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Author Topic: [44.12c] OldGenesis mod - barkstrips, suede, fur, leather, hide, tar  (Read 39370 times)

thefriendlyhacker

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Re: [44.12c] OldGenesis mod - barkstrips, suede, fur, leather, hide, tar
« Reply #150 on: November 13, 2018, 10:25:39 pm »

Heh, a minor OldGenesis bug/feature: "bonfire-bound codex". On fire forever. Material from Warlord255's Bonfire mod.
Burns the wagon it arrives in. A truly magical tome!
I believe Warlord released a fix for that.  In any case, slapping [SPECIAL] on the bonfire material RAWs should fix that problem if you want something quick and easy.
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Fallout Equestria Redux - that's right, it's back

TomiTapio

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  • OldGenesis since 2011
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Re: [44.12c] OldGenesis mod - barkstrips, suede, fur, leather, hide, tar
« Reply #151 on: December 15, 2018, 02:03:21 pm »


Nice, we have 260 people who have downloaded OldGenesis mod's latest version.
http://dffd.bay12games.com/who.php?id=1538

Upcoming stuff in version 44.12d, any week now:
Spoiler (click to show/hide)
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==OldGenesis mod== by Deon & TomiTapio, 0.44.12c, vanillalike but more races and workshops. Blood spatter stress; whiskey truly cheers you.
Started back in 2010. Dwarf castes w skills. Three wood tiers. Six leather tiers + barkstrips. Bonfires, altars, wood and rock crude-weapons. So many hours of tuning.
-- Phoebus, Ironhand, ASCII tile versions: http://dffd.bay12games.com/who.php?id=1538
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