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Poll

How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


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Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 481354 times)

wolfchild

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4275 on: August 06, 2014, 04:23:34 am »

What about Stella's armour cutting breath, she has a specific one for that
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4276 on: August 06, 2014, 04:25:33 am »

Okay, but I'll need some time to set up the scenario, since Sen has used up a clump of mana and health.
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Sanure

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4277 on: August 06, 2014, 04:33:25 am »

Up to what thickness can Stella's Armour cutting breath cut through?
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Suika, Drinker of Sake - Today at 9:11 PM
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wolfchild

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4278 on: August 06, 2014, 04:35:04 am »

I have it in amount of armour (number) it cuts through, specifically its a magic roll you get your resistance, and the damage is dealt to the armour's value
« Last Edit: August 06, 2014, 04:37:14 am by wolfchild »
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You really can both sig it.
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Sanure

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4279 on: August 06, 2014, 04:48:11 am »

Hmm, I suppose it would then.
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Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Empiricist

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4280 on: August 06, 2014, 04:51:19 am »

((The extra 5 health counts as 'defeat' for the sparring, since I don't want anyone to actually die.))
So, what are the chances that more of Murder Night's assassins pop up and finish off the person on 5 HP? :P
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4281 on: August 06, 2014, 05:01:31 am »

Same chance of you actually playing a character in game  :P
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Empiricist

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4282 on: August 06, 2014, 05:03:47 am »

Same chance of you actually playing a character in game  :P
So 100% then? After all, I already have played a character in game :P
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kj1225

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4283 on: August 06, 2014, 08:34:05 am »

I have an explanation for why people can use swords and not get fucked up by basically everyone.
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Empiricist

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4284 on: August 06, 2014, 08:36:37 am »

I have an explanation for why people can use swords and not get fucked up by basically everyone.
Does it matter though? This game is mostly detached from reality anyway and plenty of the technology certainly cannot be explained even if the use of swords can be.
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kj1225

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4285 on: August 06, 2014, 08:38:11 am »

It come up frequently enough that It might as well have something to hand wave it.
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Empiricist

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4286 on: August 06, 2014, 08:38:46 am »

It come up frequently enough that It might as well have something to hand wave it.
Fair enough, go for it then.
« Last Edit: August 06, 2014, 08:44:09 am by Empiricist »
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kj1225

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4287 on: August 06, 2014, 08:43:25 am »

Gods of war and battle and stuff make them effective enough to be useful because it's entertaining.
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Empiricist

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4288 on: August 06, 2014, 08:45:55 am »

Gods of war and battle and stuff make them effective enough to be useful because it's entertaining.
But why aren't bare fists and sharpened stones effective? If the gods give the ways of old a chance to win, then why wouldn't they offer the same to more primitive weapons?

But really, when one of the key advantages of firearms, that things tend to reliably die after getting shot, doesn't apply, you don't need deus ex machina to explain sword usage. After all, they don't run out of ammunition, have arguably better potential for enchantment, and charging at someone with it whilst getting shot doesn't result in horrible death which is one of their main disadvantages in real life.
« Last Edit: August 06, 2014, 08:48:26 am by Empiricist »
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kj1225

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Re: Rise of the Magic Girls v3 OOC: Cado And Math Return!
« Reply #4289 on: August 06, 2014, 09:01:09 am »

When were bare fists and sharpened stones ever proved to be ineffective?
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