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Author Topic: Text Will Be Text - dfhack plugin  (Read 768134 times)

BlueSteelAU

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Re: Text Will Be Text - dfhack plugin
« Reply #1380 on: December 21, 2014, 02:33:37 am »

whats happened to the d/load server/page for twbt http://build.mifki.com, are there server problems ?
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mifki

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Re: Text Will Be Text - dfhack plugin
« Reply #1381 on: December 21, 2014, 03:31:01 am »

Oh there was some upgrade performed by the hoster and I forgot I have to start build server software manually. Will fix now.

EDIT. Uh oh, something went wrong. Looks like it will take some time.

mifki

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Re: Text Will Be Text - dfhack plugin
« Reply #1382 on: December 21, 2014, 03:33:22 am »

I think TwbT only allows a different font size, not a different sidebar size (in other words, the sidebar will only take up less space if you use a narrower font - you won't be able to see more text in it).

Right, but also wide sidebar is more usable with narrower font because it doesn't take up half of the screen.

BlueSteelAU

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Re: Text Will Be Text - dfhack plugin
« Reply #1383 on: December 21, 2014, 06:41:04 am »

time passes (about 2-3 hours)

Site still down :(

more time passes (about 8 hours)

its up again ;) thanks
« Last Edit: December 21, 2014, 07:35:42 pm by BlueSteelAU »
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mifki

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Re: Text Will Be Text - dfhack plugin
« Reply #1384 on: December 21, 2014, 08:06:26 pm »

time passes (about 2-3 hours)

Site still down :(

more time passes (about 8 hours)

its up again ;) thanks

I said it would take more time. But why do you need it - no new releases yet anyway..

nothingSpecial

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Re: Text Will Be Text - dfhack plugin
« Reply #1385 on: December 22, 2014, 08:41:41 am »

Tried to search the topic for answer, but no result.

What can make the screen turn almost completely black?
Sometimes I see the glance of red in the intro (where title should go); I also have seen once multilayer shadow. But in the main menu screen is completely black. Windows, DF v 0.40.19, DFhack v 0.40.19-r1, TWBT v 5.37.
« Last Edit: December 22, 2014, 08:50:55 am by nothingSpecial »
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Dirst

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Re: Text Will Be Text - dfhack plugin
« Reply #1386 on: December 23, 2014, 01:04:43 pm »

I said it would take more time. But why do you need it - no new releases yet anyway..
Some of the people here have a compulsive need to know the instant anything changes.  You can identify these people by the worn-out F5 on their keyboards :)

(More likely, BlueSteelAU wants to study changes in your code.)
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Rydel

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Re: Text Will Be Text - dfhack plugin
« Reply #1387 on: January 05, 2015, 09:11:04 pm »

Since dfhack was just updated for the latest version, it seems TWBT will probably update for it soon, so I was hoping I could make one small request for the next release:

Could the archive include the relative folder structure, that way you could just drag an drop the whole thing, the way you can for dfhack or mods, instead of having to individually move each file.  It's a small change, but when I first tried TWBT, I had trouble figuring out where each file went.

PeridexisErrant

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Re: Text Will Be Text - dfhack plugin
« Reply #1388 on: January 05, 2015, 09:36:03 pm »

I'd prefer the release sooner, and format changes later when I'm not being asked constantly how long I'll take :)
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Rydel

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Re: Text Will Be Text - dfhack plugin
« Reply #1389 on: January 05, 2015, 11:01:55 pm »

This change would take about 15 seconds. That's hardly a delay.

mifki

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Re: Text Will Be Text - dfhack plugin
« Reply #1390 on: January 06, 2015, 03:56:51 am »

Version 5.38 is available with support for 0.40.23. Please test on Win/Linux.
I'll have to check changes made to mousequery and other plugins and merge them into versions included with twbt a bit later.

As for folder structure, 1. I just thought people are getting twbt primarily in starter packs, and then only updating if I release new version between starter pack releases. So I didn't actually care much about what's included in my package. 2. If you're installing manually, you'll have to configure it anyway (specify fonts and print_mode in init.txt), so just copying won't install it properly. 3. On OS X you can't merge folders by dragging/dropping them anyway. 4. In old days (and who knows, maybe sometime again) the package included builds for several df/dfhack versions, and I didn't want to duplicate all other files as well just to have df-like folder structure.
So.. I'll better add installation instruction in readme file instead.

vodi

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Re: Text Will Be Text - dfhack plugin
« Reply #1391 on: January 06, 2015, 11:28:33 am »

win user here - 5.38 crashes on load for me.
Spoiler (click to show/hide)
Legacy mode works, but the font is basically unreadable
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Dragoon209

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Re: Text Will Be Text - dfhack plugin
« Reply #1392 on: January 06, 2015, 01:04:30 pm »

win user here - 5.38 crashes on load for me.
Spoiler (click to show/hide)
Legacy mode works, but the font is basically unreadable

Same issue, crash on first load of a new fort in a new world.  I have tested the dev 5.39 build as well.

Attempting to use with the latest version of the starter pack, 40.23 r1.

Let me know if there is anything else I can provide that would be helpful!
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PeridexisErrant

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Re: Text Will Be Text - dfhack plugin
« Reply #1394 on: January 06, 2015, 04:12:09 pm »

Yep, fixes the crash for me.  Thanks so much!
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