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Author Topic: Dominions 4 Round 4.08: Small committee game !  (Read 32166 times)

Delta Foxtrot

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #45 on: July 31, 2014, 03:12:41 am »

Sounds pretty good. I'm fine with 5/9 required to win.
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Puzzlemaker

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #46 on: July 31, 2014, 07:29:18 am »

Sorry to hijack this thread, but I need a sub for 4.07 starting Aug 2 (Technically the night of Aug 1).  Anyone interested?
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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

Delta Foxtrot

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #47 on: July 31, 2014, 01:58:49 pm »

LA Agartha doesn't really need caves like the earlier Agarthas, but they get a minor boost from cave provinces so it would be nice to have some for them. Gath on the other hand gets killer sacred summons from wastelands only so you definitely want to make sure there's a few of those. Can't think of other nation/terrain synergies with our roster.
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moghopper

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #48 on: July 31, 2014, 05:23:14 pm »

LA Agartha doesn't really need caves like the earlier Agarthas, but they get a minor boost from cave provinces so it would be nice to have some for them. Gath on the other hand gets killer sacred summons from wastelands only so you definitely want to make sure there's a few of those. Can't think of other nation/terrain synergies with our roster.

Fossil Giants just want to be loved :'(
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Mindmaker

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #49 on: August 02, 2014, 05:05:11 pm »

Well I'm done playtesting the basics of LA Ulm.
Going to figure out all the specific stuff as we go.
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tompliss

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #50 on: August 02, 2014, 05:37:52 pm »

Delta, do you confirm you play C'tis ?

We would have nations set for everybody, then, and could make sure the map/settings take those in account.
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Delta Foxtrot

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #51 on: August 02, 2014, 05:58:52 pm »

Delta, do you confirm you play C'tis ?

Absolutely. Slithering Egyptian necromancers it is!

edit:

C'tis gets waste-only recruits. With Gath that makes at least two nations that would get a bit iffy if our map lacked a few proper wastelands.
« Last Edit: August 02, 2014, 06:02:15 pm by Delta Foxtrot »
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tompliss

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #52 on: August 02, 2014, 06:06:28 pm »

Yeap, that's what I was thinking about. We obviously need caves for Agartha, too.
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Delta Foxtrot

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #53 on: August 04, 2014, 01:10:31 pm »

What's our ETA on the map?
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tompliss

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #54 on: August 04, 2014, 01:28:39 pm »

I'm kinda waiting for a message of lijacote tellign whether he's back ^^"

By the way, is everybody OK with a random map (tweaked a bit) ?
(full-wrap-around, nostart on provinces with 3 or less neighbours, and at least 2 neighbours each)
I may be trying to customize one a bit more, by the way, but its ETA depends on many things, including my motivation... :/
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Delta Foxtrot

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #55 on: August 04, 2014, 01:31:24 pm »

I don't see any harm in putting the game up already and letting the rest of us gawk at the chosen map.

I do believe we already discussed having the random map. You, me and Mindmaker were ok with it and everyone else seems to be the silent majority that nods along. That's how I gathered it. At least no one can really say no to it until we've actually seen the map.
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tompliss

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #56 on: August 04, 2014, 02:24:00 pm »

Ok, so there is this one :

There are 109 land provinces (and 2 sea provinces), including 15 caves and 6 waste (red-dotted).
(it's wrap-around, of course, even if I removed it to be able not to count any province twice...)
I'm currently tweaking the neighbour links, as some provinces are quite weird, for now...


Otherwise, there is a custom map I'm doing, in DF-ASCII style (as I can't draw), based on a random map (as I have no imagination), that may or may not come today (as I have no motivation).
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Delta Foxtrot

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #57 on: August 04, 2014, 02:29:06 pm »

One thing I just remembered. While counting possible starting locations, make sure to consider that river borders in a cap circle can be problematic to take early on. I don't see many provinces having this problem but it's certainly something you want to keep in mind.
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tompliss

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #58 on: August 04, 2014, 02:46:04 pm »

Yeah, when I use the "at least 4 neighbouring provinces", I don't count sea province, river border, nor mountain passes.
Well, except for caves when the mountain-pass neighbour can be conquered by a 2 province move.

Anyway, with how the random map generator works, there aren't many provinces that get the nostart tag, and they're nearly exclusively those which are stranded between mountains and rivers...
Here is the map : https://www.dropbox.com/s/2hbcow4i5va48jx/random_fourth.zip
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Mindmaker

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Re: Dominions 4 Round 4.08: Small committee game setting up
« Reply #59 on: August 04, 2014, 03:03:35 pm »

I'll be gone for the rest of the week starting wednesday.
Sorry it's so sudden, but this came pretty much out of the blue.

Guess you need another player.
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