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Author Topic: Tick 111: SGame Over (not the epilogue)  (Read 607878 times)

Vgray

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #165 on: October 14, 2014, 05:13:43 pm »

Azem makes its marks.
Spoiler: Votes (click to show/hide)
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Detoxicated

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #166 on: October 14, 2014, 06:46:24 pm »

The light creates a gigantic crab of gold of high intelligence, that can teach sapients about how to create light. It shall be malicious to sneaky people hiding in the shadow.
The light creates non-corporal light seagulls to give the stars their light.
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gman8181

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #167 on: October 14, 2014, 09:30:08 pm »

Voting:
Spoiler (click to show/hide)

Yikes
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Kilojoule Proton

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #168 on: October 14, 2014, 10:51:12 pm »

Tick 04: Turmoil time

As the first gods began feeling the effects of Essence consumption, some began to worry for their safety with the potential for the passing of proposals designed to harm rivals. Fortunately for those who worried, none of the proposals that managed to pass this tick consumed any Essence. Some saw this time of change as a perfect time to begin directing the creation of pieces of the realms within the recently created dimensions. After creating a sun, moon, and planet in each partition (03.04.1 <43 (3-4)> ), Anath, god of the Night, oversaw the creation of star patterns in the corporeal dimensions around the systems for the purpose of guiding mortals. The GodManager (GM) saw fit to reward this display of initiative (and tact) by releasing any council control over astrological features to the gods themselves. As well, a majority of the gods agreed to grant the mortals soon to be created on the two unnamed worlds free will by default. During this commotion, a god of artistry formed out of the excess creative energy from the efforts of the gods.

The Light, the god of Light, created an enormous, unnamed crab with the ability to spread the knowledge of Light to all during the council's final discussions. Surrounding the enormous, unnamed crab are numerous spirit-based sea gull-shaped manifestations carrying light further. Somewhat unexpectedly, these creations produce light alternating between many bright colors.

Some gods hear whispers once again from the Void, this time slightly recognizable.


Spoiler: Deities (+1*) (click to show/hide)

Spoiler: Council rules (+1) (click to show/hide)

Spoiler: Council proposals (click to show/hide)

Please remember to bold or underline support or opposition.[/spoiler]

Spoiler: New players (click to show/hide)

Also, I apologize for the super-late update. This will likely not happen tomorrow.
« Last Edit: October 14, 2014, 11:11:06 pm by Kilojoule Proton »
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Stirk

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #169 on: October 14, 2014, 11:01:55 pm »

"My brothers, surly you see the urgency of our situation? At the rate we are going, we will lose all of our essence before making anything substantial. Do you want it to take seven days to build this world?

Let us make the basics right away, something easy to upgrade if we see the need in the future. We make the world fertile, with plenty of resources such as metal, with a variety of different environments from forests to mountains with unique life. The three million humanoids as worshipers still stand. If we build at least one of the corporeal worlds to such simple and elegant standards, we can feast off of the essence gain while designing the second. I would very much like to get this done before the next tick if at all possible..."
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IcyTea31

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #170 on: October 14, 2014, 11:08:14 pm »

"I agree with this somewhat. As I noted for 02.04.3, I have many ideas for the future, but all of them rely on having at the very least a world and a sapient race on it."

"03.10 I oppose, 03.11 I support"
((You missed these from the votes.))
« Last Edit: October 14, 2014, 11:16:59 pm by IcyTea31 »
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Kilojoule Proton

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Re: Ye Gods [12/∞] Game Thread/IC (Started and still recruiting)
« Reply #171 on: October 14, 2014, 11:12:03 pm »

(03.10 -1 from Cim and 03.11 +1 from Cim have been added in)
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Happerry

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #172 on: October 14, 2014, 11:22:03 pm »

While the rest of the Gods argue with each other, Anath turns to the new worlds, and reaches out to both of them. Upon those worlds he weaves the darkness and starlight, mist and moongleam, together, distilling the mix in the gathered morning dew. And from this act he calls forth six hundred night elves, three hundred on each world.
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Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #173 on: October 14, 2014, 11:25:01 pm »

(Anath: -2 Essence)

As the sun sets, three hundred night elves awaken on each world worlds, roused by the call of The Night.
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Cptn Kaladin Anrizlokum

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #174 on: October 14, 2014, 11:31:41 pm »

If a proposal has gone without votes for three cycles, or remains at double opposed to supporting for one cycle, it should be removed.

I think we should make worshipers now, especially since you feel they are needed so urgently Fusil. But we do not need three million of one race. I am not certain we could use that much worship... A few hundred from each god should suffice for now. They can expand on their own from there.

And I will create 300 sapient humanoids, with song magic, to populate the oceans of Slytha. They will be able to breathe underwater for several hours, and can only see using echolocation and blood detection, due to their lack of eyes. They are scaled, and have webbed hands and feet, to allow them to swim better.
They live in bubble cities on the seafloor, and they keep the bubbles supplied with fresh air with constant magical humming.


300 lizard folk. Call them Beings of Serac for now.
« Last Edit: October 14, 2014, 11:33:55 pm by Cptn Kaladin Anrizlokum »
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Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #175 on: October 14, 2014, 11:50:48 pm »

(Serac: -2 Essence)

Otherworldly music resounds through a patch of ocean on Slytha/Planet2, creating a field of fusing bubbles bound to the sea floor. 300 healthy Beings of Serac/Deeptwos ascend from the calcareous ooze, listening for their creator's instructions.

(Note to all: Worship quality starts at full value and declines gradually.)
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IcyTea31

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #176 on: October 14, 2014, 11:59:56 pm »

"Ah, already creating your beings. You do understand that we could have more of them for less Essence each if we'd create them together through the Council?"
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Stirk

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #177 on: October 15, 2014, 12:11:00 am »

"Fine. So be it. I shal create my own servant, and start spreading the knowlage of Arm creation to your races, if you do not mind."

One Angel, with increased combat ability and the Advanced Jumper. (7)

Fusil, for a moment, retires from the rest of his gods to the empty void.

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Kilojoule Proton

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #178 on: October 15, 2014, 12:17:48 am »

(Fusil: -7 Essence. Also, did you just call your Angel fat!?)
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Stirk

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Re: Ye Gods [13/∞] Game Thread/IC (Started and still recruiting)
« Reply #179 on: October 15, 2014, 12:21:35 am »

Quote
(Fusil: -7 Essence. Also, did you just call your Angel fat!?)

(I don't think so :o :-\. I didn't mean to. Though maybe....Nah. Not fat. Too obvious. A normal looking human. A particularly healthy looking human. Nobody is going to take a fat girl angel waving around a sword seriously, even if she is built of weapons. Where did I say that? This is the reason I had a rule not to write after 11, I always make things sound weird :-\)
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