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Author Topic: Dwarf Fortress 0.40.01 Released  (Read 235153 times)

Skullsploder

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Re: Dwarf Fortress 0.40.01 Released
« Reply #150 on: July 09, 2014, 10:23:21 am »

Best release ever! I got everything ready last Christmas and have been eagerly waiting for six months .. of course, it has to happen while I'm in the middle of back-country Africa, but I guess I can spread the game to new shores.

South African reporting in, the Toad has already taken our shores! Toads are amphibious, I guess :D Praise be to the Toady One.
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Gindew

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Re: Dwarf Fortress 0.40.01 Released
« Reply #151 on: July 09, 2014, 10:31:38 am »

Woooow! i know what i am doing for the next 2 Years :D  :D  :D
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palu

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Re: Dwarf Fortress 0.40.01 Released
« Reply #152 on: July 09, 2014, 10:46:44 am »

Does anyone know how to extract a world seed?

You don't need to. Most long worlds are like that.
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Hmph, palu showing off that reading-the-instructions superpower.
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i2amroy

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Re: Dwarf Fortress 0.40.01 Released
« Reply #153 on: July 09, 2014, 10:48:15 am »

Does anyone know how to extract a world seed?
Open the world in Legends mode, then in the main Legends screen press (p) to export worldgen info.
It will make a file called something like "region1-world_gen_param.txt" in your DF folder.
Now copy its contents and add them at the end of your data/init/world_gen.txt file.
You may also want to change the TITLE tag so the new worldgen profile has a name different from default profiles.
Now run DF, select "Design New World with Advanced Parameters" and then select your new worldgen profile, press Enter and have !!Fun!!.
I'd like to drop the tidbit that even though saves are (usually) compatible between bugfix releases it's more common to have seed generation change (meaning the seed no longer generates the same world) since changing just about anything in world gen can result in it being different. So you might need to reload this specific version if you want to regenerate this world in the future.
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Benata

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Re: Dwarf Fortress 0.40.01 Released
« Reply #154 on: July 09, 2014, 12:08:59 pm »


Yay! New release! Wheee!!

First world I generated had every tile in the vicinity of 2-4 towers. I thought that was odd... until...

La la la la
Genning a new world.
La la la la
ASCII tiles are really bright.
La la la la
No advanced parameters.
La la la la
Genning a new---

>_>

...

>_>

...

._.

Spoiler (click to show/hide)

I am mildly concerned about this.
*Runs away screaming in blind terror!!!*

Does anyone know how to extract a world seed?

You can gather a warband and quest against the damn place or stealthily go van helsing each tower, making the world a MUCH MUCH MUCH safer place. A chance to make your own legends.
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TD1

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Re: Dwarf Fortress 0.40.01 Released
« Reply #155 on: July 09, 2014, 12:24:43 pm »


Yay! New release! Wheee!!

First world I generated had every tile in the vicinity of 2-4 towers. I thought that was odd... until...

La la la la
Genning a new world.
La la la la
ASCII tiles are really bright.
La la la la
No advanced parameters.
La la la la
Genning a new---

>_>

...

>_>

...

._.

Spoiler (click to show/hide)

I am mildly concerned about this.
*Runs away screaming in blind terror!!!*

Does anyone know how to extract a world seed?

You can gather a warband and quest against the damn place or stealthily go van helsing each tower, making the world a MUCH MUCH MUCH safer place. A chance to make your own legends.
I want that save to do that in now....

Any chance of getting the save? :P
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WillowLuman

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Re: Dwarf Fortress 0.40.01 Released
« Reply #156 on: July 09, 2014, 02:22:48 pm »

Go forth, the spirits of Vanod and Deebus are with you!
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Baccar Wozat

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Re: Dwarf Fortress 0.40.01 Released
« Reply #157 on: July 09, 2014, 02:39:14 pm »

My blood runs cold,

My Random Access Memory has just been sold.
"Fortress in the centerfold" by the J. Dorfs Band
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Spectre Incarnate

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Re: Dwarf Fortress 0.40.01 Released
« Reply #158 on: July 09, 2014, 04:59:24 pm »

Does anyone know how to extract a world seed?

