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Poll

Reboot or no?

Continue from where we left off.
- 1 (9.1%)
Reboot. Start new thread. Same characters or no, up to you.
- 10 (90.9%)

Total Members Voted: 10


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Author Topic: Roll To Space Pirate, A Reboot. (Rebooted in new thread.)  (Read 67896 times)

Kevak

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Roll To Space Pirate, A Reboot. (Rebooted in new thread.)
« on: April 25, 2014, 03:27:32 pm »

This is a reboot of the Roll To Space Pirate game. The last GM decided it got a bit too much to handle and decided he couldn't maintain it. (Honestly I think it was the players fault, we made it more complex then needed. I think I did a lot of contribution to that, sorreh Blazing Glory.)

Anyways, the reboot can use characters from the old game, however it will require more detail then the last game did, this will likely be more roleplay intensive. Feel free to go back and edit your characters to finetune them as you develop them, that's what I was doing with Juno in the last game cause he changed from my original intent into something else. So feel free to do that.

We will be using a d12 system, rolling a 6 is a perfect success, anything more is an overshoot of various grades and anything lower is a undershoot of various grades, getting a 12 is a Gone Horribly Right or a Critical Success, which is never good ever. Getting a 1 is a Critical Failure, or a Gone Horribly Wrong, you don't want this ever either. 3-9 will result in positive outcomes, they will get less and less beneficial as they get further away from 6's, anything past will be negative. Not all negative things are instantly perceptible without a success with a skillcheck or perception check, but they can and will cause major problems.

Items and gear will give various bonuses or minuses, the bonuses and minuses will always try to balance to be as close to 6 as possible unless the character intended to fail, in which case they will balance towards 1 or 12 depending on which is closer.

For making a character sheet. Don't make them OP, however you can make them rather strong compared to the average mook.

Here is a slightly modified Juno stat sheet as an example:

Spoiler (click to show/hide)

Joke bonuses are completely fine, such as his +10 Fluffyness trait, they won't do much, but why not have them?. I'll keep track of special stats such as fatigue, hunger, thirst, and similar things, as well as other stuff in relation to the character's stats. There is always at least one special stat for any character. They need to take in energy somehow or they can't do anything/die.

It is absolutely fine for a character to have difficulty failing in one area or another, there are plenty of status effects they will no doubt be exposed to over their pirating career that will cause problems.

Statsheets are different then character sheets, the stat sheet will be included in at least one post per actiondump so I can reference it. All stat sheets will be updated every during an action dump, I will do the updating, you just need to copypastespoiler yours in a post.

Roleplaying phase and action phase are merged, action dumps are basically when I gather the actions I didn't quickroll for and do them all at once. Advance actions are bolded and underlined, normal are just bolded, color or use quotation marks on spoken things, people in the previous thread get dibs on text colors. It is preferred that you color your spoken text.

Character sheets are pretty straightforward.

Here is a modified Juno sheet.

Spoiler (click to show/hide)

The character sheet is more a reference for behavior and appearance then anything else. Make it as details as you can, if you have secret stuff for the character/backstory, PM me it, I'll copy it down in a text file and incorporate it into the story at some point if you don't kill yourself off.

Edit: As of now, Character sheets with SCP grade Abnormalities are allowed provided they have a counterbalancing negative trait if the trait is positive. Also nothing Keter grade or OP. Drevin's immortality at the cost of long term memory past a week unless other people are around that he can pick up the memories from is allowed for example. Also All Abnormalities must be worked out with me before posting as a character sheet.

The Junosheet is an example of a good character sheet. Description and personality are the most important.
You guys will format the first stat sheets for your characters also, post with the character sheet.

Character sheet format:

Spoiler (click to show/hide)

Stat Sheet:

Spoiler (click to show/hide)

Aand that is about all. I'll make another post for player characters. if anybody wants to take Juno as a pre made character, pm me, I'll explain his behavior and personality in detail. If anyone is having a hard time thinking of a race, or wants something unique, pm me, I can give you one of the races I came up with a while ago, several of them will be involved in the early game.

Player Characters:

Coolrune206 (Want a color?)
Quote
Spoiler: Character Sheet (click to show/hide)

Spoiler: Stat Sheet (click to show/hide)

Harry Baldman:
Quote
Spoiler: Character Sheet (click to show/hide)
Spoiler: Stat Sheet (click to show/hide)

BlitzDungeoneer: (Want a color?)
Quote
Spoiler: Character (click to show/hide)

Spoiler: Stats (click to show/hide)
« Last Edit: May 07, 2015, 01:37:42 am by Kevak »
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Kevak

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More Players:

Playergamer:
Quote
Spoiler: Character Sheet (click to show/hide)

Spoiler: Stat Sheet (click to show/hide)

HugoLuman:
Quote
Well, I've got some secret stuff, but I suppose I should reveal more than I did in the last thread. I have no idea about balance so I'll just go off Juno's numbers:

Spoiler: character sheet (click to show/hide)
Spoiler: Stats (click to show/hide)

