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Author Topic: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator  (Read 86518 times)

Fniff

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #90 on: October 22, 2014, 02:51:03 pm »

"Hey, you know that shitty Chuck E. Cheese rip-off filled with robots that spew blood and attack children?"
"Yeah?"
"Let's buy that, and change absolutely nothing."
"Only if we keep the same traumatized night watchmen."
"You got it!"

Sonlirain

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #91 on: October 22, 2014, 02:52:22 pm »

Ok so from what i hear the new animotronics don't atack you.
The old ones do.

How here's the thing.

Since there are no doors you have to put on the mask so that the old ones don't kill you.
HOWEVER
The new ones will kill you if they see you wearing the mask.

It would be NICE if they put some actual doors instead of removing the only doors you had leaving you in the focal point of 3 hallways (well one hallway and 2 vents but they work as a hallway fro all intents and purpouses).
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Darvi

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #92 on: October 22, 2014, 03:02:24 pm »

At least a costume won't dran power.


... oh who am I kidding. Also, that news triggers one of my phobias. :<
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Itnetlolor

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #93 on: October 22, 2014, 05:25:40 pm »

Ok so from what i hear the new animotronics don't atack you.
The old ones do.

How here's the thing.

Since there are no doors you have to put on the mask so that the old ones don't kill you.
HOWEVER
The new ones will kill you if they see you wearing the mask.

It would be NICE if they put some actual doors instead of removing the only doors you had leaving you in the focal point of 3 hallways (well one hallway and 2 vents but they work as a hallway fro all intents and purpouses).
What happens if both old and new are seeing you at the same time. Now what? Why can't they equip you with something to fight back with? Like an EMP?

Darvi

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #94 on: October 22, 2014, 05:28:37 pm »

That would get you fired for tampering with the equipment, natch.
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WillowLuman

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #95 on: October 22, 2014, 08:01:35 pm »

What the hell kind of pizza restaurant has an EMP?
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Darvi

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #96 on: October 22, 2014, 08:03:08 pm »

I think EMPs are slightly more likely than doors that require power to stay closed.
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NobodyPro

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #97 on: October 22, 2014, 08:14:54 pm »

Are you telling me you've never worked at an Umbrella facility?

Anyway, I'm going to guess that the returning mascots are
Spoiler (click to show/hide)
and the new mascots are either
Spoiler (click to show/hide)
Either of those would explain why they only attack you when you're wearing the mask.

E: At least Bonnie finally ended the debate about whose teeth were in the back of Chica's mouth.
« Last Edit: October 22, 2014, 08:48:14 pm by NobodyPro »
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WillowLuman

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #98 on: October 22, 2014, 08:24:51 pm »

I like that second idea, but I doubt it.
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Aedel

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #99 on: October 22, 2014, 08:26:23 pm »

I'm hoping the idea that the robots are in a 'cold war' of sorts gets added and you can utilize that. Bonnie 1.0 on his way? Try to get a newer robot interested in you so they go away.
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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #100 on: October 23, 2014, 10:14:51 am »

and so, FNaF - FNaF2 goes the same direction as RE-RE4, where the game goes from scary & kind of not fun to spoopy & really fun

Shakerag

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #101 on: October 23, 2014, 11:06:07 am »

I just saw that this game was on one of the Android Humble Bundles.  How well does it work on a phone?  O_o

coolio678

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #102 on: October 23, 2014, 01:04:17 pm »

I just saw that this game was on one of the Android Humble Bundles.  How well does it work on a phone?  O_o
From what I've seen the mobile ports are pretty much no different than the pc version. The game doesn't need a whole lot of processor power to run.
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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #103 on: October 23, 2014, 01:12:15 pm »

I just saw that this game was on one of the Android Humble Bundles.  How well does it work on a phone?  O_o
From what I've seen the mobile ports are pretty much no different than the pc version. The game doesn't need a whole lot of processor power to run.
In addition, smartphone versions of FNAF have microtransactions:

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WillowLuman

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Re: Five Nights at Freddy's: Chuck E. Cheese nocturnal surveilance simulator
« Reply #104 on: October 23, 2014, 01:13:46 pm »

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