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Author Topic: Storyteller Gothic ASCII tileset [16x16]  (Read 17873 times)

Bloax

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Re: Storyteller Gothic ASCII tileset [16x16]
« Reply #15 on: July 12, 2014, 11:43:12 pm »

Save the image into /data/art/ (we'll assume you saved the file as df_gothic.png) in your DF directory and change this line in /data/init/init.txt
Code: [Select]
[FONT:(something).png]to
Code: [Select]
[FONT:df_gothic.png.png]and you should be good to go.
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oh_no

Vgray

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Re: Storyteller Gothic ASCII tileset [16x16]
« Reply #16 on: July 13, 2014, 12:14:27 am »

Thanks. I'm used to the download for graphics packs being a data folder.
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Darkgamma

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Re: Storyteller Gothic ASCII tileset [16x16]
« Reply #17 on: July 13, 2014, 03:54:24 am »

How do I install this?

You put it in the \data\art\ folder of your DF, then edit the \data\init\init.txt file to match the name of the font file. There are a couple of lines that need editing AFAIR

Edit: didn't see it's already been answered  :P
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if it's a blob made of steel, don't fight it. it may not heal, but it probably doesn't need to.

Bloax

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Re: Storyteller Gothic ASCII tileset [16x16]
« Reply #18 on: July 16, 2014, 08:51:00 am »

Cons (at least I'm honest!):

-I, J and L look very similar
-T, C, U, and E look somewhat similar

That's an easy fix.
« Last Edit: July 16, 2014, 08:57:37 am by Bloax »
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oh_no

Manivald

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Re: Storyteller Gothic ASCII tileset [16x16]
« Reply #19 on: August 10, 2014, 11:30:25 am »

It really has a nice "drawn" feeling to it, as it was a carving itself.
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