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How often do you play Dwarf Fortress?

All the time.
- 2 (13.3%)
Sometimes.
- 9 (60%)
Only when there's a new release.
- 2 (13.3%)
Never. ((get out))
- 2 (13.3%)

Total Members Voted: 13


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Author Topic: Rise of the Magic Girls v3 OOC: Stealing combat systems from an eroge  (Read 480405 times)

Empiricist

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2250 on: July 11, 2014, 07:20:13 pm »

How overconfident... what prevents one of the magic focused entities from just countersniping using a long-range attack?
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Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2251 on: July 11, 2014, 07:20:55 pm »

Spoiler: Warlock (click to show/hide)

Spoiler: Great Demon Lord (click to show/hide)

Spoiler: Devil King's Council (click to show/hide)

I'd really like to have What-The-Fuck-Size without increasing his Magic yet further, but if you guys are okay with him being that powerful with his attacks...I suppose I could downsize all of them by a step...

Also, Spensir ain't no fuckin' ranged fighter.
« Last Edit: July 14, 2014, 07:50:11 pm by Rolepgeek »
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Empiricist

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2252 on: July 11, 2014, 07:22:01 pm »

He still could have announced his entry by stabbing someone in the back then by announcing his arrival to enemies with ranged attacks whilst outside of his own effective range.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2253 on: July 11, 2014, 07:23:40 pm »

Depends on their SKILL. Even so, Hilda isn't going to get their attention until Winry buffs up her RES some more.

Rolep, I don't even know what half of those do. But most of them sound pretty reality-fucking.
54 mana? He should have 36 im pretty sure.

Empiricist

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2254 on: July 11, 2014, 07:26:27 pm »

Except they're already aware of her existence. They saw her shoot at them. They saw her run away. They could still shoot at her if they notice her getting upgraded.

Anyway, I wouldn't be surprised if they could detect other void entities such as HILDA.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2255 on: July 11, 2014, 07:28:10 pm »

Right now they ain't doing shit to her, since she has like 50 SPEED. Unless one got really lucky.

Empiricist

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2256 on: July 11, 2014, 07:29:10 pm »

I doubt she can move whilst being upgraded. Also, they don't have to attack her. They could just attack Winry.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2257 on: July 11, 2014, 07:30:43 pm »

Winry could take the attack.

Empiricist

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2258 on: July 11, 2014, 07:33:42 pm »

As long as it disrupts or delays the upgrading process, it won't have to deal much damage.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2259 on: July 11, 2014, 07:34:53 pm »

Or Winry could just jump on Hilda's back and do it.

Empiricist

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2260 on: July 11, 2014, 07:37:25 pm »

So? If the attack has knockback, it could propel them backwards, perturbing the process. Or you know, just kill HILDA.

Sniping is a valid strategy. Except it generally requires opponents to not to heavily damage and know the exact location of the sniper before they're even able to fire.
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PrivateNomad

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2261 on: July 11, 2014, 07:39:46 pm »

True.

So what if someone shot at someone else with a rifle? Would they still use SPEED to dodge the bullet?

Rolepgeek

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2262 on: July 11, 2014, 07:40:54 pm »

Depends on their SKILL. Even so, Hilda isn't going to get their attention until Winry buffs up her RES some more.

Rolep, I don't even know what half of those do. But most of them sound pretty reality-fucking.
54 mana? He should have 36 im pretty sure.
I 'member reading that PCs could have perks or whatever that meant Health or Mana gave an extra HP or MP point each(4 per or 3 per, respectively).

Also, Spensir has some major buffs right now and the other PCs might get some from Grand Crusade, but I'm not entirely sure how to balance it(or if it needs balancing, if you guys are talking about Deus Ex Machina resolutions).

ALSO also, I didn't put the descriptions of all his abilities down because it would take forever and I'm averse to trying to figure out what the drawbacks should be for each of them(they certainly have them, plenty of them, I just don't want to deal with balancing crap right now).
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smurfingtonthethird

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2263 on: July 11, 2014, 07:42:17 pm »

How do the shades work? Do they actually attack individually? How resilient are they?
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Empiricist

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Re: Rise of the Magic Girls v3 OOC: Snorting Magic Swords
« Reply #2264 on: July 11, 2014, 07:42:26 pm »

So what if someone shot at someone else with a rifle? Would they still use SPEED to dodge the bullet?
You can't dodge a bullet. You wouldn't move fast enough. What you can do is throw off their aim so that the bullet isn't heading towards you in the first place.

Depends on their SKILL. Even so, Hilda isn't going to get their attention until Winry buffs up her RES some more.

Rolep, I don't even know what half of those do. But most of them sound pretty reality-fucking.
54 mana? He should have 36 im pretty sure.
(or if it needs balancing, if you guys are talking about Deus Ex Machina resolutions).
Yeah but the deus ex machina in question results in a total party kill.
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