Dwarf Fortress > DF Modding

A new stone layer?

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StagnantSoul:
It does? Yay! I'll get that done sometime tonight or tomorrow.

Meph:

--- Quote from: GavJ on October 27, 2014, 04:34:56 am ---Thickness you can't control, but you can actually change how common it is by making redundant entries for the other layer stones

So instead of ingeous intrusive being granite, gabbro, sillystone or whatever, you make it:
granite1, granite2, granite3, gabbro1, gabbro2, gabbro3, sillystone (all the granites still have just "granite" as the in-game name, which is separate from the code name)

Thus, sillystone has a 1/7 chance of showing up, instead of a 1/3 chance. As a side effect, it's also more likely to get more than one granite layer in a row or something, but that's not a big deal. It's actually more realistic than vanilla, in fact! Different types of intrusive stone with different chemistries (like gabbro and granite) would rarely be on top of one another anyway, so not a big deal if you increase the chance of uniformity across the non-sillystone types.

--- End quote ---
Thats a really bat idea, because you will have stockpiles listing "gabbro", "gabbro" and "gabbro", and dwarves wont know if they should pick that "gabbro chair" or the "gabbro chair" instead.

Objects with some ingame name and different IDs are only ok to use, if they dont appear in any lists or stockpiles.

GavJ:
If they're all identical physical properties, who cares whether it's the gabbro chair versus the gabbro chair...?

Dirst:

--- Quote from: GavJ on October 27, 2014, 09:48:45 am ---If they're all identical physical properties, who cares whether it's the gabbro chair versus the gabbro chair...?

--- End quote ---
Because Urist McPicky has a preference for gabbro, not gabbro.

You can split the difference, though.  Just rifle through wikipedia for a few minutes and find alternate names for the layer stones you're duplicating.  Don't even need to change the properties since sillystones isn't an attempt at hyper-realism (though you might want to fiddle with tile colors).

So instead of marble, you have white marble and green marble and pink marble.  Instead of basalt you have alkali basalt and tholeiitic basalt and boninite.

Big caveat: Applying a new graphics pack will be a pain.

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