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Poll

Should freshly entering mages be given +10/+10 worth of random essences?

Yes
- 19 (46.3%)
No
- 9 (22%)
It should be more than that
- 6 (14.6%)
It should be less than that
- 7 (17.1%)

Total Members Voted: 41


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Author Topic: Roll to Magic: Turn 268 The finish line  (Read 1182979 times)

Andres

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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1665 on: May 13, 2015, 05:09:57 pm »

((I'm not sure if I'm enormously lucky I didn't get frozen while asleep or enormously unlucky from being eaten.))

Prayer inside head: Armok! Almighty lord! Please give me power so I can kill this dragon in your name!

Take out my knife. Full acceleration boost out the mouth while cutting everywhere around me.
« Last Edit: May 13, 2015, 05:46:41 pm by Andres »
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

endlessblaze

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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1666 on: May 13, 2015, 05:31:46 pm »

((andres. I really hope the rng helps you through this. because one, rule of cool, and two, the more powerful/awesome you are, the more enjoyable my revenge))


((hey dreamer, what's a chaotic essense again))
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

DreamerGhost

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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1667 on: May 13, 2015, 05:35:35 pm »

((You get them when you roll a 6 in CMP while crafting essenses. If you use them, I roll LUCK and improve/screw up spell depending on the roll.))
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

Beirus

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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1668 on: May 13, 2015, 05:42:17 pm »

((Didn't my vortex suck up the portal enchantments like forever ago?))
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Because everything is Megaman when you have an arm cannon.

endlessblaze

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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1669 on: May 13, 2015, 05:46:31 pm »

-flashback-

(endlessblaze is reading a book on alteration of the body, flare is forging a sword)

"mmmmm......I would love to try this but dang it. it says its painful and easy to screw up"

"what? body alteration? your not a fleshwarper. or a healer."

"yha but it can be done with more than just flesh. a properly worked cast, could alow me to give myself functional wings of flame."

"....mmmmm....yes.....to fly like that would be amazing...but im not sure I would risk it"

"heh. maybe one day eh?"

"maybe, toss me some more flame"

------------------------------------------------------------------------------------------------------------------------------------------------------

"heh. maybe one day, eh old pal? alright then. i guess for me thats today"


uitlize all essences to give myself,   "functional steal wings"
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

Andres

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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1670 on: May 13, 2015, 05:50:09 pm »

((andres. I really hope the rng helps you through this. because one, rule of cool, and two, the more powerful/awesome you are, the more enjoyable my revenge))
((Flattered and grateful, though I'm not sure you're even allowed to have revenge considering you're the one who picked the fight with me. :P))

uitlize all essences to give myself,   "functional steal wings"
((I'm almost certain you mean 'steel' wings, unless this wings are sentient and have a problem with kleptomania.))
Logged
All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

DreamerGhost

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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1671 on: May 13, 2015, 05:53:03 pm »

((Didn't my vortex suck up the portal enchantments like forever ago?))

((If you remember, Vortex was teleported quitte a bit away after contact with the portal))
uitlize all essences to give myself,   "functional steal wings"
((I'm almost certain you mean 'steel' wings, unless this wings are sentient and have a problem with kleptomania.))

((Once again, you beat me to the joke. Both wing types are possible though.))
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

endlessblaze

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  • likes dragons for their fiery breath
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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1672 on: May 13, 2015, 05:58:12 pm »

((if the wings stole things that means there was no material or material type in that spell. so it would fail. its steel. I just cant spell))

((you still killed me, and it was rude to run off without saying hi))

((dreamer......just...how would you even handle that?))
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

XXXXYYYY

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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1673 on: May 13, 2015, 06:15:13 pm »

"Huh. How strange. Farewell, I guess!"
He travels a bit NW making another couple (2) essences.
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Oooooooo. I know. ClF3. That should be a fun surprise.

DreamerGhost

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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1674 on: May 13, 2015, 06:16:54 pm »

((Remember Ishin? Like that.))
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The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

endlessblaze

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  • likes dragons for their fiery breath
    • View Profile
Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1675 on: May 13, 2015, 06:22:00 pm »

((I was afraid of that.....I will be sure to avoid such a thing....although friendly, childlike, mischievous wings might give a similar but less risk effect.....they could steal stuff but then I could scold them and get them to drop it......but nha, to risky right now....though if I had a test subject....))
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

Crimson

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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1676 on: May 13, 2015, 07:11:56 pm »

"Well... It's either we follow him or we deal with the dragon first."
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Andres

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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1677 on: May 13, 2015, 07:59:06 pm »

((you still killed me, and it was rude to run off without saying hi))
((It was a fight to the death that you initiated and I was running away from the guy with a giant fireball above his head that looked like he was gonna hit me with. :P))
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

FallacyofUrist

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Re: Roll to Magic: Turn 81 Greed and fall
« Reply #1678 on: May 14, 2015, 06:57:41 am »

((Not the bees!))

((It had to be said.))

((With a few essences, a few incredibly aggressive acid-shooting soul-burning man-sized bees might not be out of the question. Not to mention bee mines and healing honey.))

((It's occurred to me that there are three real types of mages here:

High Mages
Potent Mages
Noobish Mages

And unfortunately I am part of the weakest group while the three mages who are likely going to go after me are High Mages. This might be a pain. Of course, with enough essences... the mind roulette spell will look like a dandelion's fluff just blew in your face in comparison.))
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Generic Arms Race.

Would you like to play a game of Mafia? The subforum is always open to new players.

Sarrak

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Re: Roll to Magic: Turn 82 Secrets and delicasies
« Reply #1679 on: May 16, 2015, 06:25:20 pm »

Three essences.
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.
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