BFEL (Want a color?)
Quote
Spoiler: Da'datran (click to show/hide)

Spoiler: Stat Sheet (click to show/hide)

blazing glory:
Quote
Spoiler: Character sheet (click to show/hide)

Spoiler: Stat sheet (click to show/hide)

Sinvara:
Quote
I made a few edits and changes to the char sheet, and about the stat sheet, you might want to make a few changes to it as I'm kinda lost with the "+2-1 full bonus applied" stuff, also, Lime Green.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Pancaek:
Quote
Sheet incoming, we require more vespene gas inspiration

Spoiler: char sheet (click to show/hide)

Spoiler: stat sheet (click to show/hide)

darkpaladin109:
Quote
Spoiler: Character Sheet (click to show/hide)
Spoiler: Stat Sheet (click to show/hide)

Lyeos
Quote

Character Sheet:
Spoiler (click to show/hide)

Stat Sheet:
Spoiler (click to show/hide)

((Oh, and dibs on purple, suckers!))

TamerVirus:
Quote
Spoiler (click to show/hide)

Spoiler (click to show/hide)

IcyTea31
Quote
The Many are here.
Spoiler: The Many (click to show/hide)
Spoiler: Stats (click to show/hide)

Smurfingtonthethird
Quote
Spoiler: Char Sheet (click to show/hide)

Spoiler: Stat sheet (click to show/hide)
« Last Edit: April 26, 2014, 10:07:06 pm by Kevak »
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Lyeos

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Edited. Lemme know if I need to change anything.

Character Sheet:
Spoiler (click to show/hide)

Stat Sheet:
Spoiler (click to show/hide)


((Oh, and dibs on purple, suckers!))
« Last Edit: April 25, 2014, 05:24:55 pm by Lyeos »
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Take a closer look at this text!

Playergamer

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Spoiler: Character Sheet (click to show/hide)

Spoiler: Stat Sheet (click to show/hide)

Does that work?

(Took an actual hour to type, because iPad.)
« Last Edit: April 25, 2014, 05:43:10 pm by Playergamer »
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

My sigtext

Kevak

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Spoiler: Character Sheet (click to show/hide)

Spoiler: Stat Sheet (click to show/hide)

Does that work?

(Took an actual hour to type, because iPad.)

Yesh, this works, question by the way, the cooking is a mundane action if it is swedish food?
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Playergamer

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(( Yes. ))
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

My sigtext

Kevak

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You don't need to use OOC until we actually start, which will be tomorrow after I get some sleep.
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Playergamer

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I like OOC.

((Bold brown, called it.))
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

My sigtext

NAV

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CHARACTER SHEET INCOMING, TAKE COVER!
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

darkpaladin109

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Spoiler: Character Sheet (click to show/hide)
Spoiler: Stat Sheet (click to show/hide)
Should be all. Hopefully the race is alright, cause otherwise I just spent about 10 minutes for nothing. :P
« Last Edit: April 25, 2014, 08:04:27 pm by darkpaladin109 »
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BFEL

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Spoiler: Da'datran (click to show/hide)

Spoiler: Stat Sheet (click to show/hide)
Yeah, not really sure what to put for stats...
« Last Edit: April 25, 2014, 05:08:23 pm by BFEL »
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Pancaek

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Sheet incoming, we require more vespene gas inspiration

Spoiler: char sheet (click to show/hide)

Spoiler: stat sheet (click to show/hide)

That should do it, please do tell me if I frakked something up
« Last Edit: April 25, 2014, 05:55:38 pm by Pancaek »
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WillowLuman

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Teal, as per the last thread.

Well, I've got some secret stuff, but I suppose I should reveal more than I did in the last thread. I have no idea about balance so I'll just go off Juno's numbers:

Spoiler: character sheet (click to show/hide)
Spoiler: Stats (click to show/hide)
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Kevak

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Spoiler: Character Sheet (click to show/hide)
Spoiler: Stat Sheet (click to show/hide)
Should be all. Hopefully the race is alright, cause otherwise I just spent about 10 minutes for nothing. :P

Mmmm I'm gonna have to say no to this one, bionical is pretty well known and the description wasn't fleshed out in any way, and that series's stuff doesn't work in this setting. Maybe try making up your own? Or if you need a race, I can give you a few of my races as options, I have plenty I have made over the years.

Teal, as per the last thread.

Well, I've got some secret stuff, but I suppose I should reveal more than I did in the last thread. I have no idea about balance so I'll just go off Juno's numbers:

Spoiler: character sheet (click to show/hide)
Spoiler: Stats (click to show/hide)

This works, I'll flesh it out a bit more and balance a little bit.

Spoiler: Da'datran (click to show/hide)

Spoiler: Stat Sheet (click to show/hide)
Yeah, not really sure what to put for stats...

This works, I'll flesh it out a bit more.
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darkpaladin109

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Fine, but can I keep the drill and armor? :P
EDIT: Fuck that, made a new concept after quick inspiration from something.
« Last Edit: April 25, 2014, 05:44:01 pm by darkpaladin109 »
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