Open the world in Legends mode, then in the main Legends screen press (p) to export worldgen info.
It will make a file called something like "region1-world_gen_param.txt" in your DF folder.
Now copy its contents and add them at the end of your data/init/world_gen.txt file.
You may also want to change the TITLE tag so the new worldgen profile has a name different from default profiles.
Now run DF, select "Design New World with Advanced Parameters" and then select your new worldgen profile, press Enter and have !!Fun!!.

"Okie dokie, dukey!"

Necromancer Convention World Seed for v40.01
Just a normal medium world, medium history, low savage, frequent minerals (IIRC).

Spoiler (click to show/hide)

I will now resume running away while screaming!!
« Last Edit: July 09, 2014, 05:25:07 pm by Spectre Incarnate »
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palu

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Re: Dwarf Fortress 0.40.01 Released
« Reply #159 on: July 09, 2014, 05:00:25 pm »


Yay! New release! Wheee!!

First world I generated had every tile in the vicinity of 2-4 towers. I thought that was odd... until...

La la la la
Genning a new world.
La la la la
ASCII tiles are really bright.
La la la la
No advanced parameters.
La la la la
Genning a new---

>_>

...

>_>

...

._.

Spoiler (click to show/hide)

I am mildly concerned about this.
*Runs away screaming in blind terror!!!*

Does anyone know how to extract a world seed?

You can gather a warband and quest against the damn place or stealthily go van helsing each tower, making the world a MUCH MUCH MUCH safer place. A chance to make your own legends.
I want that save to do that in now....

Any chance of getting the save? :P
Most worlds that you gen for long enough are like that.

It is terrifying.
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Hmph, palu showing off that reading-the-instructions superpower.
The internet encourages thoughtful, intelligent discussion and if you disagree I hate you.

RealFear

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Re: Dwarf Fortress 0.40.01 Released
« Reply #160 on: July 09, 2014, 05:04:31 pm »


Yay! New release! Wheee!!

First world I generated had every tile in the vicinity of 2-4 towers. I thought that was odd... until...

La la la la
Genning a new world.
La la la la
ASCII tiles are really bright.
La la la la
No advanced parameters.
La la la la
Genning a new---

>_>

...

>_>

...

._.

Spoiler (click to show/hide)

I am mildly concerned about this.
*Runs away screaming in blind terror!!!*

Does anyone know how to extract a world seed?

You can gather a warband and quest against the damn place or stealthily go van helsing each tower, making the world a MUCH MUCH MUCH safer place. A chance to make your own legends.

I'd like to note that for every necromancer tower that a world gens in 40.01, there's about 50 other necromancers.
Especially in worlds with shorter histories.
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TD1

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Re: Dwarf Fortress 0.40.01 Released
« Reply #161 on: July 09, 2014, 05:05:45 pm »


Yay! New release! Wheee!!

First world I generated had every tile in the vicinity of 2-4 towers. I thought that was odd... until...

La la la la
Genning a new world.
La la la la
ASCII tiles are really bright.
La la la la
No advanced parameters.
La la la la
Genning a new---

>_>

...

>_>

...

._.

Spoiler (click to show/hide)

I am mildly concerned about this.
*Runs away screaming in blind terror!!!*

Does anyone know how to extract a world seed?

You can gather a warband and quest against the damn place or stealthily go van helsing each tower, making the world a MUCH MUCH MUCH safer place. A chance to make your own legends.
I want that save to do that in now....

Any chance of getting the save? :P
Most worlds that you gen for long enough are like that.

It is terrifying.
It was inevitable
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  TD1 has claimed the title of Penblessed the Endless Fountain of Epics!
Sigtext!
Poetry Thread

WillowLuman

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Re: Dwarf Fortress 0.40.01 Released
« Reply #162 on: July 09, 2014, 05:08:12 pm »

It's terrific!
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WillowLuman

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Re: Dwarf Fortress 0.40.01 Released
« Reply #163 on: July 09, 2014, 08:16:02 pm »

Sorry for double post, but after a full year my dead list is full of "missing" cavern creatures. And I haven't even breached the caverns yet. If it still just means "dead," then the cavern creatures are dying in droves.
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
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monk12

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Re: Dwarf Fortress 0.40.01 Released
« Reply #164 on: July 09, 2014, 08:24:45 pm »

Bah, I need to get better at adventuring; I still haven't made it out to one of these mysterious Vaults...
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