re: v.34.x
So, here I will detail an off-the-top-of-my-head attempt to redefine animals in my games; this will eventually (I hope) lead to defining my own animals in a fantasy-verse I've had kicking around in my head for some 15-20 years now, but that's a lot of work for later. In the meantime I wanted to try something. Allow me to subject you to it:
Here, I thought I'd begin by defining a KIND of animal (in this case, a thrush.) There are many hundreds of variants on the specie, and I began by thinking that I could just assemble ye olde RANDOM thrush... but eventually decided against it because if a population of them spawn, then every individual would be completely unique from each other, and they wouldn't form an 'undiscovered' but persistent specie, per se...
creature_birds_thrush_family
[OBJECT:CREATURE]
Thrushes make up Turdidae, a family of passerine birds that occurs worldwide.
Thrushes are plump, soft-plumaged, small to medium-sized birds, inhabiting wooded areas, and often feed on the ground.
[CREATURE:BIRD_THRUSH_GENERIC]
[DESCRIPTION:A plump, soft-plumaged, small to medium-sized woodland bird, frequently feeding on the ground.]
[NAME:thrush:thrushes:thrush]
[CASTE_NAME:thrush:thrushes:thrush]
[GENERAL_CHILD_NAME:thrush hatchling:thrush hatchlings]
[CREATURE_TILE:249][COLOR:6:0:1]
[PETVALUE:10][NATURAL][PET]
[DOES_NOT_EXIST]
[BIOME:ANY_FOREST]
[BIOME:FOREST_TAIGA]
[VERMIN_GROUNDER][FREQUENCY:100]
[POPULATION_NUMBER:250:500]
[SMALL_REMAINS]
[BENIGN][FLIER]
[CHILD:1]
[DIURNAL]
[HOMEOTHERM:10071]
[SWIMS_INNATE][SWIM_SPEED:2500]
[MUNDANE]
[NOT_BUTCHERABLE]
[SPEED:400]
[BODY:HUMANOID_ARMLESS:2WINGS:2EYES:2LUNGS:HEART:GUTS:ORGANS:GIZZARD:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES:BEAK:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[USE_MATERIAL_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[USE_TISSUE_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_FEATHER_TISSUE_LAYERS:FEATHER]
[USE_MATERIAL_TEMPLATE:TALON:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:TALON:TALON_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:TALON:FRONT]
[BODY_DETAIL_PLAN:EGG_MATERIALS]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:20]
[BODY_SIZE:0:60:85] approx 3oz
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:6:8]
[ATTACK:BITE:BODYPART:BY_CATEGORY:BEAK]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:peck:pecks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:110]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_WITH]
[ATTACK:BITE:BODYPART:BY_CATEGORY:BEAK]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:90]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[ATTACK_FLAG_WITH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:TALON]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:snatch at:snatches at]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[ATTACK_FLAG_WITH]
Note, the [DOES_NOT_EXIST] tag... this should keep a thrush from ever spawning in the world... but this might simultaneously allow, perhaps, for references to the mythical generic thrush in artworks and mythology? Let's hope.
Next, I can specify a SPECIFIC variety of thrush using a custom CREATURE_VARIATION:
[CREATURE_VARIATION:PREPARE_FOR_SPECIATION]
[CV_REMOVE_TAG:NAME]
