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Author Topic: Piecewise's Random Generators: Martial Art Styles.  (Read 33118 times)

Gentlefish

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Re: Piecewise's Random Generators (Automorphica, Cult Gen, Mechanical Muse)
« Reply #15 on: November 19, 2014, 01:44:05 am »

PTW.

PW, you use the mechanical muse for interpretive dreams don't you. You sly bugger.

E: The random drink generator has given me ideas for my own RL. I might borrow the drink generator, but I'm gonna make me a fruits and vegetables generator.

E: Before stupidly asking what language it was written in, I DL'd it and got this:

« Last Edit: November 19, 2014, 01:49:08 am by Pufferfish »
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piecewise

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Re: Piecewise's Random Generators (Automorphica, Cult Gen, Mechanical Muse)
« Reply #16 on: November 20, 2014, 06:12:45 pm »



Work continues. Containers now. Then effects. Dunno how I'll do effects, have to think about it. Maybe I'll adapt perplexicon in some way.

Empiricist

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Re: Piecewise's Random Generators (Automorphica, Cult Gen, Mechanical Muse)
« Reply #17 on: November 22, 2014, 03:31:04 am »

That Mechanical Muse is really useful! I wonder what horrible psychological effects it would have if an audio version of it was listened to whilst sleeping :P
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Lord_lemonpie

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Re: Piecewise's Random Generators (Automorphica, Cult Gen, Mechanical Muse)
« Reply #18 on: November 22, 2014, 03:59:15 pm »

Interesting generators, keep up the good work!
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piecewise

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Re: Piecewise's Random Generators:Potion generator, Now with effects!
« Reply #19 on: November 23, 2014, 02:20:45 am »



Potion generator, now with effects!

That Mechanical Muse is really useful! I wonder what horrible psychological effects it would have if an audio version of it was listened to whilst sleeping :P
I think after this generator is done, the next thing I'll do is update the mechanical muse with more stuff.

piecewise

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Re: Piecewise's Random Generators:Potion generator, Now with effects!
« Reply #20 on: November 24, 2014, 12:26:21 am »

I'm working on a character generator for something as well. It's not done yet, but here's something small you might be able to use:
https://www.dropbox.com/s/m30a2vq1a1xaeep/Name%20generator.html?dl=0

It generates names. Thats it. It users the 500 most common first names and 1000 most common last names. According to US census data, at least.  It also prints Male or Female, since some of those names can go either way. It's simple, but might be useful.

piecewise

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Re: Piecewise's Random Generators:Potion generator, Now with effects!
« Reply #21 on: November 25, 2014, 03:15:31 am »



Expanding on it further....

Xantalos

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Re: Piecewise's Random Generators:Potion generator, Now with effects!
« Reply #22 on: November 25, 2014, 03:32:35 am »

If I ever permadie in ER I'm absolutely using that for a new character.
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piecewise

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Re: Piecewise's Random Generators:Potion generator, Now with effects!
« Reply #23 on: December 06, 2014, 10:36:21 pm »



https://www.dropbox.com/s/ywapeudd9kj9sed/potion%20gen.html?dl=0

Here we go. I went with a more vague method of doing the effects, something more like perplexicon or the mechanical muse. For instance, in this image, we have a potion that as below average potency, positive effects, alters reality, is permanent in duration and has the interactions of "Layered" and "Ensoul"

I read that as a potion that imbues a mass of weakly sentient souls into whatever it is poured on. In case you ever wanted a sword haunted by a layered hive of infant souls.

And who hasn't, honestly.

Empiricist

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Re: Piecewise's Random Generators:Potion generator, Now with effects!
« Reply #24 on: December 06, 2014, 11:59:34 pm »

In case you ever wanted a sword haunted by a layered hive of infant souls.

And who hasn't, honestly.
Sigged.

Am I meant to be interpreting Calamitous and Viral in the same way as their perplexicon effects?

I ended up with a Potion of Moonlight.
« Last Edit: December 07, 2014, 12:19:35 am by Empiricist »
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piecewise

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Re: Piecewise's Random Generators:Potion generator, Now with effects!
« Reply #25 on: December 07, 2014, 04:42:09 am »

In case you ever wanted a sword haunted by a layered hive of infant souls.

And who hasn't, honestly.
Sigged.

Am I meant to be interpreting Calamitous and Viral in the same way as their perplexicon effects?

I ended up with a Potion of Moonlight.

Interpret it however ya want friendo. Whatever produces the best result.

piecewise

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Re: Piecewise's Random Generators:Potion generator, Now with effects!
« Reply #26 on: January 18, 2015, 06:05:46 pm »

New Generator. This one for DRUUUUUUUGS! I kept them relatively realistic so don't expect any that cause you to grow limbs or anything. Made for another game.



https://www.dropbox.com/s/yuz22zjtd4lslwr/Drug%20generator.html?dl=0

Magnumcannon

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Re: Piecewise's Random Generators: DRUGS!
« Reply #27 on: January 21, 2015, 12:30:56 am »

PTW
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Vattic

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Re: Piecewise's Random Generators: DRUGS!
« Reply #28 on: January 21, 2015, 02:36:46 am »

Nice work. Always liked random generators.

Three things you could add to the drug generator are onset, peak, and duration of effect. You have the second already for your potion generator, but the other two could fit also. Would make testing found potions or even building tactics around their use more interesting.

The street names make me laugh and think of this.
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BlitzDungeoneer

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Re: Piecewise's Random Generators: DRUGS!
« Reply #29 on: January 21, 2015, 02:47:08 am »

PTW
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