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Author Topic: The Museum II; adventure succession world (game is finished)  (Read 109173 times)

NAV

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Re: The Museum II; new adventure succession world
« Reply #15 on: September 05, 2014, 01:15:30 pm »

It's so empty. This will be fun.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

kesperan

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Re: The Museum II; new adventure succession world
« Reply #16 on: September 05, 2014, 01:20:39 pm »

I will need to download 40.11 and start practicing. Dishmab has a legacy to uphold!
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Wow. I believe Kesperan has just won adventurer mode.

0996395

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Re: The Museum II; new adventure succession world
« Reply #17 on: September 05, 2014, 02:32:10 pm »

Ah, yes, finally one I can follow from the beginning!
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Migue5356

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Re: The Museum II; new adventure succession world
« Reply #18 on: September 05, 2014, 02:52:36 pm »

Yay, finally.
Message me a year later when it's my turn :P
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]hi guys,im back, who was missing me?

Y-you know. I'm just going to leave. You've all managed to thoroughly horrify me...

TheFlame52

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Re: The Museum II; new adventure succession world
« Reply #19 on: September 05, 2014, 03:45:12 pm »

PTW so I don't miss my turn. And I figured out how to adventure just in time!

CaptainMcClellan

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Re: The Museum II; new adventure succession world
« Reply #20 on: September 05, 2014, 09:33:34 pm »

Thanks! I just now got the notification so I'll be downloading shortly, or possibly tommorrow, and rereading the rules.

The Lupanian

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Re: The Museum II; new adventure succession world
« Reply #21 on: September 05, 2014, 10:24:19 pm »

Almost. The map was made with a little help from PerfectworldDF, and some features like the small seperation between the continents are intentional.

A bridge could be build in a standard sized embark, if I'm not mistaken. For the time being we lack a bridge, but it would be easy to swim across.
You are correct, in fact there was already talk of building a bridge in the first thread.
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

Argonnek

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Re: The Museum II; new adventure succession world
« Reply #22 on: September 05, 2014, 11:26:49 pm »

I really can't wait to die in new, interesting ways in this world!

Timeless Bob

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Re: The Museum II; new adventure succession world
« Reply #23 on: September 06, 2014, 01:06:19 am »

Out of the three in the original save, I reclaimed two and put in some fields to feed the new populations.  I don't think they lasted long, however.  Last I heard, a goblin army was seiging one and the other has become the home of an entire family of rocs (a mama, a poppa and several hatchlings).  I suppose they were abandoned for a reason.  My third embark was a cozy town of two-hundred or so with not much going for it besides lots of food and drink.  It's boring idylic and the best approximation of The Shire I was able to set up on short notice.
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Dwarfopoly
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Rendell

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Re: The Museum II; new adventure succession world
« Reply #24 on: September 06, 2014, 09:18:46 am »

Sign me up for a turn please!
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Redzephyr01

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Re: The Museum II; new adventure succession world
« Reply #25 on: September 06, 2014, 09:22:27 am »

PTW
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Tehsapper

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Re: The Museum II; new adventure succession world
« Reply #26 on: September 06, 2014, 03:36:49 pm »

Nice, though I feel a bit sad about the first museum ending its course. And still no one found the elven poerty of the Evertree, I hope it wasn't consumed by some bug.
Time for an yet another great fort!
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Bralbaard

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Re: The Museum II; new adventure succession world
« Reply #27 on: September 06, 2014, 03:41:40 pm »

The first museum is still active. The amount of adventurers, fortresses and other forms of torture that world has had to endure is impressive, but we can still push it a bit further.
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pisskop

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Re: The Museum II; new adventure succession world
« Reply #28 on: September 06, 2014, 05:39:09 pm »

whoo, 6 month wait period!  PLenty of time to learn an exploit this new combat system.  I have yet to understand this multi-attack and attack_prepare system yet.
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drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Timeless Bob

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Re: The Museum II; new adventure succession world
« Reply #29 on: September 06, 2014, 09:06:58 pm »

The attack is simplicity itself - think of the 1-2-3-4 in waltzes then apply it to lethal intent.  In DF, trodding on your partner's feet is encouraged, especially with an arrow to the brain-pan.
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L33tsp34k does to English what Picasso did to faces.

Dwarfopoly
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Bloodlines of the Forii
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