[CV_REMOVE_TAG:GENERAL_CHILD_NAME]
[CV_REMOVE_TAG:GENERAL_BABY_NAME]
[CV_REMOVE_TAG:CASTE_NAME]
[CV_REMOVE_TAG:CHILDNAME]
[CV_REMOVE_TAG:BABYNAME]
[CV_REMOVE_TAG:POPULATION_NUMBER]
[CV_REMOVE_TAG:CLUSTER_NUMBER]
[CV_REMOVE_TAG:COLOR]
[CV_REMOVE_TAG:SOUND]
[CV_REMOVE_TAG:DESCRIPTION]
[CV_REMOVE_TAG:CREATURE_TILE]
[CV_REMOVE_TAG:PET]
[CV_REMOVE_TAG:PETVALUE]
[CV_REMOVE_TAG:PET_EXOTIC]
[CV_REMOVE_TAG:PREFSTRING]
[CV_REMOVE_TAG:DOES_NOT_EXIST]
Employed via:
[CREATURE:BIRD_THRUSH_ROBIN]
[COPY_TAGS_FROM:BIRD_THRUSH_GENERIC]
[APPLY_CREATURE_VARIATION:PREPARE_FOR_SPECIATION]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:105]
[GO_TO_START]
[NAME:robin:robins:robin]
[CASTE_NAME:robin:robins:robin]
[GENERAL_CHILD_NAME:robin chick:robin chicks]
[DESCRIPTION:A chattersome thrush with a yellow beak, red breast, and charcoal head and wings, prone to seasonal migrations.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:2:5]
[CREATURE_TILE:'r']
[COLOR:4:0:0]
[GO_TO_END]
[PREFSTRING:cup-shaped nests]
[PREFSTRING:morning birdsong]
[PREFSTRING:small turquoise eggs]
[CASTE:FEMALE]
[FEMALE]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
[EGG_SIZE:18]
[CLUTCH_SIZE:2:5]
[SET_TL_GROUP:BY_CATEGORY:HEAD:FEATHER]
[TL_COLOR_MODIFIER:CHARCOAL:1]
[TLCM_NOUN:head feathers:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:BODY_UPPER:FEATHER]
[TL_COLOR_MODIFIER:CINNAMON:1:AUBURN:1:BURNT_UMBER:1]
[TLCM_NOUN:chest feathers:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:BODY_LOWER:FEATHER]
[TL_COLOR_MODIFIER:BEIGE:1]
[TLCM_NOUN:underbelly:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:LEG_UPPER:FEATHER]
[TL_COLOR_MODIFIER:BEIGE:1]
[TLCM_NOUN:leg feathers:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:WING:FEATHER]
[TL_COLOR_MODIFIER:CHARCOAL:1]
[TLCM_NOUN:wings:PLURAL]
[CASTE:MALE]
[MALE]
[SET_TL_GROUP:BY_CATEGORY:HEAD:FEATHER]
[TL_COLOR_MODIFIER:BLACK:1:CHARCOAL:1]
[TLCM_NOUN:head feathers:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:BODY_UPPER:FEATHER]
[TL_COLOR_MODIFIER:MAHOGANY:1:BURNT_UMBER:1:RUST:1]
[TLCM_NOUN:chest feathers:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:BODY_LOWER:FEATHER]
[TL_COLOR_MODIFIER:WHITE:1]
[TLCM_NOUN:underbelly:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:LEG_UPPER:FEATHER]
[TL_COLOR_MODIFIER:WHITE:1]
[TLCM_NOUN:leg feathers:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:WING:FEATHER]
[TL_COLOR_MODIFIER:BLACK:1:CHARCOAL:1]
[TLCM_NOUN:wings:PLURAL]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:GRAY:1:PEARL:1:BEIGE:1:IVORY:1]
[TLCM_NOUN:lower legs and feet:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1:CHARCOAL:1:TAUPE_DARK:1]
[TLCM_NOUN:eyes:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:BEAK:BEAK]
[TL_COLOR_MODIFIER:AMBER:1:FLAX:1:GOLDEN_YELLOW:2:YELLOW:1]
[TLCM_NOUN:beak:SINGULAR]
PLEASE NOTE, there is a bug in the robin definition insofar as the [SET_TL_GROUP:BY_CATEGORY:BEAK:BEAK] fails to work... I've tried BEAK:ALL, ALL:BEAK and just BEAK. No complaints, just no results either. If anyone instantly knows why I'd like to hear about it. =)
In any case, this creates a mundane little robin successfully so far as I can tell. If you see any glaring omissions, I'd also like to hear about that, too!
Next, I use a few more CVs...
