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What OS do you use Armok Vision on?

Windows 10
- 152 (49.8%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.8%)
Other
- 13 (4.3%)

Total Members Voted: 305


Pages: 1 ... 17 18 [19] 20 21 ... 110

Author Topic: Armok Vision Project, on Hiatus.  (Read 499734 times)

Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #270 on: July 29, 2015, 04:26:47 pm »

Man, you can make 'em pink if you think that'll work dude.

Well, no, don't make the new moon sky pink if you don't have to, but otherwise rock on!
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PeridexisErrant

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #271 on: July 29, 2015, 05:32:03 pm »

I'm working on getting working day and night, with stars in the night sky, and possibly a moon as well.

Is it a huge issue if new moon nights are fully black? :D

Accurate lunar cycle :D not a problem! I'd add a tiny light level to represent stars though... If you wanted to go completely over the top you could also adjust lighting by weather since we have approximate cloud info.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #272 on: July 29, 2015, 09:13:55 pm »

Oh, I have different ideas for clouds. :)
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UristMcTruman

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #273 on: July 31, 2015, 01:03:31 pm »

I added a 0.34.11 plugin to the download page, if anybody wants to try it with their old forts.

OH MY GOD OH MY GOD OH MY GOD! THANK YOU SO MUCH! IT WORKS!

Spoiler (click to show/hide)

You are awesome, man.  :'D
I can't wait to see the next updates!
 
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Kazimuth

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #274 on: August 01, 2015, 07:09:27 pm »

Woah, that's awesome.
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Nasu Toad Snatcher

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #275 on: August 02, 2015, 08:31:28 am »

Just discovering this visualizer, but I can't get it to work for me. I generally don't use visualizers or any third party stuff other than dfhack, dwarf therapist and tilesets. I've been playing DF for over a year now, though I still consider myself a noob. I use a mac, os x 10.10.4, running DF v40.24 with MacNewbie. I'm probably doing something wrong, though I'm not clear what that might be. I downloaded Armok Visualizer as well as remote fortress reader, but where do I put the files are unzipping them, and in what order/how do I run them?.

Thanks

« Last Edit: August 02, 2015, 08:34:17 am by Nasu Toad Snatcher »
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lethosor

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #276 on: August 02, 2015, 08:33:20 am »

Put remotefortress.plug.dylib in <Dwarf Fortress>/hack/plugins, and put Armok Vision anywhere else (I have it outside of the DF folder, but it doesn't really matter). Then start DF, load a world, and start Armok Vision. (Starting Armok Vision before loading a world will crash DF, which ought to be fixed by the next release.)
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

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Rose

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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #278 on: August 02, 2015, 06:36:22 pm »

Awesome, what system specs did you do that on?
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #279 on: August 02, 2015, 09:38:50 pm »

i5 something, GTX 660 TI, 24 GB ram.

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Bendigeidfran

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #280 on: August 03, 2015, 09:51:23 am »

I'm having the same issue as many others, Armok Vision starts up with a grey screen and "New Text" in the top left corner. Everyone says to update "Remotefortressreader" but I have no idea where to get it. Can someone tell me please?
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lethosor

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #281 on: August 03, 2015, 10:06:47 am »

It's right under Armok Vision on the downloads page, although there isn't a Linux build of it yet.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Orange Wizard

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #282 on: August 03, 2015, 09:23:56 pm »

24 GB ram
How much overkill is too much?
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SalmonGod

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #283 on: August 03, 2015, 09:38:48 pm »

24 GB ram
How much overkill is too much?

It's useful... you can do some nifty stuff with large amounts of ram.  Like set up a partition in your RAM to act like hard drive space and run DF on it faster than a solid state drive.
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Maybe people should love for the sake of loving, and not with all of these optimization conditions.

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #284 on: August 03, 2015, 09:53:09 pm »

It's my work computer. When you do 3D renderings of an appartment filled with all kinds of household items, you need lots of ram.
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