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Author Topic: BYOR 13 - Game Over: Thirteen  (Read 241325 times)

4maskedwolf

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1800 on: September 27, 2014, 11:05:29 pm »

...So how did TWS die?
Sheepy died for being a serial killer, and that's all you need to know.
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Cheeetar

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1801 on: September 27, 2014, 11:08:35 pm »

...So how did TWS die?

My guess is they actioned during the night, but their 1-shot auto delayed their death until the following day auto-ended (due to MBP's ability). They couldn't post a picture of an octopus to revive with, so, death.
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I've played some mafia.

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Tiruin

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1802 on: September 27, 2014, 11:12:51 pm »

...So how did TWS die?
Sheepy died for being a serial killer, and that's all you need to know.
>:I
But nobody targeted him (as in, the ability hitting him failed :v) and that he has an Auto working quite much just like Cheeetar's.

They're both technically immune to my 13-th hour.

...So how did TWS die?

My guess is they actioned during the night, but their 1-shot auto delayed their death until the following day auto-ended (due to MBP's ability). They couldn't post a picture of an octopus to revive with, so, death.
MBP didn't target TWS...
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Cheeetar

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1803 on: September 27, 2014, 11:15:53 pm »

If TWS targets somebody, TWS is then vulnerable to being actioned (only immune if they do nothing). Thus, they can die. TWS died from one of the many mass kills going around (yours, probably?), but the death was delayed due to their one-shot. The day then immediately ended and TWS died for realsies.
« Last Edit: September 27, 2014, 11:18:14 pm by Cheeetar »
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Tiruin

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1804 on: September 27, 2014, 11:32:29 pm »

If TWS targets somebody, TWS is then vulnerable to being actioned (only immune if they do nothing). Thus, they can die. TWS died from one of the many mass kills going around (yours, probably?), but the death was delayed due to their one-shot. The day then immediately ended and TWS died for realsies.
But it's emphasized that he none'd. He can't be daykilled either given that Camouflage.
Meaning he's immune quite like you are--except that you need to act to be immune.
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Cheeetar

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1805 on: September 27, 2014, 11:35:57 pm »

Ah. Right. Yes.

We only have the data up until the end of Night 5 - Wubba has yet to collate the actions of Day & Night 6 (because this is, I imagine, incredibly tedious and annoying to sort through.) The last day we posted in was Day 6, and you killed thm Night 6, hence my guessing that they actioned during Night 6.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

webadict

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1806 on: September 27, 2014, 11:37:47 pm »

Night 6...

TheWetSheep Bit Silthuri...

IT'S IN THE DANG FLAVOR! THAT'S WHAT I WAS WAITING FOR!
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Cheeetar

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1807 on: September 27, 2014, 11:40:55 pm »

Eep. Sorry Wubba :(

Sidenote: The flavour was excellent in general, and specifically at the end (I am biased here.) Being mostly lighthearted and silly was very appreciated.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Tiruin

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1808 on: September 28, 2014, 12:21:23 am »

Eep. Sorry Wubba :(

Sidenote: The flavour was excellent in general, and specifically at the end (I am biased here.) Being mostly lighthearted and silly was very appreciated.
You were so mean ;_;
Meaning: Flavor is excellent. But I did not parse any TWS sinking fangs < Silthuri to be any hint that he had acted. :-\

Edit: Deadchat.

...Was this all a punishment for everyone for 'outthinking the mod'? Even those who didn't even think of doing such?
Huh. That's quite mean.
I find it strange however, that most of the SKs didn't even use their factional kill...
« Last Edit: September 28, 2014, 12:50:31 am by Tiruin »
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Mysteriousbluepuppet

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1809 on: September 28, 2014, 12:50:24 am »

I did not use my pass the next day power last night, so it's not it.

Poe's law is a marvelous thing.
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Cheeetar

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1810 on: September 28, 2014, 01:01:10 am »

Yes you did- I made you use it.
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Urist Imiknorris

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1811 on: September 28, 2014, 01:01:17 am »

SKs don't get factional kills, Tiruin.
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Tiruin

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1812 on: September 28, 2014, 01:07:15 am »

SKs don't get factional kills, Tiruin.
O___O
Woah.

Poe's law is a marvelous thing.
This doesn't apply here, however. It's fully player-based.
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TolyK

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1813 on: September 28, 2014, 01:27:31 am »

What luck.
- Only SK-ally lynched
- No SK's dying until the very end
- I manage to inspect only one third party and only one townie that didn't immediately die.
- Neutral is Third Party
- Mislynched the town arsonist
- Refrained from using kill when I could

Basically, duck the RNG. Good game. :p
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Tiruin

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Re: BYOR 13 - Game Over: Thirteen
« Reply #1814 on: September 28, 2014, 01:28:30 am »

So how did I die again? Octopus to my face? :o
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