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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 947568 times)

GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4890 on: January 06, 2018, 11:02:30 am »

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GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4891 on: February 07, 2018, 02:55:23 pm »

Updated to 44.05
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gchristopher

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4892 on: March 24, 2018, 03:54:54 pm »

For anyone that cares, GoldenShadow's Ironhand upgrade package for 0.44.05 will work with 44.07 just fine, and requires only one change: add the [PET] tag to [CREATURE:BEAK_DOG] in creature_standard.txt. (Adding the [PET] tag was the only raws change from 44.05 to 44.07.)
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Hippoman

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4893 on: March 25, 2018, 11:22:26 am »

Good work.
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Saiko Kila

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4894 on: March 27, 2018, 04:19:40 am »

Still my favourite GFX pack.
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Northstar1989

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4895 on: April 15, 2018, 11:30:37 pm »

Were there any Raws changes from 44.07 to 44.09?  Will the upgrade pack work with the current latest version (44.09) with that one change?
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jecowa

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4896 on: April 17, 2018, 12:51:57 pm »

No changes from 0.44.07 to 0.44.09. It is safe to use 0.44.07 packs in 0.44.09.
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GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4897 on: May 06, 2018, 07:26:16 pm »

Updated to 44.10

Sorry for being absent on the updates between 44.05 and 44.10.
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Hippoman

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4898 on: May 07, 2018, 05:35:12 pm »

It's okay, we'll always love you.
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DizzyCrash

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4899 on: June 16, 2018, 05:14:54 pm »

There there a version of this with TWBT?
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Shonai_Dweller

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4900 on: June 16, 2018, 07:07:06 pm »

There there a version of this with TWBT?
That really depends on what you want to use TWBT for. Any tileset can be used for your text font if all you want to do is use multiple tilesheets. Ironhand doesn't have to 'come with' anything to take advantage of the basic TWBT functionality.
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GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4901 on: June 24, 2018, 08:42:36 pm »

Updated to 44.12  (7-17-2018)


EDIT 3-14-2019

I just saw the news that Dwarf Fortress is coming to Steam with official graphics. I'm probably going to retire from maintaining Ironhand graphics from then on.

« Last Edit: March 14, 2019, 12:27:48 pm by GoldenShadow »
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Walkaboutout

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4902 on: July 04, 2019, 11:05:44 am »

I'm sorry to hear that Golden :(. If I were good at this stuff I'd pick it up, but I'm really just no good with the graphics. Hopefully someone else will be happy to maintain this set, it's easily my favorite! Thanks for all you've done!
« Last Edit: July 04, 2019, 11:15:35 am by Walkaboutout »
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Meph

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4903 on: July 04, 2019, 02:58:23 pm »

Oh no... there will still be a vast amount of people playing the free version, and tileset authors updating their sets to the new possibilities are sorely needed.
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Hippoman

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4904 on: July 07, 2019, 08:14:06 am »

I do remember him mentioning how he does it earlier, but if you could leave a tutorial or something behind, I'm sure someone could pick it up.
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