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Author Topic: Deepblade's Standardized Creature Parts  (Read 3597 times)

Deepblade

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Deepblade's Standardized Creature Parts
« on: October 31, 2014, 10:23:34 am »

Ze Link: http://dffd.bay12games.com/file.php?id=10001


Inspired by Veok's Leather mod. I'd like to thank him for his awesome mod that got me interested in modding DF in the first place.

This mod reduces the vast amount of different animal products. Because of a quirk with the game, Bone, Skin, and probably a couple other things, do not immediately have a different name. But, when used in a reaction it'll use the appropriate name. e.g, Cow Bone Crown will be Common Bone Crown, at least that's how I remember it working.

All creatures without a [MULTIPLY_VALUE:X] will give "common" products when butchered.

All creatures with [MULTIPLY_VALUE:2] will give "Rare" products when butchered.

All creatures with [MULITPLY_VALUE:3] will give "Exotic" products when butchered.

Creatures with [Multiply_VALUE:4] (or higher) will keep their individual leather types.

Intelligent creatures, and kobolds, are excluded from the list of standardized creatures.

This Mod Contains the Following Files:
- Deepfilter1.02.exe
embedded in the .exe is
- b_detail_plan_Deepblade.txt
- creature_Deepblade.txt
- material_template_nonstandard_Deepblade.txt
- tissue_template_standard_Deepblade.txt
- tissue_template_nonstandard_Deepblade.txt
- tissue_template_organs_Deepblade.txt
- and the More Leather Mod

Installation Instructions:
-Place the .exe inside your objects folder located in the raws.
-run the .exe. There is a prompt verifying you want those tasty creature files targeted. Press Y and then press enter.
-There is a second prompt asking if you want Sackhead's More Leather Mod installed. Press Y if you do, or press N if you don't, and then press enter.
-After running it, you'll notice it created a back up of all your old raws in a zip file, just in case.

Uninstall:
-If you recently suffered a concussion and wanted to uninstall it all you must do is extract the back up the .exe made and overwrite the new raws with the original ones and delete the files with Deepblade in the name.

Compatibility:
-This version is for windows.
-It should target any .txt file in the folder with "creature" at the start of it, so it should work with any mods you have.

Personal Suggestion:
-Make use of the More Leather Mod. Not only does it make a leather industry actually doable without importing leather but it also has the happy coincidence of making skin use the standardized name.

Update 1.02: embedded .txt files into the .exe and also incorporated sackhead's More Leather Mod as an optional prompt in the installer.
« Last Edit: April 18, 2017, 04:14:45 pm by Deepblade »
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Deepblade's Standardized Creature Parts, for when you're pissed about all the different types of animal products there are.