[CREATURE_VARIATION:TITANIC]
[CV_REMOVE_TAG:NAME]
[CV_REMOVE_TAG:GENERAL_CHILD_NAME]
[CV_REMOVE_TAG:GENERAL_BABY_NAME]
[CV_REMOVE_TAG:CASTE_NAME]
[CV_REMOVE_TAG:CHILDNAME]
[CV_REMOVE_TAG:BABYNAME]
[CV_REMOVE_TAG:POPULATION_NUMBER]
[CV_REMOVE_TAG:CLUSTER_NUMBER]
[CV_REMOVE_TAG:MOUNT]
[CV_REMOVE_TAG:MOUNT_EXOTIC]
[CV_REMOVE_TAG:SOUND]
[CV_REMOVE_TAG:SMALL_REMAINS]
[CV_REMOVE_TAG:DESCRIPTION]
[CV_REMOVE_TAG:CREATURE_TILE]
[CV_REMOVE_TAG:PET]
[CV_REMOVE_TAG:PETVALUE]
[CV_REMOVE_TAG:PENETRATEPOWER]
[CV_REMOVE_TAG:VERMIN_EATER]
[CV_REMOVE_TAG:VERMIN_HATEABLE]
[CV_REMOVE_TAG:VERMIN_GROUNDER]
[CV_REMOVE_TAG:VERMIN_FISH]
[CV_REMOVE_TAG:VERMIN_SOIL]
[CV_REMOVE_TAG:VERMIN_SOIL_COLONY]
[CV_REMOVE_TAG:VERMIN_ROTTER]
[CV_REMOVE_TAG:VERMIN_NOTRAP]
[CV_REMOVE_TAG:FISHITEM]
[CV_REMOVE_TAG:IMMOBILE_LAND]
[CV_REMOVE_TAG:TRIGGERABLE_GROUP]
[CV_REMOVE_TAG:PET_EXOTIC]
[CV_REMOVE_TAG:NOT_BUTCHERABLE]
[CV_REMOVE_TAG:PREFSTRING]
[CV_REMOVE_TAG:SPEED]
[CV_REMOVE_TAG:SWIM_SPEED]
[CV_REMOVE_TAG:MUNDANE]
[CV_NEW_TAG:LARGE_ROAMING]
[CV_NEW_TAG:SAVAGE]
[CV_NEW_TAG:DIFFICULTY:3]
[CV_NEW_TAG:BUILDINGDESTROYER]
[CV_NEW_TAG:LAIR]
[CV_NEW_TAG:MEGABEAST]
[CV_NEW_TAG:SELECT_CASTE:ALL]
[CV_NEW_TAG:GRAVITATE_BODY_SIZE:1000000]
[CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:NAME]
[CV_REMOVE_TAG:GENERAL_CHILD_NAME]
[CV_REMOVE_TAG:GENERAL_BABY_NAME]
[CV_REMOVE_TAG:CASTE_NAME]
[CV_REMOVE_TAG:CHILDNAME]
[CV_REMOVE_TAG:BABYNAME]
[CV_REMOVE_TAG:POPULATION_NUMBER]
[CV_REMOVE_TAG:CLUSTER_NUMBER]
[CV_REMOVE_TAG:MOUNT]
[CV_REMOVE_TAG:MOUNT_EXOTIC]
[CV_REMOVE_TAG:SOUND]
[CV_REMOVE_TAG:SMALL_REMAINS]
[CV_REMOVE_TAG:DESCRIPTION]
[CV_REMOVE_TAG:CREATURE_TILE]
[CV_REMOVE_TAG:PET]
[CV_REMOVE_TAG:PETVALUE]
[CV_REMOVE_TAG:PENETRATEPOWER]
[CV_REMOVE_TAG:VERMIN_EATER]
[CV_REMOVE_TAG:VERMIN_HATEABLE]
[CV_REMOVE_TAG:VERMIN_GROUNDER]
[CV_REMOVE_TAG:VERMIN_FISH]
[CV_REMOVE_TAG:VERMIN_SOIL]
[CV_REMOVE_TAG:VERMIN_SOIL_COLONY]
[CV_REMOVE_TAG:VERMIN_ROTTER]
[CV_REMOVE_TAG:VERMIN_NOTRAP]
[CV_REMOVE_TAG:FISHITEM]
[CV_REMOVE_TAG:IMMOBILE_LAND]
[CV_REMOVE_TAG:TRIGGERABLE_GROUP]
[CV_REMOVE_TAG:PET_EXOTIC]
[CV_REMOVE_TAG:NOT_BUTCHERABLE]
[CV_REMOVE_TAG:PREFSTRING]
[CV_REMOVE_TAG:SPEED]
[CV_REMOVE_TAG:SWIM_SPEED]
[CV_REMOVE_TAG:MUNDANE]
[CV_NEW_TAG:LARGE_ROAMING]
[CV_NEW_TAG:SAVAGE]
[CV_NEW_TAG:DIFFICULTY:3]
[CV_NEW_TAG:SELECT_CASTE:ALL]
[CV_NEW_TAG:GRAVITATE_BODY_SIZE:100000]
[CREATURE_VARIATION:DREAD]
[CV_REMOVE_TAG:NAME]
[CV_REMOVE_TAG:GENERAL_CHILD_NAME]
[CV_REMOVE_TAG:GENERAL_BABY_NAME]
[CV_REMOVE_TAG:CASTE_NAME]
[CV_REMOVE_TAG:CHILDNAME]
[CV_REMOVE_TAG:BABYNAME]
[CV_REMOVE_TAG:POPULATION_NUMBER]
[CV_REMOVE_TAG:CLUSTER_NUMBER]
[CV_REMOVE_TAG:MOUNT]
[CV_REMOVE_TAG:MOUNT_EXOTIC]
[CV_REMOVE_TAG:SOUND]
