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Author Topic: [0.40.24v00] Phoebus' Graphic Set  (Read 422770 times)

antropia

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How do the new trees look with this tileset, if you use the .34 version of it?

Spoiler (click to show/hide)
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Lockyy

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How do the new trees look with this tileset, if you use the .34 version of it?

Just came back to mention this.

No textures at all, just black squares.

As you can see in the last post in the image.

Don't include the raws from the pheobus download if you want it to work. Also do not use the init updater, do it yourself manually. Trees are working fine for me now. Not textured, but visible.

Result:
Spoiler (click to show/hide)
« Last Edit: July 08, 2014, 03:11:35 pm by Lockyy »
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Tales from the Fortress is my website dedicated to archiving stories from the world of dwarf fortress.

Now updated to include a DF2014 section!

mnjiman

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I attempted to run the game with the most recent Phoebus graphics set (.34.11v01) ontop of the new .40.01 df release. Upon running a fortress I already started, I encountered a "FATAL ERROR" window. It reads "Missing Plant Gloss: BERRIES_STRAW."

I assume that as long as your fortress doesn't contain certain items that are new, you should be fine. Otherwise either a) start a fortress until you do not get any errors like this or b) wait until a new graphics pack comes out.

I for one will simply continue playing my current fortress without a graphics pack for now. :-)
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I was thinking more along the lines of this legendary champion, all clad in dented and dinged up steel plate, his blood-drenched axe slung over his back, a notch in the handle for every enemy that saw the swing of that blade as the last sight they ever saw, a battered shield strapped over his arm... and a fluffy, pink stuffed hippo hidden discretely in his breastplate.

SammyLiimex

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How do the new trees look with this tileset, if you use the .34 version of it?

Just came back to mention this.

No textures at all, just black squares.

As you can see in the last post in the image.

Don't include the raws from the pheobus download if you want it to work. Also do not use the init updater, do it yourself manually. Trees are working fine for me now. Not textured, but visible.

Result:
Spoiler (click to show/hide)

Thanks, Ill do this when I start it up soon this week if not today
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MaximumZero

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PTW, and apparently, I've forgotten how to install graphics packs.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Lockyy

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I've packaged up my version of Dwarf Fortress with Pheobus installed and working nicely with trees.

You can download it here: https://www.dropbox.com/s/j7zit70gkikl9ik/DF2014_with_Pheobus.zip

Spoiler (click to show/hide)

The tileset assembler is included and worked perfectly for me.

Note: Sand looks a little weird (the solid yellow walls in the first image) and roots and certain branches are displayed using gems. This isn't great but is just how the current tileset works. It still looks much nicer than empty, black space.
« Last Edit: July 08, 2014, 03:42:03 pm by Lockyy »
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Tales from the Fortress is my website dedicated to archiving stories from the world of dwarf fortress.

Now updated to include a DF2014 section!

MaximumZero

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Awesome, much appreciated.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

SammyLiimex

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I've packaged up my version of Dwarf Fortress with Pheobus installed and working nicely with trees.

You can download it here: https://www.dropbox.com/s/j7zit70gkikl9ik/DF2014_with_Pheobus.zip

Spoiler (click to show/hide)

The tileset assembler is included and worked perfectly for me.

Note: Sand looks a little weird (the solid yellow walls in the first image) and roots and certain branches are displayed using gems. This isn't great but is just how the current tileset works. It still looks much nicer than empty, black space.

wow, I forgot how nice people are on here, compared to the internet
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cken1774

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I've packaged up my version of Dwarf Fortress with Pheobus installed and working nicely with trees.

You can download it here: https://www.dropbox.com/s/j7zit70gkikl9ik/DF2014_with_Pheobus.zip

Spoiler (click to show/hide)

The tileset assembler is included and worked perfectly for me.

Note: Sand looks a little weird (the solid yellow walls in the first image) and roots and certain branches are displayed using gems. This isn't great but is just how the current tileset works. It still looks much nicer than empty, black space.

You sir are a Gentleman and a Scholar
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nenjin

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Thanks, I can start playing some adventure mode a little earlier than anticipated.
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Lockyy

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I posted the link in a separate thread so that it doesn't get buried under posts and so people just glancing in for working tilesets can see there is one available.

http://www.bay12forums.com/smf/index.php?topic=140111.0
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Tales from the Fortress is my website dedicated to archiving stories from the world of dwarf fortress.

Now updated to include a DF2014 section!

Aydjile

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my version of Dwarf Fortress with Pheobus

thank you, good sir.
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Reality exists is only in our imagination.

Мой канал о жизни крепостей из Дварф Фортресс - https://www.youtube.com/user/Aydjile

Varee

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Living on the opposite part of the world is sometime a problem

Phoebus

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I apologize for the delay. I've just noticed the new release and I'm starting to update the graphic set right now. It could take a few days to make everything work right.
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Raul

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I apologize for the delay. I've just noticed the new release and I'm starting to update the graphic set right now. It could take a few days to make everything work right.
Fantastic news! This is my second favorite tileset, Spacefox is my favorite.
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