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What OS do you use Armok Vision on?

Windows 10
- 152 (49.8%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.8%)
Other
- 13 (4.3%)

Total Members Voted: 305


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Author Topic: Armok Vision Project, on Hiatus.  (Read 499419 times)

Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #330 on: August 27, 2015, 03:14:56 pm »

Wonder if toady has seen the newer shots like this?
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PeridexisErrant

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #331 on: August 27, 2015, 06:36:47 pm »

Improved the clouds a little.

Nice, those look good - I was expecting something more like the Minecraft style with a little depth, but the more organic shape and colors look good.  Are they going to cast shadows?
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #332 on: August 27, 2015, 09:27:14 pm »

They cast shadows on the distant landscape, but not On the fortress itself. Mainly because they exist in two alternate realities.
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Immortal-D

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #333 on: August 31, 2015, 08:32:47 am »

 :o My jaw (beard) hit the floor when I saw this.  Just... there are no words.

Kuikka

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #334 on: September 01, 2015, 08:51:18 am »

Stunning work! Posting to follow, also waiting for great images posted by users :D
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #335 on: September 01, 2015, 11:54:27 am »

Working on getting creatures showing up. Will just be letters for now.
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KirigStonebeard

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #336 on: September 01, 2015, 02:50:26 pm »

PTF, glad someone's working on a visualizer. Why do those never last more than a couple versions?  :'(
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Poldon

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #337 on: September 01, 2015, 05:00:56 pm »

PTF, glad someone's working on a visualizer. Why do those never last more than a couple versions?  :'(

My guess would be because between major versions there's a lot of potential down time for the creators to get distracted or otherwise drift away from the project, and also each version adds more stuff to keep track of and/or breaks stuff and sometimes it feels like too much trouble to get back into the code.
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UristMcTruman

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #338 on: September 01, 2015, 05:54:08 pm »

Working on getting creatures showing up. Will just be letters for now.

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Timeless Bob

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #339 on: September 02, 2015, 06:47:38 am »

What are all the control commands for this?
So far, I know
scroll directions:
   w=forward
   s=backward
   a=scroll left
   d=scroll right
   q=go down 1-5 levels randomly
   e=ascend 1-5 levels randomly
   left mouse button + forward/back=pitch
   left mouse button + left/right=spin

What I haven't figured out is how to
   a) zoom in/out
   b) enable "walk-through" mode
   c) enable "full map" mode

All of these you have shown already in your demo videos, but I don't know how to enable those so I may also repeat them with other maps.

I continue to model items based on their design from Isoworld.
I will be posting each next to a snapshot of it here in the group, to be placed in the program as you see fit.
Thanks for doing this, Japa.  That water sheen is beautiful!
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lethosor

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #340 on: September 02, 2015, 06:54:40 am »

I'm pretty sure b and c were added after the last release (0.5).
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #341 on: September 02, 2015, 08:44:25 am »

Mouse wheel zooms in and out, and q and e smoothly move you up and down based on your zoom level.

Also middle click drag pans the view.
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Rose

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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #343 on: September 02, 2015, 03:03:29 pm »

DWARF ALL THE THINGS!
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Dirst

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #344 on: September 02, 2015, 03:06:22 pm »

It wouldn't look quite right, but Stonesense sprites could work as competent stand-ins before real 3D assets start popping out of the community.
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map
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