[CV_REMOVE_TAG:SMALL_REMAINS]
[CV_REMOVE_TAG:DESCRIPTION]
[CV_REMOVE_TAG:CREATURE_TILE]
[CV_REMOVE_TAG:PET]
[CV_REMOVE_TAG:PETVALUE]
[CV_REMOVE_TAG:PENETRATEPOWER]
[CV_REMOVE_TAG:VERMIN_EATER]
[CV_REMOVE_TAG:VERMIN_HATEABLE]
[CV_REMOVE_TAG:VERMIN_GROUNDER]
[CV_REMOVE_TAG:VERMIN_FISH]
[CV_REMOVE_TAG:VERMIN_SOIL]
[CV_REMOVE_TAG:VERMIN_SOIL_COLONY]
[CV_REMOVE_TAG:VERMIN_ROTTER]
[CV_REMOVE_TAG:VERMIN_NOTRAP]
[CV_REMOVE_TAG:FISHITEM]
[CV_REMOVE_TAG:IMMOBILE_LAND]
[CV_REMOVE_TAG:TRIGGERABLE_GROUP]
[CV_REMOVE_TAG:PET_EXOTIC]
[CV_REMOVE_TAG:NOT_BUTCHERABLE]
[CV_REMOVE_TAG:PREFSTRING]
[CV_REMOVE_TAG:SPEED]
[CV_REMOVE_TAG:SWIM_SPEED]
[CV_REMOVE_TAG:MUNDANE]
[CV_NEW_TAG:LARGE_ROAMING]
[CV_NEW_TAG:LARGE_PREDATOR]
[CV_NEW_TAG:EVIL]
[CV_NEW_TAG:CRAZED]
[CV_NEW_TAG:DIFFICULTY:2]
[CV_NEW_TAG:LIKES_FIGHTING]
[CV_NEW_TAG:NOFEAR]
[CV_NEW_TAG:PRONE_TO_RAGE]
[CV_NEW_TAG:PREFSTRING:vicious nature]
[CV_NEW_TAG:PREFSTRING:fearless violence]
[CV_NEW_TAG:SELECT_CASTE:ALL]
[CV_NEW_TAG:GRAVITATE_BODY_SIZE:10000]
[CREATURE_VARIATION:HOLY]
[CV_REMOVE_TAG:NAME]
[CV_REMOVE_TAG:GENERAL_CHILD_NAME]
[CV_REMOVE_TAG:GENERAL_BABY_NAME]
[CV_REMOVE_TAG:CASTE_NAME]
[CV_REMOVE_TAG:CHILDNAME]
[CV_REMOVE_TAG:BABYNAME]
[CV_REMOVE_TAG:POPULATION_NUMBER]
[CV_REMOVE_TAG:CLUSTER_NUMBER]
[CV_REMOVE_TAG:MOUNT]
[CV_REMOVE_TAG:MOUNT_EXOTIC]
[CV_REMOVE_TAG:SOUND]
[CV_REMOVE_TAG:SMALL_REMAINS]
[CV_REMOVE_TAG:DESCRIPTION]
[CV_REMOVE_TAG:CREATURE_TILE]
[CV_REMOVE_TAG:PET]
[CV_REMOVE_TAG:PETVALUE]
[CV_REMOVE_TAG:PENETRATEPOWER]
[CV_REMOVE_TAG:VERMIN_EATER]
[CV_REMOVE_TAG:VERMIN_HATEABLE]
[CV_REMOVE_TAG:VERMIN_GROUNDER]
[CV_REMOVE_TAG:VERMIN_FISH]
[CV_REMOVE_TAG:VERMIN_SOIL]
[CV_REMOVE_TAG:VERMIN_SOIL_COLONY]
[CV_REMOVE_TAG:VERMIN_ROTTER]
[CV_REMOVE_TAG:VERMIN_NOTRAP]
[CV_REMOVE_TAG:FISHITEM]
[CV_REMOVE_TAG:IMMOBILE_LAND]
[CV_REMOVE_TAG:TRIGGERABLE_GROUP]
[CV_REMOVE_TAG:PET_EXOTIC]
[CV_REMOVE_TAG:NOT_BUTCHERABLE]
[CV_REMOVE_TAG:PREFSTRING]
[CV_REMOVE_TAG:SPEED]
[CV_REMOVE_TAG:SWIM_SPEED]
[CV_REMOVE_TAG:MUNDANE]
[CV_NEW_TAG:LARGE_ROAMING]
[CV_NEW_TAG:LARGE_PREDATOR]
[CV_NEW_TAG:GOOD]
[CV_NEW_TAG:AT_PEACE_WITH_WILDLIFE]
[CV_NEW_TAG:BENIGN]
[CV_NEW_TAG:NOSMELLYROT]
[CV_NEW_TAG:CANNOT_UNDEAD]
[CV_NEW_TAG:DIFFICULTY:2]
[CV_NEW_TAG:LIGHT_GEN]
[CV_NEW_TAG:PREFSTRING:holy nature]
[CV_NEW_TAG:PREFSTRING:purity]
[CV_NEW_TAG:PREFSTRING:divinity]
[CV_NEW_TAG:PREFSTRING:glowing aura]
[CV_NEW_TAG:SELECT_CASTE:ALL]
[CV_NEW_TAG:GRAVITATE_BODY_SIZE:1000]
Again... any glaring omissions? I only have the faintest clue of what I am doing here, so be patient. =) For one, I am insecure in the use of GRAVITATE_BODY_SIZE vs. CHANGE_BODY_SIZE_PERC. The former seems more accurate but harder to quantify, if the wiki description is anything to go by.
