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Author Topic: Solium Infernum PBEM - Game Finished  (Read 22752 times)

Delta Foxtrot

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Solium Infernum PBEM - Game Finished
« on: July 19, 2014, 02:50:53 pm »

Anyone up for a game of Solium Infernum? 4-6 player game would be nice to get going.  Settings are negotiable but I'll put my preferred ones below. I already have lijacote on board so we only need 2-4 guys more to fill the roster. I can host the game.

Players:
Delta Foxtrot - Delta
lijacote - Dumah
Karlito - Ciacco
Cheeetar - Durus
Il Palazzo - Davi Owie
E. Albright - Miranda

Settings:
Map size - Normal
Map type - Lake of Fire
Places of power - Uncommon
Game length - Normal
Infernal census - No
Rectification expansion - Yes

Spoiler: Map of Hell, turn 1 (click to show/hide)


___

And for the uninitiated: What is Solium Infernum? More in the spoiler.
Spoiler (click to show/hide)

PBEM how-to for players:
Spoiler (click to show/hide)
___

A few links:

The official site where you can look for info, purchase the game for 15$ and download the demo.

Quote from: RPS
If you’ve any interest in learning more about Solium Infernum, this is where to start. If you haven’t any interest in Solium Infernum, this will hopefully start it.
A multi perspective AAR from Rock Paper Shotgun with four of the six players chronicling their game as it went on. Jolly good read that sparked my interest in the game.

Wiki

I can link up some more help resources if someone ends up buying the game and wants to join this one. There's a few good ones that helped me get up to speed really fast.
« Last Edit: December 09, 2014, 07:52:15 pm by Delta Foxtrot »
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Karlito

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Re: Solium Infernum PBEM - Looking for players
« Reply #1 on: July 19, 2014, 03:08:32 pm »

I think I have this game from a while back. Probably interested, let me remind myself how this all works. Additional help resources appreciated.
« Last Edit: July 19, 2014, 03:10:06 pm by Karlito »
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Delta Foxtrot

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Re: Solium Infernum PBEM - Looking for players
« Reply #2 on: July 19, 2014, 04:18:59 pm »

This two-part picture heavy tutorial helped me get over the UI and basic concepts pretty fast. Beware, it has a sense of humour. The actual help is very solid though even if it's not to your taste.
http://www.scribd.com/doc/23753452/Solium-Infernum-Tutorial-1
http://www.scribd.com/doc/27948141/Solium-Infernum-Tutorial-2

That combined with some goofing/playing around with the game a bit got me pretty confident on my abilities to actually play the game. As always with this kind of game, you can reference the manual for some specific info.

If you want more text to go with your startup help, I found this series of posts informative. It start as an AAR of sorts but evolves into general concept guides.
Way of the Game Parts 1 & 2
Way of the Game Part 3
Way of the Game Part 4
Way of the Game Part 5
Way of the Game Part 6
Way of the Game Part 7
Way of the Game Part 8

I'll link these to the OP as well.
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Karlito

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Re: Solium Infernum PBEM - Looking for players
« Reply #3 on: July 19, 2014, 07:41:41 pm »

It's all coming back to me now. I'm in.
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Cheeetar

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Re: Solium Infernum PBEM - Looking for players
« Reply #4 on: July 20, 2014, 04:56:26 am »

Yes. A hundred times yes.
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Delta Foxtrot

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Re: Solium Infernum PBEM - Looking for players
« Reply #5 on: July 20, 2014, 05:00:54 am »

Great, now we only need one more player to get a proper game rolling.

My aim with the proposed settings is that the game won't be too long. SI seems to have a nice bit of design that prevents the monumental lategame bloat of something like Dominions, that coupled with semihard cap on game length should mean we can get this game done before 2015. And if this catches on (a man can dream) we can use the settings here as a baseline. Make it a bit bigger, a bit shorter etc..

fake-edit:

And Cheeetar is in too. Ace. How would you guys feel if we waited until next friday or thereabouts before starting the game? You can figure out your arch fiends and it would give us a chance to get a five or six player game going. I know SI is a bit of a niche game and I'm not convinced we'll get full six players, but it'd be nice to give it a chance. If democracy wishes us to just get started tonight, I can do that too of course.
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Cheeetar

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Re: Solium Infernum PBEM - Four players in, room for two more!
« Reply #6 on: July 20, 2014, 05:05:54 am »

I'd prefer to wait for a more full game.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

lijacote

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Re: Solium Infernum PBEM - Four players in, room for two more!
« Reply #7 on: July 20, 2014, 05:17:12 am »

I'd like six, certainly, but I would prefer to start before Friday. I'm a glutton for games, what can I say.

A pentad of players is pretty good, y'know, for all dat satanism. Not that six is a slouch either.
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Me miserable! which way shall I fly
Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

Il Palazzo

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Re: Solium Infernum PBEM - Four players in, room for two more!
« Reply #8 on: July 20, 2014, 07:09:21 am »

What the hell, I'm in.

By the way, I don't remember a damned thing about how it's played, so give me some time to reread the manual and play a short vs-AI game.
« Last Edit: July 20, 2014, 07:25:30 am by Il Palazzo »
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Karlito

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Re: Solium Infernum PBEM - Four players in, room for two more!
« Reply #9 on: July 20, 2014, 10:59:26 am »

Yeah, I could use a couple days as well. I'll be fine to start by midweek.
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Delta Foxtrot

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Re: Solium Infernum PBEM - Five players in, room for one more!
« Reply #10 on: July 20, 2014, 11:20:57 am »

I would prefer to have everyone playing turn #1 by sunday next week, so by all means feel free to (re)acquaint yourselves with the game during the early week.

Ideally we play roughly one turn every one or two days. Since I have to be up and about to process the turns, we probably can't keep quite the same pace as Dominions games do with automated llamaserver. If you guys can't or won't cope with that pace, let me know. We can always go a bit slower if need be but a good pace keeps the interest up for all involved.

Edit:
I found some cheat sheets to help clarify some information and their relations. Far as I can tell it's all from the manual, but more ordered.
Page 1
Page 2
« Last Edit: July 20, 2014, 11:46:22 am by Delta Foxtrot »
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Il Palazzo

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Re: Solium Infernum PBEM - Five players in, room for one more!
« Reply #11 on: July 20, 2014, 01:30:24 pm »

By the way, is this game resolving turns absurdly slow for anyone else? It takes a couple of minutes on my 4x2.8 GHz AMD.
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lijacote

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Re: Solium Infernum PBEM - Five players in, room for one more!
« Reply #12 on: July 20, 2014, 01:37:03 pm »

It does feel very heavy. I have a worse computer than you do, though.
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Me miserable! which way shall I fly
Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

Delta Foxtrot

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Re: Solium Infernum PBEM - Five players in, room for one more!
« Reply #13 on: July 20, 2014, 01:55:32 pm »

I played the first ten turns and got at worst a minute long turn, most were in the 20 second range though, going as low as 3 seconds once. I do have a quad 3.4 GHz though. I guess it's fair to say that it's not an optimized game.
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Karlito

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Re: Solium Infernum PBEM - Five players in, room for one more!
« Reply #14 on: July 20, 2014, 04:20:49 pm »

I remember this game being pretty slow when I was learning it last year, and thought that was the fault of the laptop I was using at the time, but it's still seems to chug a little on my faster PC.
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