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Author Topic: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.  (Read 185435 times)

KingofstarrySkies

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #60 on: June 02, 2014, 11:21:22 pm »

What would it make evil biomes into?
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Rose

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #61 on: June 03, 2014, 12:22:28 am »

Currently nothing, though I've played around a bit with making a black ceiling over the evil biomes. Unfortunately, it stops trees from growing.
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Putnam

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #62 on: June 03, 2014, 12:42:06 am »

Netherish environs?

IronTomato

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #63 on: June 03, 2014, 08:00:39 am »

Mushroom island, maybe. Though I mostly say that because of the purple grass.
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WillowLuman

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #64 on: June 03, 2014, 10:57:21 am »

Wouldn't mycellium be more suited for the caverns?
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TheDarkStar

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #65 on: June 06, 2014, 01:23:59 pm »

Maybe they could be swamps?
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Eric Blank

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #66 on: June 08, 2014, 05:37:53 pm »

In df evil biomes are basically normal biomes with some crazy shit thrown in. Maybe in dorven realms you can make it generate lots of mob spawners in caves just under the surface, with spider webs or something in the trees.
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ArmokGoB

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #67 on: July 04, 2014, 12:25:01 pm »

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Kalsb

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #68 on: July 04, 2014, 08:37:40 pm »

So what do you plan to add to this?
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Rose

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #69 on: July 04, 2014, 08:39:57 pm »

Not actually sure, to be honest.
Anything new I add would be a ton of work.
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Kalsb

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #70 on: July 04, 2014, 08:45:41 pm »

Understandably. This looks very impressive and intimidating. I just got a little hopeful of the hint at fortresses.
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Rose

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #71 on: July 04, 2014, 08:54:03 pm »

Yeah, I have some ideas about that, but no idea where to start.
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palu

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #72 on: July 04, 2014, 09:38:36 pm »

You might want to take a look at the old DF to Minecraft utility
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Rose

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #73 on: July 04, 2014, 11:11:35 pm »

Oh, sorry, that.

I was thinking about randomly generated fortresses on the overworld map.

I do hope to eventually copy over the full fortresses. I just have a bunch of other stuff I'm working on at the moment.

Stonesense, for example.
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Orange Wizard

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Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #74 on: July 25, 2014, 02:53:48 am »

Woah, hey, this looks cool. I'm sad I didn't see it sooner.

I was thinking about randomly generated fortresses on the overworld map.

I do hope to eventually copy over the full fortresses.
Both of these sound fantastic.

The other thing would be the rivers, which look a bit strange. Some kind of smoothing there would be nice.
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