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Poll

Are you a pixel artist? Let's account for everyone!

Yes
- 29 (54.7%)
No
- 24 (45.3%)

Total Members Voted: 52


Pages: 1 ... 7 8 [9] 10 11 ... 48

Author Topic: Lair of the Pixel Artist (Share Your Pixel Art Here)  (Read 102587 times)

Tiruin

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Re: Lair of the Pixel Artist
« Reply #120 on: October 30, 2014, 09:02:25 pm »

I'm worried there'll only be two entries for the contest.
We need more for it to be fair!
UNTIL YEAR END :D
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Worldmaster27

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Re: Lair of the Pixel Artist
« Reply #121 on: October 30, 2014, 10:07:24 pm »


A quick thing I just drew, I think it needs more detail and stuff happening, but I wanted to submit something for the contest. So here.

PPE: I just noticed how small this is. I'll try to make a bigger version in the future, but for now I'll just make it look bigger with height/width=x/y.
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Parsely

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Re: Lair of the Pixel Artist
« Reply #122 on: October 31, 2014, 12:12:36 am »

I'm worried there'll only be two entries for the contest.
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GiglameshDespair

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Re: Lair of the Pixel Artist
« Reply #123 on: October 31, 2014, 08:36:51 am »

i'M WORKIN' ON IT
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Tiruin

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Re: Lair of the Pixel Artist
« Reply #124 on: October 31, 2014, 08:38:39 am »

I'm worried there'll only be two entries for the contest.
Can we at least extend the banner until November end? Please?
Recent stuff in my life haven't been nice...productivity is at a very low.
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GiglameshDespair

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Re: Lair of the Pixel Artist
« Reply #125 on: October 31, 2014, 09:35:24 am »



Ain't great, but eh. I'm out of time.
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Parsely

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Re: Lair of the Pixel Artist
« Reply #126 on: October 31, 2014, 01:54:11 pm »

I'm worried there'll only be two entries for the contest.
Can we at least extend the banner until November end? Please?
Recent stuff in my life haven't been nice...productivity is at a very low.
Yeah, I'm extending to November end.
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Worldmaster27

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Re: Lair of the Pixel Artist
« Reply #127 on: October 31, 2014, 04:51:14 pm »

Good, I'll enlarge my submission and add more detail.
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Bloax

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Re: Lair of the Pixel Artist
« Reply #128 on: October 31, 2014, 05:53:26 pm »



Not really sure how I can shade it, though.

It's to be used in my XCOM fire emblem, so there isn't really a particular lightsource.
now there's a good one
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oh_no

GiglameshDespair

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Re: Lair of the Pixel Artist
« Reply #129 on: October 31, 2014, 05:55:55 pm »

Well, that blows mine out the water (or air, as the case may be).
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Bloax

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Re: Lair of the Pixel Artist
« Reply #130 on: October 31, 2014, 06:04:31 pm »

Well even if it's a top-down sprite then there's no excuse for not including a lightsource from one of the sides.
of course you can also go overboard with chrome while you're at it, as i always do
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oh_no

GiglameshDespair

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Re: Lair of the Pixel Artist
« Reply #131 on: October 31, 2014, 06:19:05 pm »

I don't even really know how to start shading, so I don't. It's something I clearly need to practise.
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Shook

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Re: Lair of the Pixel Artist
« Reply #132 on: November 01, 2014, 04:26:40 pm »

Just do like i do and make spheres and cylinders all the time, they can approximate most forms when combined. :v (if you're SUPER DARING, you can also add in FLAT PLANES AND BOXES)
What this does is help you get your spatial sense all powered up, so you can visualize how even complex things would light up when subjected to light. Honestly, i just wing it for the most part (because screw extensive construction drawings, i'm too impatient for that), but as it is with things that you do a lot, you can even get better at winging things. Even if you're trying to wing wings (animal wings, not machine wings), which i've found are stupidly hard to wing, so you may want to hold off on winging too many wings until you've winged your way to good winging skills (which i haven't yet so wob wob). Makes sense, yah?
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Twitter i guess
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mastahcheese

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Re: Lair of the Pixel Artist
« Reply #133 on: November 03, 2014, 11:13:43 am »

Spoiler: Talking sprite (click to show/hide)
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Parsely

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Re: Lair of the Pixel Artist
« Reply #134 on: November 03, 2014, 12:34:49 pm »

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