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What OS do you use Armok Vision on?

Windows 10
- 152 (49.8%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.8%)
Other
- 13 (4.3%)

Total Members Voted: 305


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Author Topic: Armok Vision Project, on Hiatus.  (Read 499557 times)

Orange Wizard

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #285 on: August 03, 2015, 10:03:32 pm »

That's a lot of household items.
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Dirst

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #286 on: August 03, 2015, 10:13:28 pm »

That's a lot of household items.
It's the dust bunnies.
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Rose

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« Last Edit: August 05, 2015, 11:51:40 am by Japa »
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #288 on: August 05, 2015, 04:02:32 pm »

FPS Dwarf Fortress: The 'S' stands for 'Suffering'
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Graknorke

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #289 on: August 05, 2015, 06:05:51 pm »

Ooh, looks like it's shaping up nicely. Trying to navigate the shitty labyrinth of your average fortress would be a fun endeavour.
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UristMcTruman

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #290 on: August 06, 2015, 10:58:39 am »

That's beautiful. :o
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #291 on: August 07, 2015, 05:44:25 am »

http://imgur.com/a/QEiPK
Made a new texture for stone walls.
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #292 on: August 08, 2015, 07:18:38 pm »

Those blocks make the climbing difficulty look sensible.
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AltReality

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RAM usage
« Reply #293 on: August 09, 2015, 03:53:15 pm »

Hi Japa..
  I just wanted to let you know first of all this is an incredible program...it's already looking to pass the other visualizers on there. I love being able to spin the camera around 360.

I was playing with Armok Vision running in the background for about 3 hours last night, and realized things were running slowly...I realized AV was using ~35GB of RAM. I have 32GB on the system, so it was using more RAM than my physical limitations. Do you have plans to cap how much memory it can use?

Thanks!
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #294 on: August 09, 2015, 08:58:55 pm »

Yeah, that's not intended, though I've never let it run for that long. Were you using it at all during this time, or just letting it idle?
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Rose

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WillowLuman

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #296 on: August 09, 2015, 11:56:45 pm »

My goodness, well done Japa!
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AltReality

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #297 on: August 10, 2015, 12:12:24 am »

I was playing with it for about 20 minutes...but it's a little tough to control...and I guess at this point it's only terrain cause I couldn't see my dwarves, animals, or any objects..stockpiles..anything...but I can see where the program is headed and think it's incredible :)

So yes, for most of the 3 hours it was idling.
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #298 on: August 10, 2015, 01:09:32 am »

Nice, did you go with a rotating skybox cylinder or something else?
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #299 on: August 10, 2015, 01:26:21 am »

rotating skybox cube. Once I figure out how to set it up, I'll have seasons :D
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