With these, I've done:
[CREATURE:BIRD_THRUSH_DREAD_ROBIN]
[COPY_TAGS_FROM:BIRD_THRUSH_ROBIN]
[APPLY_CREATURE_VARIATION:DREAD]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_START]
[NAME:dread robin:dread robins:dread robin]
[CASTE_NAME:dread robin:dread robins:dread robin]
[GENERAL_CHILD_NAME:dread robin chick:dread robin chicks]
[DESCRIPTION:A large and throughly vicious robin-like monster.]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:2:5]
[CREATURE_TILE:'r']
[PET_EXOTIC]
[PETVALUE:300]
[PREFSTRING:large cup-shaped nests]
[PREFSTRING:threatening birdsong]
[PREFSTRING:large turquoise eggs]
[CREATURE:BIRD_THRUSH_HOLY_ROBIN]
[COPY_TAGS_FROM:BIRD_THRUSH_ROBIN]
[APPLY_CREATURE_VARIATION:HOLY]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_START]
[NAME:holy robin:holy robins:holy robin]
[CASTE_NAME:holy robin:holy robins:holy robin]
[GENERAL_CHILD_NAME:holy robin chick:holy robin chicks]
[DESCRIPTION:An unusually large robin-like creature that quite literally glows with a barely tangible and calming aura, if such a thing were possible.]
[POPULATION_NUMBER:1:2]
[CLUSTER_NUMBER:1:2]
[CREATURE_TILE:'r']
[PET_EXOTIC]
[PETVALUE:2000]
[PREFSTRING:large cup-shaped nests]
[PREFSTRING:enchanting birdsong]
[PREFSTRING:large turquoise eggs]
[CREATURE:BIRD_THRUSH_GIANT_ROBIN]
[COPY_TAGS_FROM:BIRD_THRUSH_ROBIN]
[APPLY_CREATURE_VARIATION:GIANT]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_START]
[NAME:giant robin:giant robins:giant robin]
[CASTE_NAME:giant robin:giant robins:giant robin]
[GENERAL_CHILD_NAME:giant robin chick:giant robin chicks]
[DESCRIPTION:A much larger-than-normal bird in the form of a robin.]
[POPULATION_NUMBER:30:50]
[CLUSTER_NUMBER:5:10]
[CREATURE_TILE:'R']
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[PREFSTRING:giant cup-shaped nests]
[PREFSTRING:deafening birdsong]
[PREFSTRING:massive turquoise eggs]
[CREATURE:BIRD_THRUSH_TITANIC_ROBIN]
[COPY_TAGS_FROM:BIRD_THRUSH_ROBIN]
[APPLY_CREATURE_VARIATION:TITANIC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_START]
[NAME:titanic robin:titanic robins:titanic robin]
[CASTE_NAME:titanic robin:titanic robins:titanic robin]
[GENERAL_CHILD_NAME:titanic robin chick:titanic robin chicks]
[DESCRIPTION:An absolutely massive beast of a bird in the form of a robin, prone to defending its territory.]
[POPULATION_NUMBER:1:2]
[CLUSTER_NUMBER:1:1]
[CREATURE_TILE:'R']
[PET_EXOTIC]
[PETVALUE:5000]
[MOUNT_EXOTIC]
[PREFSTRING:deafening birdsong]
[PREFSTRING:titanic turquoise eggs]
All in all, these SEEM to work... 4 to 6 dread robins seem to be able to take down a dwarf, which isn't terribly unreasonable.
In any case, what I like about this (potentially) is that I could flesh out any number of additional thrushes without a huge amount of extra work... define some names, line up the right colors, and presto. Does anyone thing this is a terrible way to go? Why or why not? Thanks!