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Author Topic: Co-op Dwarfmode (online simultaneous multiplayer)  (Read 11655 times)

flabort

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  • Still a demilich
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Re: Co-op Dwarfmode (online simultaneous multiplayer)
« Reply #150 on: May 25, 2020, 06:12:37 pm »

Missing/Broken features:
In manager (j>m), create a "decorate with shell" command, then press Details (d). Try to specify the type of shell, or the type of item to decorate; neither will work.
Hotkeys (H) still will not allow function buttons to be pressed to set another hotkey besides F1.
Naming burrows.

Awesome project!

Does anyone know if 32x32 tileset is supported or not? If it is, what is the setup process?
Arbitrary sized tilesets are supported in v0.2. To set up, take the tileset you want to use, replace magenta with transparency, and save it as a .png in /hack/www/art; then, either one of two methods work to use your tileset. First version, in /hack/www/config.js edit the tiles, text, and overworld parameters to the filename of your tileset. OR, when the game is running, type "localhost:8000/dfplex.htlm?tiles=x.png&text=x.png&overworld=x.png", where x is your tileset.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Hugo_The_Dwarf

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    • Regeneration: Forced Evolution
Re: Co-op Dwarfmode (online simultaneous multiplayer)
« Reply #151 on: Today at 04:09:39 am »

Update,

Seems Localhost works perfectly fine in Firefox and Edge, however trying to reach the sever via the external ip results in "connecting...." and a connection failure and nothing popping up in the DFhack Window.

Apparently someone got this version to work on Windows so I'll see if they get back and try their steps

(I'm using Win10 x64)
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Lemming Dwarf

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Re: Co-op Dwarfmode (online simultaneous multiplayer)
« Reply #152 on: Today at 05:43:06 am »

I am also suffering the same issue as listed above. (computers are Win 7 x64 & Win 10 x64)
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MorsDux

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Re: Co-op Dwarfmode (online simultaneous multiplayer)
« Reply #153 on: Today at 03:34:24 pm »

Missing/Broken features:
In manager (j>m), create a "decorate with shell" command, then press Details (d). Try to specify the type of shell, or the type of item to decorate; neither will work.
Hotkeys (H) still will not allow function buttons to be pressed to set another hotkey besides F1.
Naming burrows.

Awesome project!

Does anyone know if 32x32 tileset is supported or not? If it is, what is the setup process?
Arbitrary sized tilesets are supported in v0.2. To set up, take the tileset you want to use, replace magenta with transparency, and save it as a .png in /hack/www/art; then, either one of two methods work to use your tileset. First version, in /hack/www/config.js edit the tiles, text, and overworld parameters to the filename of your tileset. OR, when the game is running, type "localhost:8000/dfplex.htlm?tiles=x.png&text=x.png&overworld=x.png", where x is your tileset.

This seems to be incomplete to reach a look of Meph or Vettlingr like in the latest LNP packs. So its probably unsupported?
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