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Author Topic: Job Cancellation reduction - Burrows  (Read 534 times)

indyofcomo

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Job Cancellation reduction - Burrows
« on: September 17, 2014, 08:49:59 am »

How about not even queueing jobs to someone if it takes them outside a currently assigned burrow? Or at least not producing the job cancellation message.
I was just trying out a prison fort, and my prisoners were spamming the heck out of reports as they kept trying to move the stones out in the wardens' area, while ignoring the stones in their own cell block.
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slothen

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Re: Job Cancellation reduction - Burrows
« Reply #1 on: September 17, 2014, 10:52:26 am »

yeah, I'd like to know more about this.  It gets pretty bad, and I think the culprit is repeatable stuff where either the item or the stockpile is outside the burrow.
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