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Author Topic: DF 0.40.01 is out!  (Read 12221 times)

Cruxador

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Re: DF 0.40.01 is out!
« Reply #105 on: July 08, 2014, 12:17:28 am »

There's uh

Kind of a lot of suicides happening. You doing alright, Toady?
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Footkerchief

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Re: DF 0.40.01 is out!
« Reply #106 on: July 08, 2014, 12:20:44 am »

Hmm, can we filter by version affected? I see "target version" in the filter options, but not "product version" that's on the actual bug pages.

Yes, "product version" is also available.  Here's a pre-filtered list of new, unresolved reports.
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Cobbler89

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Re: DF 0.40.01 is out!
« Reply #107 on: July 08, 2014, 12:26:30 am »

Huh weird -- I still don't see any 0.40.01 set in the ui at the top of the page when I click that, but the list looks right, so that works! Thanks!

(Looks like the one crash bug I isolated is already on there too. That's exactly why I wanted the list. ;^) )
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Redzephyr01

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Re: DF 0.40.01 is out!
« Reply #108 on: July 08, 2014, 12:35:16 am »

It appears that trees are the new "thing that doesn't sound deadly but is actually incredibly deadly." The giant sponge would be so proud.
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Alev

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Re: DF 0.40.01 is out!
« Reply #109 on: July 08, 2014, 12:37:55 am »

It appears that trees are the new "thing that doesn't sound deadly but is actually incredibly deadly." The giant sponge would be so proud.
Are giant elephants in yet, as Toady implied?
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PTTG??

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Re: DF 0.40.01 is out!
« Reply #110 on: July 08, 2014, 12:57:10 am »

Strawberries have been officially changed to "strawberrys." Inform Webster's.
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Cptn Kaladin Anrizlokum

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Re: DF 0.40.01 is out!
« Reply #111 on: July 08, 2014, 12:58:41 am »

Press Q before fighting people, it works!

Also, it is now okay to butcher sentients as an adventurer.
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XArgon

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Re: DF 0.40.01 is out!
« Reply #112 on: July 08, 2014, 01:42:02 am »

Just tried it out.
Woo-o-o-ooo! :D

People kept sending me to a mead hall to the west, which I couldn't find.
Running around, talking, talking... Climbing.
Game crashed after I asked somebody about the location of their forces. You won't believe it, but this is actually the first crash I've EVER had in DF. :D
Tilesets work all right.

This is awesome. :)
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thvaz

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Re: DF 0.40.01 is out!
« Reply #113 on: July 08, 2014, 01:55:17 am »

I'm on adventure with two people from my village. We know each other for our entire lives. They are my buddies.
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eyemdastrongest

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Re: DF 0.40.01 is out!
« Reply #114 on: July 08, 2014, 01:57:18 am »

Migrants that arrived to my fort as hostile. They are just chilling at the edge of the map though.
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Putnam

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Re: DF 0.40.01 is out!
« Reply #115 on: July 08, 2014, 02:00:58 am »

I had a good 8 of those in my mod run I just played.

Sebastian2203

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Re: DF 0.40.01 is out!
« Reply #116 on: July 08, 2014, 02:59:32 am »

WOW WOW WOW WOW

Here COMES THE BUG FEST

EDIT: BTW have you noticed how is page sometimes crashing ? I hate to load this page three times for it to not "ERROR"
« Last Edit: July 08, 2014, 03:01:19 am by Sebastian2203 »
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thvaz

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Re: DF 0.40.01 is out!
« Reply #117 on: July 08, 2014, 03:10:28 am »

Just found a hole in the ground completely crowded with dwarven drunks. I don't now what is going on.
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Zan Oltaridor

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Re: DF 0.40.01 is out!
« Reply #118 on: July 08, 2014, 04:06:23 am »

I woke up guys! Im up! THE RELEASE IM DOWNLOADING OOOAAAHAHAH!
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Neonivek

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Re: DF 0.40.01 is out!
« Reply #119 on: July 08, 2014, 04:09:59 am »

Dear goodness am I pretty much barred from making large worlds now.

The load times are unbearable!

Also the hydra is oddly terrible at what it does >_<

Also DANG IT Megabeasts still die like flies in spite of the fact that some of them... are even tougher now. (Dragons are pretty epic... I fought one with a Bronze Collosus and I won... but I eventually melted)
« Last Edit: July 08, 2014, 04:12:57 am by Neonivek »
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