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Author Topic: [Reposted in DF Modding] Help: Weird Graphics w/ TWBT and/or Meph's Tileset...  (Read 405 times)

a2darreed

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Hello - could anyone lend me a hand?

I've been having a bit of an issue with the Graphics feature of DF. I decided not to use the LNP because I am using OSX and the LNP doesn't look like it's been updated to version 0.44.12 as of yet, but I've tried to manually install things like DFHack, TWBT, Soundsense and Meph's tileset. Unfortunately, whenever I try to toggle the "[GRAPHICS:NO]" setting from "NO" to "YES" with Meph's graphics in the art folder of df, all of my text (letters) gets replaced with tile icons, which is unintelligible.

Below, I'll share some image examples but first, I'll describe some of the steps I went through in order to install the aforementioned plugins.

DFHack
1. I went to https://github.com/DFHack/dfhack/releases and downloaded "dfhack-0.44.12-r2-OSX-32-gcc-7.3.0.tar.bz2"
2. Unzipped the folder
3. Moved the contents of the unzipped folder into the main Dwarf Fortress directory ("df_osx")
3a. This included a "stonesense" folder (which I thought was the same thing as Soundsense; I could be wrong about this)

TWBT
1*. I went to https://github.com/mifki/df-twbt/releases and downloaded "twbt-6.52-osx"
2. Unzipped the folder and went to the unzipped folder
3. Moved the "twbt.plug.dylib" into the df_osx/hack/plugins
4. Moved the "overrides.txt" into the df_osx/data/init
5. Moved the png images into the df_osx/data/art
* I noticed today that TWBT is now up to version 6.57, so I'll definitely try updating this as well.

Meph Tileset
1. I went to http://www.bay12forums.com/smf/index.php?topic=161047.0 and downloaded the version for "MacOS/Linux setups"
2. After unzipping, I copied the contents from the art, init, and raw directories in Meph's folder into the corresponding DF directory.
- I also overwrote anything that existed prior (the "overrides.txt" originally downloaded from TWBT).

To my knowledge, I've done everything correctly. Unfortunately, I've only been able to play with the font.png tiles because I have to turn graphics off.

Images
Here is an image of my title screen with Graphics on:
https://imgur.com/f4igAmW

Here are my init.txt settings (w/ descriptions omitted to save space):
https://imgur.com/a/RdYmG4e

If anyone knows what's going on with my setup and could offer some help, I'd greatly appreciate it.

Thanks
« Last Edit: January 03, 2019, 11:24:03 pm by a2darreed »
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falcn

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Here is a working copy for Mac OS
Meph + dfhack 44.12.r2 + some extra stuff I've updated.

To use full retina resolution, edit init.txt and press Alt+Enter
[GRAPHICS_FULLSCREENX:3840]
[GRAPHICS_FULLSCREENY:2160]

I'm probably gonna release it sometime next week, still work in progress
Comes with a save.
https://www.dropbox.com/s/duchcjuu7iereid/df.44.12.zip?dl=1
« Last Edit: January 05, 2019, 03:06:23 pm by falcn »
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a2darreed

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Thanks a lot! I was able to import my saves and successfully run dfhack on your version.

I'll keep an eye out for your release.
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falcn

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Thanks a lot! I was able to import my saves and successfully run dfhack on your version.

I'll keep an eye out for your release.
Finished it http://www.bay12forums.com/smf/index.php?topic=158322.msg7911386#msg7911386
I've added launch scripts for everything, made paths relative etc.
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a2darreed

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Downloaded.

This is awesome. Thanks again!
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