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What OS do you use Armok Vision on?

Windows 10
- 152 (49.8%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.8%)
Other
- 13 (4.3%)

Total Members Voted: 305


Pages: 1 ... 38 39 [40] 41 42 ... 110

Author Topic: Armok Vision Project, on Hiatus.  (Read 499702 times)

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #585 on: January 13, 2016, 07:19:55 am »

I read the map from memory, same as the local map.
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Dirst

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #587 on: January 15, 2016, 11:27:18 am »

That looks awesome for a "simple" solution.  Can you re-use the ramp logic to slope the bottoms of those trunk segments starting above the ground?
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
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(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #588 on: January 15, 2016, 12:32:36 pm »

Spoiler: Snow (click to show/hide)
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funkydwarf

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #589 on: January 15, 2016, 02:39:06 pm »

The branches look fine from above and very cool from "in" them at ground level in the snow pic, which is the most important perspective for me lol, I wanna occulus rift around inside my fort!! Eventually...in 2 years when the rig is more affordable!

Is it easy to flatten the tops of the logs "block" so the trunks all connect? that would make the top view look great and make the inside view super cool. 


See'in as trees are for making charcoal I cant say it makes much difference either way lol!


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expwnent

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #590 on: January 16, 2016, 01:59:09 pm »

Snow looks awesome!
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Ghills

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #592 on: January 18, 2016, 10:19:12 am »

Awesome. PTW
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Timeless Bob

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #593 on: January 18, 2016, 08:51:25 pm »

So does this even work with 42.xx maps?  I uploaded it with the latest Lazy Newb Pack (DF 42.04), but all that shows is a sky box.  So I checked github and 7.2 documentation talks about 40.24... Perhaps I'm just missing something.
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PeridexisErrant

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #594 on: January 18, 2016, 08:58:57 pm »

I can confirm it works - make sure you've got DFHack enabled, then open Armok Vision after opening your fort.  Looks good to me :)
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Dirst

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #595 on: January 18, 2016, 09:25:35 pm »

Napa, is the snow a clone if the original geometry offset up a tad and textured as "snowy stuff"?  If so, something similar might work for creatures to show spatters and such.

Then we can see if that elf is appropriately covered in elf blood :)
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #596 on: January 18, 2016, 09:40:07 pm »

Not even a clone. Just a shader effect where anything facing up is turned to snow.
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funkydwarf

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #597 on: January 18, 2016, 10:24:04 pm »

Are you kidding me right now? HOLY CRAP I have not built a fort in a looong time, just lurking the board waiting patiently for a few bug fixes in to this new version (DF)to build.  I finally started a fort, I am almost 2 years in, so I don't have a lot going for me so far and Even so ! I ! Finally! Tr!ed! Holy! Hell! Armok !Bloody! V!!s!on! ANd! am Armok-Damned blown!n aw!y!A-- EEP! Holy Crap that's somme gooooooooooooo!!oooood! Stuf!!F!

I was lost, and then suddenly I knew where I wAs! I in the stairwell, near my production floor! It WAS AMAZING! It...WAS!.....inevitable

I am totally losing my shit right now, cause this is some hot damn hot damn stuff. I Can CLICK on stuff!  Whats it that? ITS A KILN! Woot... And the (c)at and smaller than the dwarf!! I mean I saw your update on character sizing. I "knew" I could go into my fort and see it....but to actually do it!

Thanks again so much man!   This thing is awesome.!
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Dirst

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #598 on: January 19, 2016, 06:10:30 am »

Not even a clone. Just a shader effect where anything facing up is turned to snow.
That has the considerable advantage of not doubling the polygon count.  Well done, sir. :)
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

SimRobert2001

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #599 on: January 20, 2016, 10:40:13 am »

So, I started up armok vision, and its not showing me my fort. Instead, its only a picture of space. I have run it before, Do i need to run the program at the same time as I load up the fort?
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