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Author Topic: Question: Modding creature weapon size exceptions  (Read 354 times)

Carnage752

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Question: Modding creature weapon size exceptions
« on: April 13, 2014, 06:17:15 pm »

Currently I want to make a civilization with a relatively tiny sized race capable of using the resource gathering equipment usable by most other civilizations, such as picks and axes. I know Kobolds are capable of using short swords one-handed when their size typically wouldn't allow it, so I'm hoping to be able to use that with other creatures and weapons. How do you modify creatures to do this?
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Putnam

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Re: Question: Modding creature weapon size exceptions
« Reply #1 on: April 13, 2014, 07:39:00 pm »

You must be misinformed, because that's not... really a thing. You could always make smaller weapons or bigger creatures.

I think you might be confused because, while some Kobolds can wield short swords one-handed, certainly not all can. There's variation in size.

Carnage752

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Re: Question: Modding creature weapon size exceptions
« Reply #2 on: April 13, 2014, 07:58:53 pm »

Huh. I thought I read somewhere that the smaller civilization races recieved variations on standard equipment in order to wield them, such as spears and short swords. Well that is unfortunate.
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Putnam

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Re: Question: Modding creature weapon size exceptions
« Reply #3 on: April 13, 2014, 08:10:18 pm »

Armor, yeah, but not weapons AFAIK.

Urist Da Vinci

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Re: Question: Modding creature weapon size exceptions
« Reply #4 on: April 14, 2014, 12:53:03 am »

Quote from: item_weapon.txt
[MINIMUM_SIZE:5000] amphibian men, etc., need variants

The vanilla spears, blowguns, and daggers have a low minimum size compared to the other weapons. [ENTITY:SUBTERRANEAN_ANIMAL_PEOPLES] uses spears and blowguns.

Short swords are typical of other human-size weapons, and not for the little people.