Mifkis amazing plugin
allows unlimited tiles to be used for DF. No longer limited to 256, modders can now give each individual item its own tile. With this I made a set of 4 tilesets. One for graphics, plants, grasses, inorganics, buildings. A Second for text. A Third for weapons and ammo. A Fourth for armors, shields, pants, shoes, gloves, helms.
The graphics tileset is my MasterworkDF mod tileset. The text tileset is a slightly modified Cheepicus
from the tileset repository on the wiki. The item sets I made today.
This project is still work-in-progress. I just wanted to share the resources with other people. When its finished it will be included in the next MasterworkDF update, and I plan to release a vanilla DF version of this as well at some point.
Biggest issues at the moment are that it requires an OpenGL print mode, so True-Type Fonts have to be disabled. It also clashes with Rendermax. Currently this means you have to chose: True Type or Fancy Lighting or Multiple Tilesets.