Do we even know at what point the bloodkin will first attack?
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Re: Demongate: There Are No Heroes
« Reply #673 on: April 18, 2014, 10:31:20 pm »

True we need bloodkin but there are problems with files. I think we should fix the files and restart.
I don't think that most of the members of this thread want to restart, myself included.

We don't even know that they won't show up, only that we haven't reached the stage where they should show up yet.
The only thing that really is worrisome is the missing tags. I hope they're not really necessary because a) you can get besieged by races without them and b) the first one to trigger is really the only one that matters, so you should be able to get by at one.
The weird thing is that we haven't seen them at all. I think they should be [BABYSNATCHER], in which case they're hostile by default.

If someone wants to download the save and try to play until the 'kin show up or we know they won't at all, be my guest. Until we've done testing though, a restart is really out of the question.
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jrrocks05

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Re: Demongate: There Are No Heroes
« Reply #674 on: April 18, 2014, 10:37:06 pm »

Somebody get the save, open the fort up station the military and walk away for a while. If you get back and there's been attack we know if not we don't.
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