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Poll

Should we update to a new DF version?

Never!
- 1 (9.1%)
Update to DF 0.40.15 when Dwarf Therapist is available.
- 8 (72.7%)
Never mind DF 0.40.15, but maybe update later.
- 2 (18.2%)

Total Members Voted: 11


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Author Topic: Shadow empires  (Read 18573 times)

PsychoAngel

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Re: Shadow empires
« Reply #105 on: October 28, 2014, 08:46:27 pm »

I thought I was in on this? Guess you forgot? Or is the Torches of Land not supposed to have a hero?
I'm also unfamiliar with settling for a specific civ. does it automatically set my home as the closest one? Or...?
« Last Edit: October 28, 2014, 08:50:41 pm by PsychoAngel »
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Our forward thinking overseer at the time devised a way in which werebeasts can live in peace with other dwarves by utilizing the mysterious magical properties of soap!

Quote from: PsychoAngel on January 19, 2016
Don't worry. I've got extremely volatile exploding fish.
My friends and I say a lot of fun things to each other.

ptb_ptb

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Re: Shadow empires
« Reply #106 on: October 29, 2014, 02:23:06 am »

I thought I was in on this? Guess you forgot?

Guilty as charged. Sorry about that. RL has been a bit overwhelming recently. You were too late for the last round, but I should have put you in the turn order fortress building for round two. Both pisskop and Timeless Bob are having busy RL as well, so I'll put you in for turn two (which will be in a day or two probably).

You select your civilization when choosing an embark site. Use TAB until it shows the list of dwarven civilizations, then up/down arrow (I think) to select the one you want for your fortress. Nobody won the first 'hero' round so everybody has one and a half game years to build a fortress (new, or reclaiming their previous fortress).

[EDIT] Due to a certain bug I have to avoid the dwarven caravan by retiring my fortress before it arrives then unretiring it again. :/ Other players may wish to make backup saves during limestone in Autumn! (probably first month of Spring and Summer as well)
« Last Edit: October 29, 2014, 09:43:54 am by ptb_ptb »
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ptb_ptb

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Re: Shadow empires
« Reply #107 on: October 30, 2014, 03:51:04 am »

Iron Fist fortress building turn results

Summary: Crashes happened. A lot.

Spoiler (click to show/hide)

Net gain:
* One small secret-ish project.
* One set steel armor (no breastplate).
* Lots of silver warhammers.
* One steel crossbow
* +Steel bolt [25]+
* A fortress site that is probably full of horribly corrupt data.

I've contacted PsychoAngel who is now listed as the next in line for his fortress building turn.
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PsychoAngel

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Re: Shadow empires
« Reply #108 on: October 30, 2014, 03:00:00 pm »

I'm ready whenever I suppose.
Lets get this show on the road...
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Our forward thinking overseer at the time devised a way in which werebeasts can live in peace with other dwarves by utilizing the mysterious magical properties of soap!

Quote from: PsychoAngel on January 19, 2016
Don't worry. I've got extremely volatile exploding fish.
My friends and I say a lot of fun things to each other.

ptb_ptb

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Re: Shadow empires
« Reply #109 on: October 30, 2014, 03:52:20 pm »

Save file is up for PsychoAngel:
http://dffd.wimbli.com/file.php?id=9998

No big restrictions.
For one and a half game years your fortress must survive. During that time you can make equipment or other useful stuff for your adventurer to use later. Save file is for DF 0.40.13 with Phoebus' Graphics Set (if you want ascii instead, ask). Please leave at least five world-map squares between your new fortress and earlier player fortresses.

Second post of the thread is updated with turn deadline, a bit of history, and links to player posts. Timeless Bob and pisskop are down for turns after you. If any other people want to (re)join, let me know.
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PsychoAngel

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Re: Shadow empires
« Reply #110 on: October 30, 2014, 07:05:15 pm »

I'll get to work on it when Im available, which is not at the moment...
I'm really sad, because I wanted to do this today.
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Our forward thinking overseer at the time devised a way in which werebeasts can live in peace with other dwarves by utilizing the mysterious magical properties of soap!

Quote from: PsychoAngel on January 19, 2016
Don't worry. I've got extremely volatile exploding fish.
My friends and I say a lot of fun things to each other.

ptb_ptb

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Re: Shadow empires
« Reply #111 on: October 30, 2014, 07:58:08 pm »

I'll get to work on it when Im available, which is not at the moment...
No problem. You've got a week, at least.
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PsychoAngel

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Re: Shadow empires
« Reply #112 on: November 03, 2014, 11:05:09 am »

Sorry for holding it up, I've been busy.
Downloading the save now.
Starting turn soonish. Prob. later today. Need more sleep, I'm sick. :'(
« Last Edit: November 03, 2014, 01:02:39 pm by PsychoAngel »
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Our forward thinking overseer at the time devised a way in which werebeasts can live in peace with other dwarves by utilizing the mysterious magical properties of soap!

Quote from: PsychoAngel on January 19, 2016
Don't worry. I've got extremely volatile exploding fish.
My friends and I say a lot of fun things to each other.

ptb_ptb

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    • View Profile
Re: Shadow empires
« Reply #113 on: November 03, 2014, 02:29:51 pm »

Sorry for holding it up, I've been busy.
Downloading the save now.
Starting turn soonish. Prob. later today. Need more sleep, I'm sick. :'(

I've given you an extension, to the 10th, if you need it.  The other guys seemed pretty busy and there's no point in being overly strict.
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PsychoAngel

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Re: Shadow empires
« Reply #114 on: November 03, 2014, 03:01:09 pm »

Thanks, I have the save and all that, but I might not be able to start till tomorrow.
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Our forward thinking overseer at the time devised a way in which werebeasts can live in peace with other dwarves by utilizing the mysterious magical properties of soap!

Quote from: PsychoAngel on January 19, 2016
Don't worry. I've got extremely volatile exploding fish.
My friends and I say a lot of fun things to each other.

ptb_ptb

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Re: Shadow empires
« Reply #115 on: November 06, 2014, 05:29:04 am »

Just a quick note to suggest that people set
[COMPRESSED_SAVES:NO]
in the init.txt file. It may be coincidence, but one particular bug that caused crashes hasn't happened to me since I did this. (N.B. Probably will not be of any use to fortresses that have already been started)

Tentatively I'm thinking of moving to DF 0.40.15 after Dwarf Therapist supports that version.
« Last Edit: November 06, 2014, 05:31:51 am by ptb_ptb »
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pisskop

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Re: Shadow empires
« Reply #116 on: November 06, 2014, 07:32:16 am »

40.15 sounds grand, provided no bugs pop up.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

pisskop

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Re: Shadow empires
« Reply #117 on: November 06, 2014, 07:39:29 am »

Dp
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

ptb_ptb

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Re: Shadow empires
« Reply #118 on: November 06, 2014, 07:58:48 am »

40.15 sounds grand, provided no bugs pop up.
I'm building a new fortress in 40.15, and will be running an adventurer. If I find any new bugs I'll report in.
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PsychoAngel

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Re: Shadow empires
« Reply #119 on: November 06, 2014, 09:05:39 pm »

Cool. Sorry to have wasted so much time for my turn. Been way too busy, have the next guy in line go and I'll go after them/when I have time.
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Our forward thinking overseer at the time devised a way in which werebeasts can live in peace with other dwarves by utilizing the mysterious magical properties of soap!

Quote from: PsychoAngel on January 19, 2016
Don't worry. I've got extremely volatile exploding fish.
My friends and I say a lot of fun things to each other.
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