Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

How did you lose your first fort?

I got bored
- 10 (16.4%)
Starvation/Sobriety
- 20 (32.8%)
Invasion
- 17 (27.9%)
Self-propogating FUN plagues
- 3 (4.9%)
HFS
- 2 (3.3%)
A new release came without save compatability
- 3 (4.9%)
Titans/FBs/Megabeasts
- 0 (0%)
'What's an evil biome? I'll check this out'
- 0 (0%)
Flooding.
- 6 (9.8%)

Total Members Voted: 58


Pages: 1 2 3 [4]

Author Topic: RIP: Your First Fort  (Read 3296 times)

PDF urist master

  • Bay Watcher
  • Born from cold iron
    • View Profile
Re: RIP: Your First Fort
« Reply #45 on: June 19, 2014, 10:57:31 am »

the very first fort I couldn't figure out how to channel into the ground and I ragequit after an uneventful 10 minutes.
Logged
We are not evil by choice, but evil by necessity.

Obsidian Soul

  • Bay Watcher
  • ...and the severed part sails off in an arc!
    • View Profile
Re: RIP: Your First Fort
« Reply #46 on: July 03, 2014, 06:47:22 pm »

I followed the wiki tutorial closely and burrowed into a mountainside. My only protection were a few boulder traps and a drawbridge. Alas during the first invasion, almost all my dwarves were outside. All of them died. I managed to close the bridge but I had no moat, so the trolls smashed it. I walled up a corridor in time to stop them moving in deeper into my fort, but I had only like 3 people left and all my food were outside so I quit. :P

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com
Re: RIP: Your First Fort
« Reply #47 on: July 03, 2014, 07:20:53 pm »

Ah yes, I recall it was back in the 2D days. I think my first loss counts as a flooding. I dug into the mountain, all the dwarves and supplies got lost, and I think deer or something killed the remainder.
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

Deimos56

  • Bay Watcher
  • [PREFSTRING: unicorpion]
    • View Profile
Re: RIP: Your First Fort
« Reply #48 on: July 03, 2014, 09:13:05 pm »

It was... something like 5-6 years ago, I think. Maybe 4. I barely knew what I was doing at all, and everyone ultimately starved because I didn't realize I had to set my farms to grow particular things. Or that they had to be inside to grow mushrooms.

Afterwards, I studied the wiki for a while before trying again. Bluntly, my fortress designs are still hideously bad, but at least my dwarves tend not to starve. Er, on accident at least.
Logged
I'm curious what the barely conscious ai wrote about.
Well that went better than expected.  He went nuts and punched a rabbit to death, then the dogs and the whole dining hall ripped him to shreds.

XArgon

  • Bay Watcher
  • [ATTACK_VERB:wink]
    • View Profile
Re: RIP: Your First Fort
« Reply #49 on: July 04, 2014, 11:35:55 am »

Well, I kinda made the mistake was reading the guide on the wiki (and the wiki in general), so my first fort was fairly stable...

It KINDA fell to the invasion. Actually, the invasion was thwarted, but the fort was made dysfunctional due to the resulting anger and madness. :P
Logged
You just keep on trying 'till you run out of cake

sensei_shade

  • Bay Watcher
    • View Profile
Re: RIP: Your First Fort
« Reply #50 on: July 04, 2014, 11:54:17 am »

I think they started to starve/get thirsty and tantrum a bunch so I abandoned. I had no idea wtf I was doing.
Logged

Vattic

  • Bay Watcher
  • bibo ergo sum
    • View Profile
Re: RIP: Your First Fort
« Reply #51 on: July 04, 2014, 12:52:09 pm »

A goblin ambush. At first I wasn't sure what was happening.
Logged
6 out of 7 dwarves aren't Happy.
How To Generate Small Islands

This is not a link

Cobbler89

  • Bay Watcher
  • Cobbler cancels celebrate Caesar: mending soles
    • View Profile
Re: RIP: Your First Fort
« Reply #52 on: July 04, 2014, 04:19:29 pm »

FPS, which is oddly missing from the list.

But also a new, save-incompatible release.
Logged
Quote from: Mr S
You've struck embedded links. Praise the data miners!
Quote from: Strong Bad
The magma is seeping under the door.

Quote from: offspring
Quote from: Cobbler89
I have an idea. Let's play a game where you win by being as quiet as possible.
I get it, it's one of those games where losing is fun!
I spend most of your dimension's time outside of your dimension. I can't guarantee followup or followthrough on any comments, ideas, or plans.

Richard190

  • Escaped Lunatic
    • View Profile
Re: RIP: Your First Fort
« Reply #53 on: July 04, 2014, 05:28:38 pm »

I've been playing  for about 3 weeks, had so far like 10 different fortress.
   I didn't know how to make a military, the invasion took me  by surprise and they masssacred my already thirsty and unhappy(since I didn't  know how to make a pond nor well) 120 dwarfs.
Logged

Tarqiup Inua

  • Bay Watcher
    • View Profile
Re: RIP: Your First Fort
« Reply #54 on: July 05, 2014, 07:27:14 am »

The first fort I recall playing to the bitter end was a desert fort where I hoped to tame giant scorpions. It seemed like it would prosper, but a goblin ambush came. I wasn't good with military back then. It was a slaughter - they pretty much walked through 50-ish dwarves like a hot knife through butter.
Logged
Nuri al-Gnat - dwarven apidologist
notable works: al-Gnat's test (for determining the child snatcher's ability to pass undetected while getting stung by bees... or at least look human while at it)

Lexyvil

  • Bay Watcher
  • Serenading the folk.
    • View Profile
Re: RIP: Your First Fort
« Reply #55 on: July 05, 2014, 02:22:47 pm »

I barely remember what I did in my first fort or how it looked, but I know I lost it due to the flooding of my tunnels. I was still new to the game, so very new that I only knew how to gather resources and dig. I learned more about the other features of the game as I naturally played and/or watched/read more tutorials on how everything else worked~

It was the best feeling I ever had, it was then that I realized that not only is it the most complicated game there is, but discovering that its knack makes it the most realistic one too with all the things that can happen.
« Last Edit: July 05, 2014, 02:24:22 pm by Lexyvil »
Logged
My post ends here.
Pages: 1 2 3 [4]