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Author Topic: WH40K discussion thread: from Tyran's heart I stab at thee.  (Read 954499 times)

Egan_BW

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9990 on: January 12, 2018, 05:24:26 pm »

40k is the grandest shitpost known to humankind.
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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9991 on: January 12, 2018, 05:33:22 pm »

And yet, in this thread, I'd like us to strive for a little more than just image spam and stale memes in ALL CAPS. I don't expect anyone to take 40K seriously, but I would like to keep the signal to noise ratio in this thread higher than, say, the average youtube comment chain (or whatever cesspool you prefer).
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Fucking hell, you guys are worse than the demons.

Urist McScoopbeard

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9992 on: January 12, 2018, 05:34:12 pm »

well its your thread
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Grim Portent

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9993 on: January 12, 2018, 05:36:14 pm »

I don't expect anyone to take 40K seriously

I take it seriously about 90% of the time.
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GiglameshDespair

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9994 on: January 12, 2018, 05:38:18 pm »

50% of the time I take it seriously 100% of the time
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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9995 on: January 12, 2018, 05:38:26 pm »

For example, apparently that inquisitor: martyr game has been in early access for a while now. Anyone tried it out yet? Steam seems to have mixed to positive reviews.
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Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Grim Portent

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9996 on: January 12, 2018, 05:46:48 pm »

Spoiler (click to show/hide)

Spoiler (click to show/hide)

I'm trying out a variant WE scheme based on a piece of HH art of a late heresy Red Butcher terminator.

Spoiler (click to show/hide)

I like how it looks, the white contrasts well with the red even when I add some more touches to make it grubbier. I'm debating with myself on whether or not to add blood effects to the model or not. It's a test model, so really I should just do it and see how I feel, but I always hesitate to change a model I'm content with.

EDIT: Also, white is a pain in the ass to work with. Getting a smooth coat takes ages, more ages than I'm generally willing to spend on it.
« Last Edit: January 12, 2018, 05:51:17 pm by Grim Portent »
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9997 on: January 12, 2018, 05:59:20 pm »

I think it looks fine as is right now. Blood splatters would be cool I guess if you can get them right, but I'm not sure they add all that much given how much red is already in there? Though they do help get that gritty ancient traitor marine aesthetic down.

Perhaps if the armor is more dominantly white, then the blood splatters would stand out more? You do have relatively large white surfaces to work on I suppose. You could give it a shot and see if it works out, but if it doesn't that's some work down the drain.
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

nenjin

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9998 on: January 12, 2018, 05:59:41 pm »

And yet, in this thread, I'd like us to strive for a little more than just image spam and stale memes in ALL CAPS. I don't expect anyone to take 40K seriously, but I would like to keep the signal to noise ratio in this thread higher than, say, the average youtube comment chain (or whatever cesspool you prefer).

Memes for the Memethrone.

fake edit

Sorry,

MEMES FOR TEH MEMETHRONE.
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MrRoboto75

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9999 on: January 12, 2018, 06:34:07 pm »

For example, apparently that inquisitor: martyr game has been in early access for a while now. Anyone tried it out yet? Steam seems to have mixed to positive reviews.

You know, its a damn shame they never made a sequel to Dawn of War.
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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #10000 on: January 12, 2018, 06:44:45 pm »

For example, apparently that inquisitor: martyr game has been in early access for a while now. Anyone tried it out yet? Steam seems to have mixed to positive reviews.

You know, its a damn shame they never made a sequel to Dawn of War.

At least we'll always have ultimate apocalypse. Which is slated for another (big) update somewhere this year, if the stars align just right.

Also, I don't think DOW2 was that bad honestly. Never got the third one cause it really didn't look good, but the second one's campaign was fun to play through (even if it got repetitive at times) and actually made the space marines feel more true to their lore counterpart, which is always nice.
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Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Dorsidwarf

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #10001 on: January 12, 2018, 07:21:48 pm »

For example, apparently that inquisitor: martyr game has been in early access for a while now. Anyone tried it out yet? Steam seems to have mixed to positive reviews.

You know, its a damn shame they never made a sequel to Dawn of War.

At least we'll always have ultimate apocalypse. Which is slated for another (big) update somewhere this year, if the stars align just right.

Also, I don't think DOW2 was that bad honestly. Never got the third one cause it really didn't look good, but the second one's campaign was fun to play through (even if it got repetitive at times) and actually made the space marines feel more true to their lore counterpart, which is always nice.

Does UA have multiplayer anymore? Wasnt able to make that work for the last year
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nenjin

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #10002 on: January 12, 2018, 07:24:40 pm »

DoW 2's only two failing in my mind were:

1. Too many reused map assets. When you've played the same map 4 different times in the campaign, each time coming from a different angle, you start to get bored very quickly.

2. Next to no story scripting. This goes right along with #1. DoW2's idea of engaging gameplay was to throw 1 to 3 squads of 3 enemies each all over the map in little clusters, so you could tediously hunt them down (for no real benefit IIRC, maybe XP?), or just skip around them and do the objectives. There was nothing happening in DoW2 like there was in DOW 1 with the exception of the Angel's Fall mission. If there had been half a dozen more missions like Angel's Fall in DoW2, I might have been tempted to say it was a richer overall game than DoW 1.

3. (Bonus gripe) The boss fights felt like they were designed for MP. Playing them SP kind of sucked ass due to them being designed to require all your guys to move constantly while still doing damage.
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Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
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Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Tack

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #10003 on: January 13, 2018, 01:48:47 am »

Well, it appears they’re expanding the AoS Tzaangor line even further into 40k now, with the Shaman joining the ranks.

I’m still not sure how I feel about it.
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LordBaal

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #10004 on: January 13, 2018, 05:49:43 am »

Everything from AoShitmar is Evil, I tells ya. Evil! Eeeeeeviillll!!!'
Spoiler (click to show/hide)

I liked DoW2. The campaing was fun enough even if repetitive. I felt the expansions were less so.

« Last Edit: January 13, 2018, 05:51:51 am by LordBaal »
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