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Author Topic: Mayday's tileset compilation - in the hands of community heroes  (Read 222721 times)

fricy

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #120 on: February 27, 2015, 04:04:25 pm »

Here you go.

Does the Starter Pack use the most recent version of Mayday?  Idk if that could be the issue, if he's already done the new professions.
Thx.
Mike hasn't been here for a few months, so I ketp the raws updated in the packs. I'm no pixel artist, so I try not to meddle too much with the tileset otherwise.

fricy

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #121 on: February 28, 2015, 05:13:32 am »

Replace this file for the fix.

I used the tresher sprite for the presser and the shearer for the gelder job.

LeoCean

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #122 on: February 28, 2015, 06:08:49 am »

It affects all the other graphics sets also, no one actually added them to them yet.
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evictedSaint

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #123 on: March 01, 2015, 07:27:58 pm »

Neat! Thanks.  It was unnerving to see a bunch of skeletons show up in a migrant wave.

Amuys

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #124 on: May 15, 2015, 02:07:07 pm »

Is this active?
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soaringdragon42

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #125 on: December 01, 2015, 11:24:29 pm »

ETA on an update? (Because I can't play without my favorite tileset!)
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Ragnos

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #126 on: December 12, 2015, 04:22:47 pm »

ETA on an update? (Because I can't play without my favorite tileset!)


Ditto the above ...
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LeoCean

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #127 on: December 12, 2015, 07:08:24 pm »

https://github.com/fricy/DFgraphics, it's updated there. Well the 42.02, not the 42.03 version.
« Last Edit: December 12, 2015, 07:10:24 pm by LeoCean »
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Ragnos

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #128 on: December 12, 2015, 11:15:31 pm »

https://github.com/fricy/DFgraphics, it's updated there. Well the 42.02, not the 42.03 version.

Thank you for this!!
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Naryar

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #129 on: December 16, 2015, 10:59:54 am »

Thank you for that. Finally I can stop digging weirdly due to vanilla tiles being rectangular.

HungryHobo

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #130 on: December 17, 2015, 01:19:48 pm »

https://github.com/fricy/DFgraphics, it's updated there. Well the 42.02, not the 42.03 version.

Do I just drop these in? Thanks so much, I really struggle to play with the default graphics. Can barely see what's going on. 
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LeoCean

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #131 on: December 17, 2015, 06:40:44 pm »

Yeah you can drop them in, but you also have to drop the graphics folder in your save file, where it's graphics folder is. Back it up if you like.
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Tallcastle

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #132 on: December 18, 2015, 10:13:13 am »

This has always been my favorite graphics set.  Now I don't know if it's still kept updated or not ... and if the original author still has plans, than pay me no mind.  However seeing as we for the first time can have multicultural forts i started setting up an extension to the original tileset.  if you guys like I'll post the rest as i finish them .. so for now here you go
new elves.png
Spoiler (click to show/hide)
for comparison here is the the original
Spoiler (click to show/hide)
I think you could just download the image direct from the websight with a "Save Image As..." if not just let me know and i will add a download link.

Take a look ... tell me what you guys think ... should i finish?
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Mike Mayday

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Re: Mayday's tileset compilation - preliminary 40.05 - USE TRUETYPE!
« Reply #133 on: December 18, 2015, 03:24:45 pm »

Many thanks for keeping this up to date, Fricy!

Since I'm busy with other projects right now and have little desire to play DF anyway, are there any "raw" (psd or something) files that would be useful for the volunteers to have?

Tallcastle (and everyone) - feel free to apply and release any modifications at this point.
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<3

HungryHobo

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Re: Mayday's tileset compilation - in the hands of community heroes
« Reply #134 on: December 18, 2015, 03:59:23 pm »

@Mike

I'm sure others have done so many times before but thank you and everyone else who's helped keep your mod up to date, it made DF accessible to me and personally I think it's the best looking tileset out there.
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