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Author Topic: Dwarf Fortress 0.40.03 Released  (Read 37758 times)

Xangi

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Re: Dwarf Fortress 0.40.03 Released
« Reply #15 on: July 13, 2014, 04:28:36 pm »

Adventure Mode is a bizarre experience now, but also really entertaining.  It seems like random fights break out in every settlement -- wish I could ask people why they're fighting.

I don't know if you've had a chance to read it yet, but some people over on the modding forum have found a way around the AI running away and refusing to fight. That might help out for later fixes.

Link?
http://www.bay12forums.com/smf/index.php?topic=140460.0
http://www.bay12forums.com/smf/index.php?topic=140458.0
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samanato

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Re: Dwarf Fortress 0.40.03 Released
« Reply #16 on: July 13, 2014, 04:31:02 pm »

Link?

One thread about this, which mentions adding [NATURAL_SKILL:DISCIPLINE:1] as a tweak.
edit: greninja'd :^(
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IronTomato

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Re: Dwarf Fortress 0.40.03 Released
« Reply #17 on: July 13, 2014, 05:03:07 pm »

Do animals still get clothes on fortress unretirements?
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Toady One

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Re: Dwarf Fortress 0.40.03 Released
« Reply #18 on: July 13, 2014, 05:13:43 pm »

He he he, if it happened consistently it still happens now -- if something's not listed, it very likely hasn't changed.  We can still ooo and ahh at their little mittens, and then wait for the clutter.
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IronTomato

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Re: Dwarf Fortress 0.40.03 Released
« Reply #19 on: July 13, 2014, 05:18:05 pm »

He he he, if it happened consistently it still happens now -- if something's not listed, it very likely hasn't changed.  We can still ooo and ahh at their little mittens, and then wait for the clutter.
Ah, I see. I suppose it can wait, after all, since it doesn't really do anything bad, and also because clothed animals.

Not really much sense keeping it forever, though. Someday we'll have to say goodbye to the Dwarven Kitten Mittens. :P
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FallenAngel

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Re: Dwarf Fortress 0.40.03 Released
« Reply #20 on: July 13, 2014, 06:58:43 pm »

Neat.
Since these updates are speedy, I'll wait for 0.40.04 to stop playing 0.40.01.
I am a fan of chaos and instability.
Also saving frequently.
It's not very logical downloading something to find out tomorrow the next version is out, or even a few days.
Still, excellent work.

PersonGuy

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Re: Dwarf Fortress 0.40.03 Released
« Reply #21 on: July 13, 2014, 07:18:08 pm »

Well there still likely allot of bugs but the worst seems to be over.
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hermes

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Re: Dwarf Fortress 0.40.03 Released
« Reply #22 on: July 13, 2014, 07:27:54 pm »

Does this version break save compatibility?  Don't have the option to continue..  :'(

edit - ah just reread Toady's first post, OK.
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Slax

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Re: Dwarf Fortress 0.40.03 Released
« Reply #23 on: July 13, 2014, 07:34:49 pm »

People still don't care too much about murder. Ah well.
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Bobnova

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Re: Dwarf Fortress 0.40.03 Released
« Reply #24 on: July 13, 2014, 07:46:07 pm »

People still don't care too much about murder. Ah well.
Maybe they don't like their neighbors.
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Vgray

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Re: Dwarf Fortress 0.40.03 Released
« Reply #25 on: July 13, 2014, 07:49:27 pm »

http://www.bay12forums.com/smf/index.php?topic=110704.435;topicseen

Here's a link to the Rise of the Mushroom Kingdom mod. That's all I can think of.
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Spectre Incarnate

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Re: Dwarf Fortress 0.40.03 Released
« Reply #26 on: July 13, 2014, 07:59:40 pm »

He he he, if it happened consistently it still happens now -- if something's not listed, it very likely hasn't changed.  We can still ooo and ahh at their little mittens, and then wait for the clutter.
Ah, I see. I suppose it can wait, after all, since it doesn't really do anything bad, and also because clothed animals.

Not really much sense keeping it forever, though. Someday we'll have to say goodbye to the Dwarven Kitten Mittens. :P

Wait, so... there's a bug where sites are full of max population (67000~) of each type of domestic animal.
And there's a bug where animals in fortresses are clothed.
Are the 67000~ of each domestic animal in sites... also clothed? Do we have 134000~ kitten mittens per site? (And that's if it's front paws only..)
._.

« Last Edit: July 13, 2014, 08:20:35 pm by Spectre Incarnate »
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Toady One

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Re: Dwarf Fortress 0.40.03 Released
« Reply #27 on: July 13, 2014, 08:01:36 pm »

Yeah, come to think of it, there weren't any kitten mittens at all maybe.  Just little kitten socks and stuff.
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Spectre Incarnate

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Re: Dwarf Fortress 0.40.03 Released
« Reply #28 on: July 13, 2014, 08:07:17 pm »

Yeah, come to think of it, there weren't any kitten mittens at all maybe.  Just little kitten socks and stuff.

LOL Okay, so 134000~ kitten socks, then? Cats and socks. This bug is sounding soooo dwarfy... you did it on purpose, didn't you? :P

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Rafal99

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Re: Dwarf Fortress 0.40.03 Released
« Reply #29 on: July 13, 2014, 08:12:26 pm »

Just imagine how many more socks you can make if you process their owners to cat leather!
It is like future-socks wearing socks.
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