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Author Topic: Gods and Mortals II OOC (From the darkness, a turn creeps out...)  (Read 72259 times)

HissinhWalnuts

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Re: Gods and Mortals II OOC (He we go...)
« Reply #255 on: March 25, 2014, 02:40:00 pm »

Wait, did someone add a atmosphere?
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Avis-Mergulus

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Re: Gods and Mortals II OOC (He we go...)
« Reply #256 on: March 25, 2014, 02:41:27 pm »

Wait, did someone add a atmosphere?
Someone added a water vapour cyclone. There is an atmosphere. Everywhere.
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10ebbor10

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Re: Gods and Mortals II OOC (He we go...)
« Reply #257 on: March 25, 2014, 02:42:59 pm »

Wait, did someone add a atmosphere?
Someone added a water vapour cyclone. There is an atmosphere. Everywhere.
The atmosphere was one of the first things to be created, IIRC.
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4maskwolf

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Re: Gods and Mortals II OOC (He we go...)
« Reply #258 on: March 25, 2014, 02:56:59 pm »

Well, that's everyone, I guess.

Avis-Mergulus

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Re: Gods and Mortals II OOC (He we go...)
« Reply #259 on: March 25, 2014, 03:22:53 pm »

Well, that's everyone, I guess.
True dat.

 ...Zanzetkuken?
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GreatWyrmGold

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Re: Gods and Mortals II OOC (He we go...)
« Reply #260 on: March 25, 2014, 03:28:47 pm »

Assuming the planets are terran in size, they have a volume of roughly 1.×1021 m3. Assuming again, that the lakes are a perfect cylinder, that gives us a radius on the scale of 109 m.  So said lake would be about a million kilometer across.
The largest planet is Jovian-scale. The smallest is Terran-scale. The other one is in between.

Anyways. Remind me to do that calculation about the plane's material.

Point is, you can't have a perfect hemisphere, as the plane is only a good 32 km thick. Which would make for a rather disappointing sea and planet respectively.
Let's say they're irregular bowl-shaped somethings with the same volume as the respective planet.
That's a lot harder to calculate the stats of, though.
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10ebbor10

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Re: Gods and Mortals II OOC (He we go...)
« Reply #261 on: March 25, 2014, 03:54:31 pm »

Besides, due to the roughness of the calculation, I doubt it matters much.

Anyway, considering the largest planet has a tree, I really doubt it's Jovian sized. Or it would have a very small density, in order not to crush everything to dust. (Or, assuming that the trees are reinforced to the point of surviving the giant pressure, just smother them under it's thick atmosphere that'll keep out all sunlight.)
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Avis-Mergulus

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Re: Gods and Mortals II OOC (He we go...)
« Reply #262 on: March 25, 2014, 04:00:54 pm »

Besides, due to the roughness of the calculation, I doubt it matters much.

Anyway, considering the largest planet has a tree, I really doubt it's Jovian sized. Or it would have a very small density, in order not to crush everything to dust. (Or, assuming that the trees are reinforced to the point of surviving the giant pressure, just smother them under it's thick atmosphere that'll keep out all sunlight.)
Our atmosphere is not air, though. And gravity is at best a friendly suggestion. Plus, maybe it grows on the bottom of the planet where the gravity is lower by g.
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4maskwolf

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Re: Gods and Mortals II OOC (He we go...)
« Reply #263 on: March 25, 2014, 04:16:11 pm »

... This is a fantasy setting where gods create and destroy WORLDS at their whim, and you try to apply science?  SHAME!!!!!!!!
SHAAAAAAAMMMMMMMMEEEEEEEE!!!

Also, Zanzetkuken, you've been online twice since since the last action was posted.
Edit: Three times, including right now.
« Last Edit: March 25, 2014, 04:21:26 pm by 4maskwolf »
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GreatWyrmGold

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Re: Gods and Mortals II OOC (He we go...)
« Reply #264 on: March 25, 2014, 05:00:56 pm »

Anyway, considering the largest planet has a tree, I really doubt it's Jovian sized. Or it would have a very small density, in order not to crush everything to dust. (Or, assuming that the trees are reinforced to the point of surviving the giant pressure, just smother them under it's thick atmosphere that'll keep out all sunlight.)
Low density makes sense.
Atmosphere isn't an issue--the aether is homogeneous.
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4maskwolf

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Re: Gods and Mortals II OOC (He we go...)
« Reply #265 on: March 25, 2014, 09:50:43 pm »

Blah blah blah science.

Why must you bring your fancy science into this?

Xantalos

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Re: Gods and Mortals II OOC (He we go...)
« Reply #266 on: March 25, 2014, 10:02:06 pm »

Why are you guys arguing about how dense aether is and how viable giant planets and trees are when this is a setting that has the psychology of entire species being altered by the breath of a god infused with a particular  emotion? This thing runs on 'a wizard god did it'.
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Zanzetkuken The Great

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Re: Gods and Mortals II OOC (He we go...)
« Reply #267 on: March 25, 2014, 10:17:23 pm »

Also, Zanzetkuken, you've been online twice since since the last action was posted.
Edit: Three times, including right now.

Right now, it's a matter of: a) getting enough time to write up the turn and b) having the motivation to update used on another game while waiting for an action here.
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GreatWyrmGold

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Re: Gods and Mortals II OOC (He we go...)
« Reply #268 on: March 25, 2014, 11:12:24 pm »

Blah blah blah science.

Why must you bring your fancy science into this?
...I don't get it.

Why are you guys arguing about how dense aether is and how viable giant planets and trees are when this is a setting that has the psychology of entire species being altered by the breath of a god infused with a particular  emotion? This thing runs on 'a wizard god did it'.
Because it's fun!
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Xantalos

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Re: Gods and Mortals II OOC (He we go...)
« Reply #269 on: March 25, 2014, 11:16:16 pm »

You and I currently have a different definition of fun.
Trickster, however, will enjoy ruining your fun.
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