1st Slate: The Wood Processing tent is done. All that remains to be done for now is the construction of the Leather Trimmer tent and the wall. Once those are done, our Leatherworker can begin to use the tallow our cook rendered in combination with the leather I tanned to create a stronger leather. We'll need strong lamellar quickly if we want to get a militia up in time.
3rd Slate: The Leather Trimming tent is being built. The kobolds are building a wall out of peat facing the river side. I saw some black caimans in there earlier and we have no way to defend ourselves yet. Which in retrospect was a really stupid idea. We have plenty of totems though, so if kobold peddlers come through here, we'll be able to buy useful goods from them.
6th Slate: I've got the Leatherworker[Who remains nameless] to start hardening the leather with tallow. Turning leather into lamellar is a long and tedious process, so we should start now. We'll need 20 pieces of lamellar, 5 central pieces of armour for two future squads of two. The wall along the water front proceeds slowly, due to our current reliance on peat for building material. Most of the logs we have have been smoothed and are almost ready for being planked.
9th Slate: I order a quern made of bone made. We'll need it to grind the blade weed into usable dye later. The Farmer came up to me while I worked today. He spoke thusly:
Farmer: Teacher, I have found myself.
Arcvasti[To himself]: This is no ordinary kobold. I can HEAR the capital letters and punctuation.
Arcvasti: Very good. Have you chosen a name?
Farmer: Yes, Jaxy. But I have not chosen it. Rather, I have been chosen for it.
Arcvasti: Indeed, it is the same even unto me. Go forth and innovate.
Jaxy: Yes, Teacher.
Arcvasti: I have little more to teach you in any case. Call me "Arcvasti".
Jaxy: Very well.
12th Slate: The first batch of planks came in today. Between this and the constant peat gathering, we should be done the Wall by summer. Jaxy has sown around half of the seeds in the ground, which is impressive progress. The Leatherworker[Who lacks a name] is halfway done hardening the leather. Progress goes on.
18th Slate:
20th Slate: Everyone takes a nap at the same time, because this is totally safe.
22nd Slate: Some kingsnakes wander in. Luckily, the river protects us from them. Between it giving us life giving water and providing a natural barrier against hostile things, its safe to say it IS our lifeblood. Progress on the Wall resumes.
26th Slate: Having run out of male jack rats to butcher or skins to tan, I get started on sorting the stockpiles records. The Wall is pretty much done and needs only a few more planks.
30th Slate: Somehow, one of the Kingsnakes made it across the river. The race is on to finish the Wall before it decides to attack us.
6th Felsite: The Wall is complete.
Putting up a Wall is one of the most important things you can do. Having an entry blocked by a bone or leather door at first helps a lot. Upgrading it to a bridge later is essential if level 2 building destroyers drop by. Now I'll start working on the second level of workshops. Since the Wall limits horizontal expansion and we don't have a digger yet, we'll have to build upwards.
9th Felsite: Construction on the second level of workshops has begun. A second grove of trees is being massacred for planks. I order some bone studs made, to stud all the tough leather that's done being made.
11th Felsite: A marauding band of Kingsnakes are holding the logs we chopped down hostage. Lucky we got the Wall complete or we might have had casualties already. Luckily, what we had inside the Wall was more then enough to make an area large enough for a Breeding Warren. We're not sure if any other kobolds even know where we are. Therefore, I'm instituting a Breeding Warren. I myself will not participate directly in the breeding. I'm not sure how my own birthsign would react with another more usual birthsign and besides, I think celibacy might improve my credibility as a prophet.
14th Felsite: I get some studded leather production going. Most of the Kingsnakes have left, so I've re-opened the Door. The other thing I wanted to put on the roof was a Thieves tunnel. Thieves tunnels work due to one of the few technological advancements kobolds actually had: Portals. A stolen technology from the Great Obsidian Library, the portals we have in Thieves Tunnels all come out in a central complex of caverns that allows both centralized communication between tribes and lets us steal with impunity from Others, no matter out geographical location. A circle of candles is required to form the Portal and no more. In the central cavern complex, thousands of jack rat souls are sacrificed to allow this connection to function. Its one of the only advantages kobolds HAVE against the Others. To this end, I ask the Cook[Unamed] to make some candles. She asks if I want her to make tallow candles or candles[tallow]. I tell her to make one of each.
17th Felsite: The Breeding Warrens is complete. Of course, the first thing to do is populate the Breeding Warrens. Most everybody except me and Jaxy goes up to do that. Why did I put my office UNDERNEATH the Breeding Warrens? Its very distracting. After a little while, the kobolds leave their eggs in the Warren and go back to work. Kobolds CAN lay eggs and often do so when they need to work and can't afford pregnancy. Usually, in a Breeding Warren, they lay eggs there and leave them to incubate beneath cozy blankets. In maybe a week, the eggs there will be ready for hatching. Although all the eggs I hatched a week from now would be Kestrel sign. The Birthsigns have to do with what month it is when the kobold is born/egg is hatched. Although certain minor rituals performed over the egg CAN have an effect, its often frowned upon by more traditional tribes. We don't frown upon those. We should pretty much be able to choose which Birthsign the Bred Kobolds have with impunity.
20th Felsite: The Thieves Tunnel is done. All we need is a Thief to use it. Usually, the Thieves used by Kobolds are the very young. They are given a bag, a dagger and a cloak and told to go steal days after hatching. Natural born Kobolds have a year longer to learn from their elders and perhaps find another less dangerous profession, but Bred Kobolds must thieve in order to earn a name. I don't think we'll follow this tradition, but having a Bred Kestrel Kobold be our Thief would be better then risking a skilled craftsbold. I'll probably go through it in the Summer to go inform the Clan Council of our existance. Perhaps then they can direct groups of named, but unskilled kobolds to us as is custom among new Kobold caves and hideouts. Although our official status as exiles might throw a wrench in that plan. I also give orders to floor over the area that will one day be a Dormitory. That day approaches quickly.
24th Felsite: I get the Kobolds on improving the entrance area to the camp. They'll place some barracks for future soldiers and a Trade Depot and a bridge I should be able to rig to raise when we pull a lever. Without those, anything more imposing then small wildlife or goblins will be able to waltz right in and cause havoc. I get our Leatherworker and Bone Carver working on beds for the Dormitory and furniture for the Barracks respectively. I also mandate some more trees chopped down and made into planks.
1st Hematite: It is now Summer. I should go through the Thieves Tunnel and meet with the Clan Council. I am not looking forward to that meeting...
Bold me as the first bold put to military use, melee if possible. Personality: stubbornly ignores any doubts about the practicality of trying to go toe to toe with goblins that are twice my size. LEMME A' EM!
bold me as a knife wielding viper bold, please
Please 'bold me as the first 'boldlet born to the new tribe - call it "Bubba" if Male or "Babette" if female.
Added all of you to the list. Koboldlings grow up in only a year, so Bubba/Babbette will see some action earlier then usual.